Player Matchup

Sobek
Sobek
BagSalesman
Sobek
Level 29
God Stats
1W - 6L
1,215 SR
Queue Stats
324W - 195L
1,679 Elo+
Party 2
Tyr
Tyr
Lenin1400
Tyr
Level 88
God Stats
6W - 6L
1,455 SR
Queue Stats
113W - 124L
1,365 Elo+
Solo
Pele
Pele
WoodPug9681
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Solo
Cupid
Cupid
hj87
Cupid
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 137L
1,667 Elo+
Party 2
Ix Chel
Ix Chel
stkarnav
Ix Chel
Level 65
God Stats
7W - 8L
1,507 SR
Queue Stats
85W - 108L
1,511 Elo+
Solo
Team Averages
Level 68
1,435 SR
1,496 Elo+

VS

Team Averages
Level 110
1,626 SR
1,437 Elo+
Zeus
Zeus
GodlikeSusano
Zeus
Level 156
God Stats
4W - 0L
1,889 SR
Queue Stats
59W - 90L
1,381 Elo+
Party 1
Nemesis
Nemesis
MigeruSensei
Nemesis
Level 128
God Stats
7W - 6L
1,424 SR
Queue Stats
272W - 250L
1,433 Elo+
Solo
Ah Puch
Ah Puch
MissusMeatSpin
Ah Puch
Level 29
God Stats
8W - 2L
1,897 SR
Queue Stats
59W - 44L
1,566 Elo+
Solo
Artemis
Artemis
OnlyOneWoIf
Artemis
Level 102
God Stats
18W - 21L
1,419 SR
Queue Stats
65W - 101L
1,384 Elo+
Party 1
Ymir
Ymir
crash1972
Ymir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,989
699
4,959
9,766
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
6,553
655
4,593
11,547
9,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 2
6,883
688
9,243
12,404
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
hj87
Cupid
14
1 / 1 / 0
7,260
726
2,464
6,605
2,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
stkarnav
Ix Chel
11
0 / 3 / 2
6,245
625
3,481
9,451
3,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
7,362
736
9,349
1,883
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
MigeruSensei
Nemesis
14
2 / 1 / 8
7,538
754
6,559
9,828
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 5
8,326
833
12,604
6,235
2,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
OnlyOneWoIf
Artemis
14
2 / 1 / 5
7,356
736
7,630
6,939
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
3 / 1 / 8
7,366
737
6,566
8,474
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
14
14
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
0
9
5.5
L
1
3
0
0.33
W
Nemesis
MigeruSensei
Nemesis
2
1
8
6
W
6
0
5
8.5
W
Artemis
OnlyOneWoIf
Artemis
2
1
5
4.5
L
0
6
2
0.17
W
Ymir
3
1
8
7
L
Cupid
hj87
Cupid
1
1
0
1
L
Ix Chel
stkarnav
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
42,708
49,773
Taken
33,359
29,441
Mitigated
17,643
8,620
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
378
0
2,269
9,766
9,169
0
4,314
5,452
10,917
0
W
9,349
1,023
269
951
1,883
709
409
785
1,098
25,502
0
L
4,593
269
0
1,547
11,547
9,016
0
7,187
4,360
0
11,486
W
Nemesis
MigeruSensei
Nemesis
6,559
1,296
0
2,102
9,828
4,601
1,598
2,478
7,290
0
24,719
W
12,604
89
230
2,931
6,235
2,751
651
984
5,251
38,415
0
W
Artemis
OnlyOneWoIf
Artemis
7,630
3,875
0
1,076
6,939
2,725
472
1,382
5,502
0
19,567
L
9,243
1,793
0
701
12,404
5,119
301
6,856
5,548
0
26,126
W
Ymir
6,566
1,862
229
626
8,474
6,857
250
2,867
5,562
11,859
540
L
Cupid
hj87
Cupid
2,464
1,725
86
3,314
6,605
2,674
0
3,680
2,925
0
32,228
L
Ix Chel
stkarnav
Ix Chel
3,481
181
346
357
9,451
3,463
0
6,290
3,161
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
37,948
161
Minions Killed
182
0
Camps Cleared
0
986,424
Distance Traveled
1,054,596
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,989
699
13
1
0
220,257
0
W
Zeus
7,362
736
46
5
0
194,544
0
L
Tyr
6,553
655
19
2
0
202,474
0
W
Nemesis
7,538
754
41
4
0
228,733
3
W
Ah Puch
8,326
833
56
6
0
221,598
0
W
Artemis
7,356
736
24
2
0
199,722
0
L
Pele
6,883
688
44
4
0
163,613
0
W
Ymir
7,366
737
15
2
0
209,999
0
L
Cupid
7,260
726
77
8
0
200,470
0
L
Ix Chel
6,245
625
8
1
0
199,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role