Player Matchup

Janus
Janus
F6AT10XD
Janus
Level 138
God Stats
3W - 0L
1,660 SR
Queue Stats
201W - 57L
1,706 Elo+
Party 2
Chaac
Chaac
IguaneFI
Chaac
Level 102
God Stats
1W - 1L
1,291 SR
Queue Stats
89W - 84L
1,502 Elo+
Solo
Fenrir
Fenrir
qqRuzZo4ka
Fenrir
Level 158
God Stats
2W - 0L
1,799 SR
Queue Stats
179W - 35L
1,753 Elo+
Party 2
Team Averages
Level 133
1,583 SR
1,654 Elo+

VS

Team Averages
Level 67
1,512 SR
1,490 Elo+
Hachiman
Hachiman
Smazi
Hachiman
Level 109
God Stats
169W - 164L
1,536 SR
Queue Stats
191W - 198L
1,436 Elo+
Solo
Maui
Maui
TreatFly
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Party 1
He Bo
He Bo
nekrosu
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
F6AT10XD
Janus
12
6 / 1 / 7
8,709
871
6,863
4,525
1,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
IguaneFI
Chaac
11
2 / 2 / 12
8,377
838
5,270
7,969
6,781
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
qqRuzZo4ka
Fenrir
12
7 / 0 / 7
9,172
917
11,304
11,192
10,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Smazi
Hachiman
8
0 / 6 / 2
6,638
664
5,062
9,347
3,436
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
2 / 1 / 1
6,964
696
3,895
8,967
9,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
nekrosu
He Bo
10
1 / 8 / 2
7,657
766
5,414
8,928
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
F6AT10XD
Janus
6
1
7
9.5
W
Chaac
IguaneFI
Chaac
2
2
12
4
L
Hachiman
Smazi
Hachiman
0
6
2
0.17
L
Maui
2
1
1
2.5
L
He Bo
nekrosu
He Bo
1
8
2
0.25
W
Fenrir
qqRuzZo4ka
Fenrir
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
14,371
23,686
Taken
27,242
18,528
Mitigated
16,640
6,262
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
F6AT10XD
Janus
6,863
696
0
500
4,525
1,670
0
2,564
1,961
35,021
0
W
Chaac
IguaneFI
Chaac
5,270
410
0
2,163
7,969
6,781
0
3,823
4,026
0
29,940
L
Hachiman
Smazi
Hachiman
5,062
2,605
0
0
9,347
3,436
0
2,878
6,469
0
16,647
L
Maui
3,895
1,481
0
0
8,967
9,921
0
1,807
6,867
8,925
0
L
He Bo
nekrosu
He Bo
5,414
581
0
0
8,928
3,283
0
2,443
6,485
22,572
0
W
Fenrir
qqRuzZo4ka
Fenrir
11,304
2,181
171
3,428
11,192
10,077
140
3,924
7,268
177
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
21,259
109
Minions Killed
54
0
Camps Cleared
0
601,956
Distance Traveled
493,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,709
871
45
5
0
186,480
0
W
Chaac
8,377
838
35
4
0
215,257
0
L
Hachiman
6,638
664
18
2
0
147,147
0
L
Maui
6,964
696
3
0
0
191,060
0
L
He Bo
7,657
766
33
3
0
155,623
0
W
Fenrir
9,172
917
29
3
0
200,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role