Player Matchup

Nemesis
Nemesis
Platinum I
Playoff_PG-13
Nemesis
Platinum I
Level 129
God Stats
3W - 1L
2,049 SR
Queue Stats
92W - 82L
1,928 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
2,049 SR
1,928 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 86
1,500 SR
1,500 MMR
Merlin
Merlin
Platinum IV
OthérTheAnothér
Merlin
Platinum IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
4 / 2 / 0
12,762
1,064
9,191
16,703
10,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabPoseidonBellonaSkadiBakasura

VS

Bans
He BoKaliUllrMartichorasChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
11,373
948
9,172
10,799
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
1
2
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Nemesis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,191
Damage
9,172
16,703
Taken
10,799
10,895
Mitigated
7,001
2,996
Healing
601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,172
1,353
0
601
10,799
7,001
0
360
10,439
56,884
0
W
Nemesis
9,191
4,024
0
2,996
16,703
10,895
2,541
9,463
7,240
0
77,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,762
Gold Earned
11,373
149
Minions Killed
123
9
Camps Cleared
2
269,310
Distance Traveled
215,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,373
948
123
10
2
215,657
0
W
Nemesis
12,762
1,064
149
12
9
269,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role