Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Carcise
Ishtar
Level 118
God Stats
4W - 7L
1,377 SR
Queue Stats
317W - 343L
1,463 Elo+
Solo
Odin
Odin
CrazzedKirru
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,444 Elo+
Solo
Vulcan
Vulcan
Duvier
Vulcan
Level 159
God Stats
4W - 5L
1,357 SR
Queue Stats
338W - 332L
1,476 Elo+
Solo
Olorun
Olorun
ox1dX
Olorun
Level 98
God Stats
0W - 1L
1,431 SR
Queue Stats
29W - 20L
1,564 Elo+
Solo
Team Averages
Level 122
1,433 SR
1,489 Elo+

VS

Team Averages
Level 130
1,622 SR
1,480 Elo+
Eset
Eset
KingHarkinian0
Eset
Level 65
God Stats
1W - 0L
1,410 SR
Queue Stats
30W - 36L
1,433 Elo+
Solo
Artemis
Artemis
TALA-619
Artemis
Level 149
God Stats
8W - 5L
1,694 SR
Queue Stats
465W - 468L
1,492 Elo+
Solo
Ares
Ares
ZombieNinjaGoaT
Ares
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 178L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
hugp
Erlang Shen
Level 124
God Stats
2W - 0L
1,723 SR
Queue Stats
136W - 126L
1,534 Elo+
Solo
Anubis
Anubis
tkaber
Anubis
Level 156
God Stats
12W - 7L
1,783 SR
Queue Stats
669W - 701L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 11
8,039
731
4,422
9,323
8,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Carcise
Ishtar
14
6 / 3 / 5
8,203
746
14,129
9,498
4,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 4 / 11
8,314
756
4,586
9,180
7,389
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Duvier
Vulcan
16
2 / 3 / 11
8,654
787
11,596
9,277
4,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ox1dX
Olorun
14
3 / 5 / 7
7,965
724
5,001
11,287
5,237
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
8,989
817
6,281
5,987
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TALA-619
Artemis
16
1 / 4 / 12
8,566
779
9,460
11,363
6,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 15
8,860
805
6,435
12,096
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
hugp
Erlang Shen
17
6 / 2 / 10
9,216
838
8,988
11,872
16,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
tkaber
Anubis
17
6 / 3 / 11
10,210
928
12,030
10,370
7,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
13
Kills
17
17
Deaths
14
45
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
11
2.75
L
Ishtar
Carcise
Ishtar
6
3
5
2.83
L
2
4
11
1.88
L
Vulcan
Duvier
Vulcan
2
3
11
2.5
W
3
2
10
4
W
Artemis
TALA-619
Artemis
1
4
12
1.75
W
1
3
15
2.83
W
Erlang Shen
hugp
Erlang Shen
6
2
10
5.5
L
Olorun
ox1dX
Olorun
3
5
7
1.3
W
Anubis
tkaber
Anubis
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
43,194
48,565
Taken
51,688
29,578
Mitigated
46,448
17,232
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,422
112
2,743
2,976
9,323
8,499
184
4,683
4,364
8,321
0
L
Ishtar
Carcise
Ishtar
14,129
9,376
796
1,190
9,498
4,385
53
4,164
5,034
0
23,720
L
4,586
1,298
655
333
9,180
7,389
0
4,299
4,224
2,447
6,541
L
Vulcan
Duvier
Vulcan
11,596
6,880
1,010
1,573
9,277
4,068
495
4,807
3,983
32,210
0
W
6,281
569
1,211
583
5,987
3,013
985
3,865
2,120
15,627
0
W
Artemis
TALA-619
Artemis
9,460
1,890
1,133
2,472
11,363
6,121
809
6,298
4,873
0
28,105
W
6,435
111
48
1,418
12,096
13,598
526
3,252
8,742
8,370
0
W
Erlang Shen
hugp
Erlang Shen
8,988
2,397
1,605
3,754
11,872
16,486
843
3,464
7,918
0
16,139
L
Olorun
ox1dX
Olorun
5,001
1,707
3,595
2,361
11,287
5,237
597
6,145
4,853
17,405
0
W
Anubis
tkaber
Anubis
12,030
337
932
2,033
10,370
7,230
1,705
5,325
4,999
35,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
45,841
121
Minions Killed
143
0
Camps Cleared
0
995,229
Distance Traveled
1,034,498
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,039
731
4
0
0
206,860
1
L
Ishtar
8,203
746
21
2
0
191,106
0
L
Odin
8,314
756
17
2
0
206,518
0
L
Vulcan
8,654
787
53
5
0
202,031
0
W
Eset
8,989
817
33
3
0
226,557
0
W
Artemis
8,566
779
41
4
0
177,628
0
W
Ares
8,860
805
5
0
0
201,146
0
W
Erlang Shen
9,216
838
13
1
0
225,961
0
L
Olorun
7,965
724
26
2
0
188,714
0
W
Anubis
10,210
928
51
5
0
203,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role