Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
IIXPotterXII
Shiva
Level 16
God Stats
4W - 1L
1,613 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bronsonbandy
Tsukuyomi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 154L
1,437 Elo+
Party 1
Chaac
Chaac
thatkiddfoshee
Chaac
Level 94
God Stats
8W - 6L
1,500 SR
Queue Stats
150W - 140L
1,433 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,467 Elo+

VS

Team Averages
Level 93
1,459 SR
1,491 Elo+
Janus
Janus
Angelbly
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 197L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GokuwithanAfro
Sun Wukong
Level 179
God Stats
0W - 1L
1,519 SR
Queue Stats
175W - 168L
1,613 Elo+
Solo
Hachiman
Hachiman
Hess916
Hachiman
Level 43
God Stats
4W - 9L
1,359 SR
Queue Stats
105W - 110L
1,427 Elo+
Solo
Ne Zha
Ne Zha
InfernoBoi65
Ne Zha
Level 51
God Stats
31W - 41L
1,412 SR
Queue Stats
120W - 132L
1,433 Elo+
Solo
Amaterasu
Amaterasu
plov67798
Amaterasu
Level 64
God Stats
16W - 15L
1,504 SR
Queue Stats
153W - 165L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
8 / 1 / 5
8,365
598
10,457
12,151
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
14
1 / 0 / 1
8,288
592
3,699
6,488
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 10
8,150
582
10,383
15,510
12,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
bronsonbandy
Tsukuyomi
13
6 / 2 / 1
8,326
595
6,820
13,533
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 2
7,616
544
5,719
12,748
9,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angelbly
Janus
11
0 / 2 / 0
6,379
456
4,173
5,162
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GokuwithanAfro
Sun Wukong
14
3 / 1 / 0
8,538
610
10,689
9,231
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Hess916
Hachiman
10
2 / 6 / 1
6,703
479
10,237
12,431
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
0 / 3 / 1
6,697
478
3,502
12,023
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
plov67798
Amaterasu
10
1 / 7 / 1
6,011
429
4,810
15,287
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
1
5
10.5
W
Sol
 
Sol
1
0
1
1.5
L
Janus
Angelbly
Janus
0
2
0
0
L
Sun Wukong
GokuwithanAfro
Sun Wukong
3
1
0
3
L
Hachiman
Hess916
Hachiman
2
6
1
0.42
W
3
2
10
4
L
Ne Zha
0
3
1
0.17
W
Tsukuyomi
bronsonbandy
Tsukuyomi
6
2
1
3.25
L
Amaterasu
plov67798
Amaterasu
1
7
1
0.21
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
33,411
60,430
Taken
54,134
33,436
Mitigated
27,005
20,318
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,457
5,566
0
4,637
12,151
4,714
1,284
84
12,067
0
56,479
W
Sol
 
Sol
3,699
433
0
3,822
6,488
2,079
2,632
2,991
3,209
64,072
0
L
Janus
Angelbly
Janus
4,173
127
77
976
5,162
1,463
0
2,983
2,179
42,092
0
L
Sun Wukong
GokuwithanAfro
Sun Wukong
10,689
1,487
0
1,892
9,231
9,466
548
0
9,231
0
71,673
L
Hachiman
Hess916
Hachiman
10,237
7,056
0
3,019
12,431
3,979
330
0
12,423
0
39,616
W
10,383
1,327
2,090
4,005
15,510
12,629
225
18
15,492
0
36,215
L
Ne Zha
3,502
614
0
5,290
12,023
4,951
0
730
11,293
0
52,597
W
Tsukuyomi
bronsonbandy
Tsukuyomi
6,820
2,184
0
2,018
13,533
4,847
0
768
12,639
0
51,290
L
Amaterasu
plov67798
Amaterasu
4,810
2,592
0
1,436
15,287
7,146
364
35
15,252
0
23,688
W
5,719
797
0
3,746
12,748
9,167
0
0
12,748
0
56,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
34,328
410
Minions Killed
349
0
Camps Cleared
0
1,427,881
Distance Traveled
1,404,526
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,365
598
88
6
0
266,728
2
W
Sol
8,288
592
113
8
0
268,144
0
L
Janus
6,379
456
71
5
0
264,221
1
L
Sun Wukong
8,538
610
124
9
0
280,400
2
L
Hachiman
6,703
479
57
4
0
250,944
5
W
Shiva
8,150
582
34
2
0
304,598
0
L
Ne Zha
6,697
478
71
5
0
301,289
0
W
Tsukuyomi
8,326
595
79
6
0
308,654
0
L
Amaterasu
6,011
429
26
2
0
307,672
0
W
Chaac
7,616
544
96
7
0
279,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role