Player Matchup

Rama
Rama
BlackIcePimp
Rama
Level 6
God Stats
4W - 2L
1,363 SR
Queue Stats
6W - 6L
1,348 Elo+
Solo
Fafnir
Fafnir
Lucky_kitty1209
Fafnir
Level 95
God Stats
2W - 3L
1,548 SR
Queue Stats
107W - 120L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
OutragedLime
Cthulhu
Level 149
God Stats
47W - 38L
1,651 SR
Queue Stats
162W - 158L
1,488 Elo+
Party 2
Vamana
Vamana
Robb67300
Vamana
Level 144
God Stats
30W - 30L
1,432 SR
Queue Stats
696W - 754L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Toxic_Bunny36
Nu Wa
Level 125
God Stats
195W - 178L
1,547 SR
Queue Stats
385W - 402L
1,499 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,444 Elo+

VS

Team Averages
Level 51
1,563 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
BennitoresP
Ah Muzen Cab
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,488 Elo+
Solo
Tyr
Tyr
GatsMortiferum
Tyr
Level 29
God Stats
9W - 10L
1,586 SR
Queue Stats
30W - 49L
1,456 Elo+
Solo
Fafnir
Fafnir
Guardy-
Fafnir
Level 127
God Stats
17W - 3L
1,682 SR
Queue Stats
90W - 99L
1,517 Elo+
Solo
Scylla
Scylla
ParezaPeDreapta
Scylla
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,509 Elo+
Party 1
Da Ji
Da Ji
ParezatMaximum
Da Ji
Level 27
God Stats
2W - 3L
1,544 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
9,445
727
8,332
10,552
4,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 4
8,986
691
3,462
14,757
19,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
OutragedLime
Cthulhu
15
0 / 0 / 4
9,159
705
8,198
14,435
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
Robb67300
Vamana
18
2 / 1 / 1
10,247
788
4,810
6,880
4,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 4
9,373
721
12,907
4,584
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BennitoresP
Ah Muzen Cab
15
1 / 2 / 4
8,580
660
11,896
10,286
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 0
8,137
626
4,971
11,453
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Guardy-
Fafnir
14
0 / 1 / 2
9,031
695
5,706
11,923
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 2
8,440
649
10,671
9,218
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 0
9,058
697
6,977
8,262
3,768
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
7
Kills
5
5
Deaths
7
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BennitoresP
Ah Muzen Cab
1
2
4
1.5
W
3
3
3
1.5
L
0
1
0
0
L
Fafnir
Guardy-
Fafnir
0
1
2
1
W
0
1
4
2
W
Cthulhu
OutragedLime
Cthulhu
0
0
4
2
L
1
2
2
1
L
3
1
0
3
W
Vamana
Robb67300
Vamana
2
1
1
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
40,221
51,208
Taken
51,142
46,143
Mitigated
34,224
17,364
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BennitoresP
Ah Muzen Cab
11,896
5,092
0
301
10,286
4,352
312
3,995
5,999
0
37,756
W
8,332
6,119
0
2,909
10,552
4,523
1,896
1,185
9,367
0
44,964
L
4,971
261
98
2,921
11,453
5,893
0
4,509
6,764
0
29,694
L
Fafnir
Guardy-
Fafnir
5,706
1,286
0
2,799
11,923
16,270
0
5,730
5,865
19,079
0
W
3,462
1,218
2,404
3,952
14,757
19,122
266
5,205
9,552
13,429
0
W
Cthulhu
OutragedLime
Cthulhu
8,198
684
775
4,388
14,435
15,350
16
6,388
7,831
21,567
0
L
10,671
2,011
0
1,519
9,218
3,941
140
4,991
4,041
29,199
0
L
6,977
1,647
0
763
8,262
3,768
0
4,203
3,899
0
37,116
W
Vamana
Robb67300
Vamana
4,810
2,688
0
1,074
6,880
4,799
0
1,547
5,333
0
41,794
W
12,907
3,058
0
1,862
4,584
2,349
1,982
2,100
2,484
42,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
43,246
328
Minions Killed
255
0
Camps Cleared
0
1,180,334
Distance Traveled
1,310,796
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,580
660
59
5
0
241,292
0
W
Rama
9,445
727
76
6
0
241,136
0
L
Tyr
8,137
626
44
3
0
282,749
0
L
Fafnir
9,031
695
23
2
0
261,857
3
W
Fafnir
8,986
691
16
1
0
216,288
0
W
Cthulhu
9,159
705
28
2
0
265,006
0
L
Scylla
8,440
649
56
4
0
246,233
0
L
Da Ji
9,058
697
73
6
0
278,665
0
W
Vamana
10,247
788
106
8
0
220,021
0
W
Nu Wa
9,373
721
102
8
0
237,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role