Player Matchup

Chaac
Chaac
BlizzyTokin
Chaac
Level 132
God Stats
3W - 3L
1,715 SR
Queue Stats
129W - 134L
1,489 Elo+
Party 1
Arachne
Arachne
JefersonA77
Arachne
Level 122
God Stats
1W - 1L
1,210 SR
Queue Stats
103W - 86L
1,511 Elo+
Solo
Ares
Ares
L337-R0Y4L
Ares
Level 140
God Stats
8W - 8L
1,403 SR
Queue Stats
824W - 823L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
somuthebad
Kuzenbo
Level 156
God Stats
3W - 1L
1,260 SR
Queue Stats
567W - 587L
1,514 Elo+
Solo
Cernunnos
Cernunnos
swordmon
Cernunnos
Level 128
God Stats
4W - 1L
1,703 SR
Queue Stats
84W - 93L
1,497 Elo+
Party 1
Team Averages
Level 136
1,458 SR
1,501 Elo+

VS

Team Averages
Level 70
1,501 SR
1,450 Elo+
Amaterasu
Amaterasu
FooDan_
Amaterasu
Level 118
God Stats
1W - 1L
1,728 SR
Queue Stats
136W - 121L
1,521 Elo+
Solo
Artemis
Artemis
JoWolverine
Artemis
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
204W - 184L
1,555 Elo+
Solo
The Morrigan
The Morrigan
Lovelyyamms
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 2
Set
Set
MR FFP
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,375 Elo+
Party 2
Achilles
Achilles
iWeeknd
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,341
1,268
4,782
3,651
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
JefersonA77
Arachne
12
2 / 0 / 6
6,804
1,361
2,720
4,486
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 8
6,215
1,243
2,274
5,319
6,070
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
somuthebad
Kuzenbo
10
1 / 2 / 8
6,260
1,252
3,891
5,743
6,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
swordmon
Cernunnos
10
2 / 2 / 3
5,984
1,197
2,428
4,531
1,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FooDan_
Amaterasu
1
0 / 0 / 0
1,244
249
0
0
0
Artemis
JoWolverine
Artemis
9
0 / 3 / 3
5,060
1,012
4,872
4,794
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Lovelyyamms
The Morrigan
8
0 / 2 / 2
4,681
936
1,195
2,947
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
MR FFP
Set
9
2 / 3 / 1
5,291
1,058
2,494
4,585
2,658
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
iWeeknd
Achilles
11
3 / 2 / 1
5,766
1,153
7,290
5,479
4,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
10
Kills
5
6
Deaths
10
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Amaterasu
FooDan_
Amaterasu
0
0
0
0
W
Arachne
JefersonA77
Arachne
2
0
6
5
L
Artemis
JoWolverine
Artemis
0
3
3
0.5
W
2
2
8
3
L
The Morrigan
Lovelyyamms
The Morrigan
0
2
2
0.5
L
Set
MR FFP
Set
2
3
1
0.83
L
Achilles
iWeeknd
Achilles
3
2
1
1.75
W
Kuzenbo
somuthebad
Kuzenbo
1
2
8
2.5
W
Cernunnos
swordmon
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,095
Damage
15,851
23,730
Taken
17,805
18,800
Mitigated
10,057
9,178
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,782
329
628
1,373
3,651
1,855
957
38
3,488
0
9,691
L
Amaterasu
FooDan_
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
JefersonA77
Arachne
2,720
1,509
0
2,557
4,486
2,428
993
479
3,846
0
9,533
L
Artemis
JoWolverine
Artemis
4,872
1,683
0
655
4,794
2,030
0
2,256
2,483
0
12,110
W
2,274
89
0
524
5,319
6,070
440
471
4,848
3,242
0
L
The Morrigan
Lovelyyamms
The Morrigan
1,195
320
0
356
2,947
987
0
749
2,198
2,973
0
L
Set
MR FFP
Set
2,494
759
0
674
4,585
2,658
0
1,518
2,913
0
5,957
L
Achilles
iWeeknd
Achilles
7,290
1,616
117
662
5,479
4,382
0
1,682
3,637
0
13,118
W
Kuzenbo
somuthebad
Kuzenbo
3,891
1,583
1,429
1,121
5,743
6,725
350
245
5,304
6,226
0
W
Cernunnos
swordmon
Cernunnos
2,428
1,079
418
1,128
4,531
1,722
1,560
0
4,531
0
10,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
22,042
58
Minions Killed
48
0
Camps Cleared
0
520,516
Distance Traveled
347,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,341
1,268
8
2
0
114,826
0
L
Amaterasu
1,244
249
0
0
0
0
0
W
Arachne
6,804
1,361
21
4
0
120,878
0
L
Artemis
5,060
1,012
24
5
0
64,307
0
W
Ares
6,215
1,243
5
1
0
106,724
0
L
The Morrigan
4,681
936
4
1
0
83,548
0
L
Set
5,291
1,058
7
1
0
84,072
0
L
Achilles
5,766
1,153
13
3
0
115,949
0
W
Kuzenbo
6,260
1,252
1
0
0
97,655
0
W
Cernunnos
5,984
1,197
23
5
0
80,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role