Player Matchup

Pele
Pele
Drew198
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,456 Elo+
Party 2
Mercury
Mercury
FaTMaF7878
Mercury
Level 141
God Stats
1W - 2L
1,337 SR
Queue Stats
262W - 254L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
SUPPORT B
Hun Batz
Level 122
God Stats
0W - 2L
1,304 SR
Queue Stats
52W - 48L
1,512 Elo+
Party 2
Hera
Hera
Smile_ur_Dead545
Hera
Level 148
God Stats
6W - 1L
1,861 SR
Queue Stats
178W - 186L
1,482 Elo+
Party 1
Artemis
Artemis
sumoRFC1
Artemis
Level 153
God Stats
4W - 7L
1,503 SR
Queue Stats
569W - 591L
1,473 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,480 Elo+

VS

Team Averages
Level 137
1,476 SR
1,489 Elo+
Anubis
Anubis
GODYO
Anubis
Level 286
God Stats
36W - 30L
1,589 SR
Queue Stats
2,087W - 2,084L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Matchola_Joker
Zhong Kui
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 100L
1,469 Elo+
Solo
Bastet
Bastet
NinthGryphon475
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,533 Elo+
Solo
Ravana
Ravana
luizi999
Ravana
Level 158
God Stats
2W - 1L
1,293 SR
Queue Stats
325W - 201L
1,502 Elo+
Solo
Apollo
Apollo
完美谢幕
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Drew198
Pele
18
4 / 6 / 4
10,264
790
7,908
11,485
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
FaTMaF7878
Mercury
15
5 / 10 / 6
9,613
739
5,604
14,520
5,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
SUPPORT B
Hun Batz
16
3 / 8 / 6
9,665
743
9,257
15,398
7,487
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 6 / 5
9,071
698
12,360
11,627
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
sumoRFC1
Artemis
16
2 / 7 / 6
8,983
691
6,601
12,793
5,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GODYO
Anubis
17
11 / 4 / 13
11,146
857
10,078
9,904
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Matchola_Joker
Zhong Kui
17
2 / 4 / 21
10,395
800
12,901
12,054
14,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 23
10,360
797
11,874
9,020
3,967
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
luizi999
Ravana
20
11 / 2 / 14
11,802
908
16,242
14,808
17,302
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
10 / 3 / 20
11,965
920
11,502
11,072
5,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
15
Kills
37
37
Deaths
15
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Pele
Drew198
Pele
4
6
4
1
L
Mercury
FaTMaF7878
Mercury
5
10
6
0.8
W
Anubis
GODYO
Anubis
11
4
13
4.38
W
Zhong Kui
Matchola_Joker
Zhong Kui
2
4
21
3.13
W
3
2
23
7.25
L
Hun Batz
SUPPORT B
Hun Batz
3
8
6
0.75
L
1
6
5
0.58
W
Ravana
luizi999
Ravana
11
2
14
9
L
Artemis
sumoRFC1
Artemis
2
7
6
0.71
W
Apollo
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
62,597
65,823
Taken
56,858
27,633
Mitigated
46,177
6,138
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Drew198
Pele
7,908
1,536
531
1,028
11,485
4,674
0
5,689
5,657
0
20,606
L
Mercury
FaTMaF7878
Mercury
5,604
2,776
481
587
14,520
5,563
0
5,529
8,567
0
7,384
W
Anubis
GODYO
Anubis
10,078
695
505
2,259
9,904
5,138
1,496
2,612
7,292
35,660
0
W
Zhong Kui
Matchola_Joker
Zhong Kui
12,901
1,175
864
2,881
12,054
14,656
439
2,259
9,727
25,453
0
W
11,874
2,822
3,232
3,044
9,020
3,967
2,048
1,048
7,852
0
20,146
L
Hun Batz
SUPPORT B
Hun Batz
9,257
1,581
439
488
15,398
7,487
0
5,985
9,228
0
19,735
L
12,360
4,147
281
1,312
11,627
4,117
0
3,033
8,171
32,020
0
W
Ravana
luizi999
Ravana
16,242
2,995
1,516
4,449
14,808
17,302
1,187
4,086
10,722
1,245
22,681
L
Artemis
sumoRFC1
Artemis
6,601
1,610
364
627
12,793
5,792
0
4,149
8,242
0
13,843
W
Apollo
11,502
5,384
0
1,726
11,072
5,114
3,229
2,479
8,593
0
42,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
55,668
130
Minions Killed
156
0
Camps Cleared
0
1,035,776
Distance Traveled
1,135,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,264
790
19
1
0
245,983
0
L
Mercury
9,613
739
8
1
0
212,856
0
W
Anubis
11,146
857
47
4
0
128,640
0
W
Zhong Kui
10,395
800
29
2
0
221,893
0
W
Bastet
10,360
797
19
1
0
290,548
0
L
Hun Batz
9,665
743
23
2
0
205,492
0
L
Hera
9,071
698
58
4
0
202,429
0
W
Ravana
11,802
908
15
1
0
262,687
0
L
Artemis
8,983
691
22
2
0
169,016
0
W
Apollo
11,965
920
46
4
0
231,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role