Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ConFennn
Ganesha
Level 135
God Stats
7W - 8L
1,611 SR
Queue Stats
225W - 217L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
DukeNastyxx
Sylvanus
Level 158
God Stats
7W - 9L
1,360 SR
Queue Stats
552W - 574L
1,556 Elo+
Party 1
Hera
Hera
Pope88
Hera
Level 158
God Stats
16W - 12L
1,550 SR
Queue Stats
605W - 577L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
ldeue4
Sun Wukong
Level 155
God Stats
19W - 35L
1,316 SR
Queue Stats
1,919W - 1,998L
1,424 Elo+
Party 1
Team Averages
Level 152
1,467 SR
1,492 Elo+

VS

Team Averages
Level 115
1,491 SR
1,546 Elo+
Jormungandr
Jormungandr
KyleKii
Jormungandr
Level 121
God Stats
8W - 7L
1,513 SR
Queue Stats
718W - 763L
1,481 Elo+
Solo
Sylvanus
Sylvanus
OnlyTheBraveTR
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,471 Elo+
Solo
Ganesha
Ganesha
SeLigaNessa
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,779 Elo+
Solo
Cu Chulainn
Cu Chulainn
bilibili丶控音
Cu Chulainn
Level 157
God Stats
4W - 3L
1,382 SR
Queue Stats
272W - 290L
1,517 Elo+
Solo
Izanami
Izanami
gawin94
Izanami
Level 147
God Stats
4W - 6L
1,563 SR
Queue Stats
376W - 406L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 1 / 12
9,284
844
13,520
12,384
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ConFennn
Ganesha
16
0 / 1 / 17
8,826
802
10,368
11,666
9,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DukeNastyxx
Sylvanus
16
6 / 2 / 6
9,264
842
9,580
14,806
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Pope88
Hera
16
5 / 1 / 10
9,510
865
11,685
9,196
3,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ldeue4
Sun Wukong
15
5 / 2 / 10
9,225
839
8,677
12,888
11,489
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KyleKii
Jormungandr
14
5 / 4 / 1
8,363
760
20,398
13,146
6,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
12
0 / 4 / 4
6,741
613
2,563
9,817
5,011
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
SeLigaNessa
Ganesha
14
1 / 4 / 5
8,234
749
7,736
14,718
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
bilibili丶控音
Cu Chulainn
15
0 / 4 / 7
7,928
721
12,032
12,759
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
gawin94
Izanami
15
1 / 4 / 3
7,893
718
5,939
9,384
4,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
20
Kills
7
7
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
12
10
W
Ganesha
ConFennn
Ganesha
0
1
17
8.5
W
Sylvanus
DukeNastyxx
Sylvanus
6
2
6
4.5
L
Jormungandr
KyleKii
Jormungandr
5
4
1
1.38
L
Sylvanus
0
4
4
0.5
W
Hera
Pope88
Hera
5
1
10
10
L
Ganesha
SeLigaNessa
Ganesha
1
4
5
0.88
L
Cu Chulainn
bilibili丶控音
Cu Chulainn
0
4
7
0.88
L
Izanami
gawin94
Izanami
1
4
3
0.63
W
Sun Wukong
ldeue4
Sun Wukong
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
48,668
60,940
Taken
59,824
42,383
Mitigated
43,492
31,946
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,520
4,742
1,695
3,300
12,384
4,700
1,297
7,652
4,547
0
29,907
W
Ganesha
ConFennn
Ganesha
10,368
333
1,544
1,441
11,666
9,647
284
7,951
3,467
16,306
0
W
Sylvanus
DukeNastyxx
Sylvanus
9,580
1,718
7,561
6,058
14,806
13,274
454
6,923
7,655
15,950
0
L
Jormungandr
KyleKii
Jormungandr
20,398
1,397
217
1,806
13,146
6,866
84
7,799
5,018
34,836
0
L
Sylvanus
2,563
1,048
3,115
2,440
9,817
5,011
272
3,116
6,491
9,339
0
W
Hera
Pope88
Hera
11,685
3,629
2,631
2,092
9,196
3,273
1,114
6,090
2,816
24,107
0
L
Ganesha
SeLigaNessa
Ganesha
7,736
477
332
2,061
14,718
15,348
0
8,789
5,337
10,489
0
L
Cu Chulainn
bilibili丶控音
Cu Chulainn
12,032
806
1,054
2,064
12,759
12,044
0
6,114
6,404
4,319
14,300
L
Izanami
gawin94
Izanami
5,939
3,427
799
1,520
9,384
4,223
434
4,453
4,746
0
28,254
W
Sun Wukong
ldeue4
Sun Wukong
8,677
1,019
3,011
2,613
12,888
11,489
282
4,811
7,515
0
19,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
39,159
131
Minions Killed
117
0
Camps Cleared
0
1,136,571
Distance Traveled
925,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,284
844
35
3
0
238,885
0
W
Ganesha
8,826
802
0
0
0
237,606
0
W
Sylvanus
9,264
842
29
3
0
191,221
0
L
Jormungandr
8,363
760
23
2
0
199,026
0
L
Sylvanus
6,741
613
18
2
0
137,870
0
W
Hera
9,510
865
41
4
0
239,531
0
L
Ganesha
8,234
749
0
0
0
194,187
0
L
Cu Chulainn
7,928
721
27
2
0
218,063
0
L
Izanami
7,893
718
49
4
0
176,361
0
W
Sun Wukong
9,225
839
26
2
0
229,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role