Player Matchup

Chiron
Chiron
CookieSensei_
Chiron
Level 19
God Stats
2W - 4L
1,389 SR
Queue Stats
10W - 24L
1,157 Elo+
Party 1
Discordia
Discordia
OneDrOp sTyLe
Discordia
Level 68
God Stats
6W - 10L
1,400 SR
Queue Stats
112W - 141L
1,353 Elo+
Solo
Mulan
Mulan
banane-troue
Mulan
Level 25
God Stats
0W - 4L
1,200 SR
Queue Stats
1W - 25L
953 Elo+
Party 1
Ares
Ares
laserisation
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,140 Elo+
Party 1
Set
Set
xxPantherxxTR
Set
Level 65
God Stats
4W - 8L
1,301 SR
Queue Stats
281W - 295L
1,441 Elo+
Solo
Team Averages
Level 42
1,358 SR
1,209 Elo+

VS

Team Averages
Level 50
1,510 SR
1,432 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RikkieW24
Bellona
Level 42
God Stats
1W - 3L
1,151 SR
Queue Stats
40W - 51L
1,238 Elo+
Solo
Anubis
Anubis
pas_mar_DE
Anubis
Level 40
God Stats
20W - 14L
1,626 SR
Queue Stats
20W - 14L
1,543 Elo+
Solo
Arachne
Arachne
u_quit_ich_never
Arachne
Level 42
God Stats
13W - 10L
1,492 SR
Queue Stats
74W - 87L
1,436 Elo+
Solo
Shiva
Shiva
zukokusaii
Shiva
Level 59
God Stats
30W - 11L
1,780 SR
Queue Stats
173W - 209L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,259
405
6,843
6,214
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
OneDrOp sTyLe
Discordia
8
0 / 4 / 0
5,417
417
5,678
7,378
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,198
477
6,378
12,390
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,709
439
2,220
11,623
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 0
6,363
489
3,953
10,994
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 0 / 2
8,534
656
10,239
5,497
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
RikkieW24
Bellona
12
1 / 1 / 1
7,398
569
5,865
13,195
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
pas_mar_DE
Anubis
12
3 / 2 / 3
7,123
548
7,931
5,765
2,584
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 2
7,789
599
4,452
13,370
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
11
1 / 0 / 5
7,295
561
5,655
10,721
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
2
6
L
0
1
0
0
L
Discordia
OneDrOp sTyLe
Discordia
0
4
0
0
W
Bellona
RikkieW24
Bellona
1
1
1
1.5
L
2
2
0
1
L
0
2
1
0.25
W
Anubis
pas_mar_DE
Anubis
3
2
3
2.25
W
2
1
2
3
L
2
3
0
0.67
W
Shiva
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
34,142
48,599
Taken
48,548
23,117
Mitigated
30,621
8,836
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,239
1,163
0
280
5,497
2,439
1,958
2,136
3,361
71,011
0
L
6,843
2,415
540
1,297
6,214
1,855
0
2,156
4,058
0
35,055
L
Discordia
OneDrOp sTyLe
Discordia
5,678
110
0
2,156
7,378
2,360
180
3,942
3,436
28,295
0
W
Bellona
RikkieW24
Bellona
5,865
1,500
0
3,939
13,195
12,919
41
1,665
10,754
0
42,900
L
6,378
1,178
0
2,857
12,390
7,451
0
2,939
9,451
0
32,322
L
2,220
0
0
1,171
11,623
7,131
0
5,787
5,836
12,846
0
W
Anubis
pas_mar_DE
Anubis
7,931
296
0
2,133
5,765
2,584
752
579
5,186
51,969
0
W
4,452
3,978
0
7,060
13,370
5,378
391
1,823
11,511
0
55,829
L
3,953
1,364
0
815
10,994
4,320
0
3,454
7,540
0
46,796
W
Shiva
5,655
1,018
193
2,700
10,721
7,301
341
1,944
8,777
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
38,139
250
Minions Killed
369
0
Camps Cleared
0
1,278,681
Distance Traveled
1,327,958
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,534
656
107
8
0
267,440
0
L
Chiron
5,259
405
53
4
0
247,544
0
L
Discordia
5,417
417
49
4
0
217,788
4
W
Bellona
7,398
569
65
5
0
268,551
2
L
Mulan
6,198
477
49
4
0
258,990
0
L
Ares
5,709
439
26
2
0
272,855
0
W
Anubis
7,123
548
81
6
0
243,034
0
W
Arachne
7,789
599
91
7
0
247,166
0
L
Set
6,363
489
73
6
0
281,504
2
W
Shiva
7,295
561
25
2
0
301,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role