Player Matchup

Aphrodite
Aphrodite
DesignatedDowner
Aphrodite
Level 13
God Stats
20W - 24L
1,474 SR
Queue Stats
86W - 86L
1,467 Elo+
Party 1
Shiva
Shiva
RyanBooj
Shiva
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 5L
1,346 Elo+
Solo
Jing Wei
Jing Wei
hentia948665
Jing Wei
Level 47
God Stats
0W - 2L
1,488 SR
Queue Stats
19W - 22L
1,424 Elo+
Party 1
Team Averages
Level 69
1,552 SR
1,412 Elo+

VS

Team Averages
Level 132
1,602 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Boafang
Danzaburou
Level 131
God Stats
3W - 1L
1,716 SR
Queue Stats
92W - 105L
1,413 Elo+
Solo
Agni
Agni
CaptainFabuluus
Agni
Level 137
God Stats
31W - 33L
1,591 SR
Queue Stats
214W - 209L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 3 / 2
7,349
668
4,802
10,506
6,468
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
RyanBooj
Shiva
11
1 / 2 / 2
7,726
702
9,472
14,238
12,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
hentia948665
Jing Wei
10
2 / 4 / 0
7,878
716
4,645
11,675
4,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 1 / 2
9,469
861
10,071
11,334
8,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Boafang
Danzaburou
11
0 / 1 / 8
8,317
756
8,238
8,498
3,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 1 / 7
8,654
787
11,265
5,711
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
2
8
W
Danzaburou
Boafang
Danzaburou
0
1
8
4
W
2
1
7
5.5
L
Aphrodite
0
3
2
0.33
L
Shiva
RyanBooj
Shiva
1
2
2
1
L
Jing Wei
hentia948665
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
29,574
36,419
Taken
25,543
23,115
Mitigated
13,865
12,144
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,071
1,335
0
4,459
11,334
8,577
0
2,590
8,604
0
26,895
W
Danzaburou
Boafang
Danzaburou
8,238
3,517
0
2,132
8,498
3,276
1,020
1,597
6,901
0
40,565
W
11,265
728
0
0
5,711
2,012
532
788
4,923
32,044
0
L
Aphrodite
4,802
96
4,169
4,089
10,506
6,468
0
3,397
6,813
18,560
0
L
Shiva
RyanBooj
Shiva
9,472
1,232
816
2,559
14,238
12,364
0
4,125
10,045
0
27,368
L
Jing Wei
hentia948665
Jing Wei
4,645
4,276
0
511
11,675
4,283
152
3,960
7,705
0
30,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
26,440
101
Minions Killed
122
0
Camps Cleared
0
616,275
Distance Traveled
652,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,469
861
31
3
0
244,082
0
W
Danzaburou
8,317
756
49
4
0
192,274
0
W
Agni
8,654
787
42
4
0
216,463
0
L
Aphrodite
7,349
668
36
3
0
187,353
0
L
Shiva
7,726
702
21
2
0
213,933
0
L
Jing Wei
7,878
716
44
4
0
214,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role