Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FcknByeFelicia
Athena
Level 168
God Stats
1W - 1L
1,771 SR
Queue Stats
66W - 70L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Kruschevv
Gilgamesh
Level 101
God Stats
7W - 7L
1,551 SR
Queue Stats
64W - 63L
1,507 Elo+
Solo
Maui
Maui
iluminate28
Maui
Level 147
God Stats
2W - 6L
1,451 SR
Queue Stats
249W - 227L
1,557 Elo+
Solo
Team Averages
Level 133
1,555 SR
1,514 Elo+

VS

Team Averages
Level 135
1,550 SR
1,510 Elo+
Jormungandr
Jormungandr
IDKwasd
Jormungandr
Level 104
God Stats
4W - 4L
1,460 SR
Queue Stats
32W - 26L
1,475 Elo+
Party 2
Loki
Loki
Lоκі
Loki
Level 152
God Stats
14W - 12L
1,496 SR
Queue Stats
30W - 24L
1,473 Elo+
Party 2
King Arthur
King Arthur
MasterInter
King Arthur
Level 158
God Stats
6W - 5L
1,530 SR
Queue Stats
313W - 289L
1,611 Elo+
Party 1
Hades
Hades
Mirage Il
Hades
Level 108
God Stats
49W - 31L
1,489 SR
Queue Stats
91W - 86L
1,408 Elo+
Solo
Hou Yi
Hou Yi
xPLastiK
Hou Yi
Level 154
God Stats
7W - 15L
1,775 SR
Queue Stats
284W - 261L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 2
8,292
488
9,362
10,238
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
14
1 / 3 / 1
8,019
472
3,677
9,402
3,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
8,370
492
7,755
20,257
12,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Kruschevv
Gilgamesh
15
0 / 3 / 1
8,457
497
5,698
19,045
17,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 4
7,416
436
5,528
14,605
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IDKwasd
Jormungandr
13
0 / 1 / 10
8,928
525
7,575
11,055
9,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Lоκі
Loki
14
3 / 2 / 5
9,011
530
6,898
10,595
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MasterInter
King Arthur
17
5 / 1 / 3
10,463
615
15,492
12,940
11,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Mirage Il
Hades
15
6 / 1 / 3
9,652
568
13,554
14,542
9,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
xPLastiK
Hou Yi
16
5 / 1 / 2
9,584
564
9,459
7,828
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
19
19
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
2
0.4
L
Izanami
 
Izanami
1
3
1
0.5
L
3
5
1
0.7
W
Jormungandr
IDKwasd
Jormungandr
0
1
10
5
L
Gilgamesh
Kruschevv
Gilgamesh
0
3
1
0.17
W
Loki
Lоκі
Loki
3
2
5
2.75
W
King Arthur
MasterInter
King Arthur
5
1
3
6.5
W
Hades
Mirage Il
Hades
6
1
3
7.5
L
1
3
4
1
W
Hou Yi
xPLastiK
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
52,978
73,547
Taken
56,960
53,129
Mitigated
37,292
18,682
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,362
3,177
0
509
10,238
4,346
0
5,565
4,673
79,419
0
L
Izanami
 
Izanami
3,677
2,801
0
1,763
9,402
3,299
0
479
8,923
0
61,925
L
7,755
1,991
0
6,164
20,257
12,782
0
6,317
13,940
61,304
0
W
Jormungandr
IDKwasd
Jormungandr
7,575
2,632
2,041
2,704
11,055
9,536
317
4,019
7,036
40,738
0
L
Gilgamesh
Kruschevv
Gilgamesh
5,698
1,503
0
7,002
19,045
17,388
0
2,266
16,779
0
70,764
W
Loki
Lоκі
Loki
6,898
1,655
0
207
10,595
3,732
433
3,741
6,854
0
55,757
W
King Arthur
MasterInter
King Arthur
15,492
1,849
0
2,370
12,940
11,072
0
3,718
9,222
330
86,251
W
Hades
Mirage Il
Hades
13,554
1,215
365
8,887
14,542
9,205
683
9,151
5,391
80,964
0
L
5,528
1,148
0
3,244
14,605
15,314
0
6,967
7,618
18,296
0
W
Hou Yi
xPLastiK
Hou Yi
9,459
3,961
0
1,928
7,828
3,747
660
2,186
5,642
0
88,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
47,638
490
Minions Killed
557
0
Camps Cleared
0
1,623,225
Distance Traveled
1,684,443
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,292
488
141
8
0
319,737
3
L
Izanami
8,019
472
118
7
0
311,682
5
L
Athena
8,370
492
81
5
0
333,176
0
W
Jormungandr
8,928
525
55
3
0
337,970
0
L
Gilgamesh
8,457
497
124
7
0
331,688
0
W
Loki
9,011
530
83
5
0
401,256
6
W
King Arthur
10,463
615
140
8
0
358,438
1
W
Hades
9,652
568
137
8
0
279,376
0
L
Maui
7,416
436
26
2
0
326,942
4
W
Hou Yi
9,584
564
142
8
0
307,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role