Player Matchup

Arachne
Arachne
Baatr
Arachne
Level 18
God Stats
24W - 20L
1,353 SR
Queue Stats
30W - 33L
1,281 Elo+
Party 1
Medusa
Medusa
KatyLi
Medusa
Level 123
God Stats
0W - 1L
1,349 SR
Queue Stats
75W - 71L
1,256 Elo+
Party 1
Athena
Athena
MarvelGenius06
Athena
Level 35
God Stats
6W - 1L
1,693 SR
Queue Stats
39W - 32L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
NaughtyNotch360
Sun Wukong
Level 87
God Stats
38W - 19L
1,596 SR
Queue Stats
147W - 108L
1,460 Elo+
Party 2
Scylla
Scylla
Sync-LeFlame
Scylla
Level 38
God Stats
14W - 14L
1,263 SR
Queue Stats
254W - 297L
1,317 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,358 Elo+

VS

Team Averages
Level 111
1,472 SR
1,444 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FARGODOME
Vulcan
Level 142
God Stats
26W - 31L
1,481 SR
Queue Stats
1,544W - 1,580L
1,480 Elo+
Solo
Anubis
Anubis
bggdfd
Anubis
Level 68
God Stats
4W - 3L
1,489 SR
Queue Stats
57W - 34L
1,282 Elo+
Solo
Bakasura
Bakasura
ymapalympa
Bakasura
Level 82
God Stats
17W - 11L
1,633 SR
Queue Stats
359W - 373L
1,420 Elo+
Solo
Ishtar
Ishtar
Ф0ЛК
Ishtar
Level 105
God Stats
10W - 13L
1,258 SR
Queue Stats
132W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baatr
Arachne
12
6 / 3 / 0
7,361
566
6,055
11,728
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
KatyLi
Medusa
10
0 / 3 / 0
5,821
448
5,373
8,212
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,899
454
1,770
10,859
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
NaughtyNotch360
Sun Wukong
13
1 / 0 / 1
8,030
618
2,303
7,513
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
11
0 / 2 / 2
5,800
446
1,975
6,473
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 3
6,326
487
2,096
3,615
1,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
FARGODOME
Vulcan
12
0 / 2 / 0
6,742
519
4,201
5,191
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
bggdfd
Anubis
12
4 / 3 / 2
7,378
568
9,959
7,085
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ymapalympa
Bakasura
15
3 / 1 / 2
8,088
622
3,948
10,740
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Ф0ЛК
Ishtar
10
2 / 1 / 0
6,259
481
8,703
8,698
3,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
9
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
3
1.5
L
Arachne
Baatr
Arachne
6
3
0
2
W
Vulcan
FARGODOME
Vulcan
0
2
0
0
L
Medusa
KatyLi
Medusa
0
3
0
0
L
0
1
0
0
L
Sun Wukong
NaughtyNotch360
Sun Wukong
1
0
1
1.5
L
Scylla
0
2
2
0.5
W
Anubis
bggdfd
Anubis
4
3
2
1.67
W
Bakasura
ymapalympa
Bakasura
3
1
2
4
W
Ishtar
Ф0ЛК
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
28,907
44,785
Taken
35,329
20,732
Mitigated
15,269
7,968
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,096
220
1,837
2,308
3,615
1,573
374
506
3,109
23,537
0
L
Arachne
Baatr
Arachne
6,055
4,096
0
2,189
11,728
3,694
109
4,249
7,109
0
48,700
W
Vulcan
FARGODOME
Vulcan
4,201
1,318
0
476
5,191
2,311
0
0
5,191
50,670
0
L
Medusa
KatyLi
Medusa
5,373
2,012
86
1,400
8,212
2,757
1,008
1,198
6,962
0
47,432
L
1,770
239
0
1,915
10,859
7,554
0
1,996
8,556
20,359
0
L
Sun Wukong
NaughtyNotch360
Sun Wukong
2,303
135
0
1,198
7,513
4,976
0
3,815
3,698
0
63,411
L
Scylla
1,975
470
0
1,180
6,473
1,751
48
5,047
1,426
28,081
0
W
Anubis
bggdfd
Anubis
9,959
718
0
2,015
7,085
3,192
657
1,705
5,380
42,616
0
W
Bakasura
ymapalympa
Bakasura
3,948
2,807
0
3,432
10,740
5,116
0
495
10,245
0
75,671
W
Ishtar
Ф0ЛК
Ishtar
8,703
5,698
0
2,983
8,698
3,077
49
1,055
7,643
0
42,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
34,793
339
Minions Killed
388
0
Camps Cleared
0
1,231,034
Distance Traveled
1,177,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,326
487
33
3
0
182,471
0
L
Arachne
7,361
566
75
6
0
268,133
0
W
Vulcan
6,742
519
93
7
0
250,912
0
L
Medusa
5,821
448
68
5
0
236,668
0
L
Athena
5,899
454
23
2
0
258,818
0
L
Sun Wukong
8,030
618
128
10
0
254,625
0
L
Scylla
5,800
446
45
3
0
212,790
2
W
Anubis
7,378
568
54
4
0
208,833
0
W
Bakasura
8,088
622
142
11
0
312,693
0
W
Ishtar
6,259
481
66
5
0
222,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role