Player Matchup

Artemis
Artemis
Blondy_Bad_Girl
Artemis
Level 126
God Stats
6W - 7L
1,435 SR
Queue Stats
136W - 125L
1,447 Elo+
Solo
Surtr
Surtr
Petar-Pro99
Surtr
Level 107
God Stats
31W - 13L
1,700 SR
Queue Stats
348W - 359L
1,526 Elo+
Party 2
Bakasura
Bakasura
Sevarty
Bakasura
Level 95
God Stats
12W - 14L
1,398 SR
Queue Stats
175W - 176L
1,450 Elo+
Solo
Olorun
Olorun
fico_cro2510
Olorun
Level 57
God Stats
3W - 5L
1,558 SR
Queue Stats
76W - 113L
1,434 Elo+
Party 2
Ganesha
Ganesha
win_0911
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,753 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,522 Elo+

VS

Team Averages
Level 62
1,419 SR
1,347 Elo+
Hachiman
Hachiman
I-LiL_FleXx-I
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ky-X-eS
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,255 Elo+
Party 1
Bacchus
Bacchus
RecentWriter409
Bacchus
Level 123
God Stats
213W - 226L
1,534 SR
Queue Stats
309W - 340L
1,435 Elo+
Solo
Surtr
Surtr
U_Dikke-_-Ma
Surtr
Level 20
God Stats
8W - 9L
1,300 SR
Queue Stats
365W - 355L
1,248 Elo+
Party 1
Hera
Hera
xXGummy_SkilzZXx
Hera
Level 106
God Stats
1W - 1L
1,260 SR
Queue Stats
30W - 30L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,916
576
5,645
4,812
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 1
7,020
585
8,344
12,041
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Sevarty
Bakasura
13
4 / 3 / 2
7,224
602
6,935
11,596
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
1 / 4 / 0
6,558
547
2,046
9,529
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
win_0911
Ganesha
6
0 / 2 / 3
5,278
440
1,347
4,921
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I-LiL_FleXx-I
Hachiman
9
2 / 4 / 0
5,685
474
2,762
8,527
2,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Ky-X-eS
Fenrir
12
2 / 2 / 2
6,888
574
2,947
9,644
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,765
480
2,444
8,349
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,133
511
4,473
10,226
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
7 / 0 / 1
8,032
669
13,505
5,071
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
11
11
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
Hachiman
I-LiL_FleXx-I
Hachiman
2
4
0
0.5
W
Fenrir
Ky-X-eS
Fenrir
2
2
2
1.5
L
2
1
1
2.5
W
0
3
3
0.5
L
Bakasura
Sevarty
Bakasura
4
3
2
1.67
W
0
2
0
0
L
Olorun
1
4
0
0.25
L
Ganesha
win_0911
Ganesha
0
2
3
0.75
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
26,131
42,899
Taken
41,817
19,039
Mitigated
20,114
14,220
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,645
2,337
0
1,995
4,812
1,877
70
1,238
3,574
0
41,153
W
Hachiman
I-LiL_FleXx-I
Hachiman
2,762
1,818
0
574
8,527
2,586
408
524
7,696
0
23,449
W
Fenrir
Ky-X-eS
Fenrir
2,947
747
0
1,204
9,644
4,009
0
719
8,395
0
39,781
L
8,344
3,795
0
4,692
12,041
6,634
0
3,236
8,805
997
58,614
W
2,444
137
0
1,092
8,349
6,878
115
830
7,015
12,240
0
L
Bakasura
Sevarty
Bakasura
6,935
4,745
0
2,715
11,596
4,557
0
3,850
7,746
0
50,161
W
4,473
1,623
0
2,602
10,226
4,709
0
83
10,143
441
47,115
L
Olorun
2,046
809
216
3,294
9,529
3,560
0
6,956
2,573
39,796
0
L
Ganesha
win_0911
Ganesha
1,347
153
0
1,308
4,921
2,411
215
927
3,994
10,493
0
W
13,505
2,211
0
722
5,071
1,932
591
1,566
3,425
70,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
32,503
341
Minions Killed
325
0
Camps Cleared
0
1,086,206
Distance Traveled
1,150,036
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,916
576
73
6
0
207,458
2
W
Hachiman
5,685
474
41
3
0
203,172
0
W
Fenrir
6,888
574
73
6
0
271,495
2
L
Surtr
7,020
585
103
9
0
225,132
1
W
Bacchus
5,765
480
15
1
0
191,256
0
L
Bakasura
7,224
602
104
9
0
295,915
0
W
Surtr
6,133
511
86
7
0
233,415
0
L
Olorun
6,558
547
61
5
0
239,901
0
L
Ganesha
5,278
440
0
0
0
117,800
0
W
Hera
8,032
669
110
9
0
250,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role