Player Matchup

Chaac
Chaac
DøgøN
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gonzagaproo
Aphrodite
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 204L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ysoo
Ah Muzen Cab
Level 187
God Stats
2W - 2L
1,696 SR
Queue Stats
100W - 100L
1,496 Elo+
Solo
King Arthur
King Arthur
Z0D9
King Arthur
Level 121
God Stats
0W - 2L
1,330 SR
Queue Stats
193W - 178L
1,430 Elo+
Solo
Rama
Rama
qliqs404
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 89L
1,481 Elo+
Solo
Team Averages
Level 128
1,505 SR
1,483 Elo+

VS

Team Averages
Level 136
1,612 SR
1,511 Elo+
Ao Kuang
Ao Kuang
SkeIe--
Ao Kuang
Level 155
God Stats
7W - 3L
1,503 SR
Queue Stats
621W - 614L
1,545 Elo+
Solo
Skadi
Skadi
dragonscowl
Skadi
Level 124
God Stats
12W - 5L
1,827 SR
Queue Stats
405W - 379L
1,488 Elo+
Party 1
Anubis
Anubis
sallex23
Anubis
Level 122
God Stats
4W - 2L
1,659 SR
Queue Stats
399W - 366L
1,488 Elo+
Party 1
Hel
Hel
semo007
Hel
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 277L
1,465 Elo+
Solo
Rama
Rama
xCzamilx
Rama
Level 142
God Stats
3W - 1L
1,570 SR
Queue Stats
132W - 157L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DøgøN
Chaac
16
1 / 4 / 8
8,824
630
9,250
25,891
28,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Gonzagaproo
Aphrodite
19
5 / 2 / 4
10,712
765
17,024
19,906
14,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
Ysoo
Ah Muzen Cab
17
2 / 5 / 4
9,082
649
26,590
22,593
13,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Z0D9
King Arthur
14
0 / 9 / 8
8,270
591
12,803
22,961
23,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
14
1 / 6 / 4
8,274
591
6,915
17,202
8,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SkeIe--
Ao Kuang
19
10 / 1 / 13
12,491
892
24,246
28,528
34,028
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 17
10,932
781
26,412
15,937
9,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
sallex23
Anubis
18
3 / 4 / 17
10,744
767
19,350
15,750
12,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
19
2 / 0 / 20
10,788
771
12,673
18,199
12,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
8 / 2 / 9
11,545
825
22,601
19,862
11,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
9
Kills
26
26
Deaths
9
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chaac
DøgøN
Chaac
1
4
8
1.25
L
Aphrodite
Gonzagaproo
Aphrodite
5
2
4
3.5
W
Ao Kuang
SkeIe--
Ao Kuang
10
1
13
16.5
L
Ah Muzen Cab
Ysoo
Ah Muzen Cab
2
5
4
0.8
L
King Arthur
Z0D9
King Arthur
0
9
8
0.44
W
3
2
17
5.75
L
Rama
1
6
4
0.5
W
Anubis
sallex23
Anubis
3
4
17
2.88
W
Hel
2
0
20
12
W
Rama
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,582
Damage
105,282
108,553
Taken
98,276
89,813
Mitigated
80,063
43,475
Healing
57,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DøgøN
Chaac
9,250
765
764
9,208
25,891
28,909
25
13,786
11,820
219
18,327
L
Aphrodite
Gonzagaproo
Aphrodite
17,024
1,990
12,688
12,528
19,906
14,559
276
10,673
9,025
41,456
0
W
Ao Kuang
SkeIe--
Ao Kuang
24,246
3,313
1,971
8,294
28,528
34,028
400
5,594
22,199
28,638
0
L
Ah Muzen Cab
Ysoo
Ah Muzen Cab
26,590
5,528
1,645
2,311
22,593
13,571
0
11,458
10,929
0
42,574
L
King Arthur
Z0D9
King Arthur
12,803
509
281
1,542
22,961
23,978
0
11,476
11,385
273
20,426
W
26,412
4,043
1,760
3,253
15,937
9,899
1,637
2,579
12,889
0
50,113
L
Rama
6,915
5,711
140
2,368
17,202
8,796
0
7,751
9,211
0
12,240
W
Anubis
sallex23
Anubis
19,350
632
1,085
1,586
15,750
12,421
378
3,180
12,010
46,417
430
W
Hel
12,673
255
21,213
13,099
18,199
12,207
314
3,855
13,789
28,528
0
W
Rama
22,601
19,936
910
4,559
19,862
11,508
5,125
2,660
16,880
0
36,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
56,500
144
Minions Killed
229
0
Camps Cleared
0
1,243,348
Distance Traveled
1,426,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,824
630
20
1
0
285,298
0
L
Aphrodite
10,712
765
70
5
0
257,293
0
W
Ao Kuang
12,491
892
16
1
0
290,100
0
L
Ah Muzen Cab
9,082
649
31
2
0
252,282
0
L
King Arthur
8,270
591
12
1
0
238,099
0
W
Skadi
10,932
781
38
3
0
295,563
0
L
Rama
8,274
591
11
1
0
210,376
0
W
Anubis
10,744
767
58
4
0
260,222
0
W
Hel
10,788
771
52
4
0
334,150
0
W
Rama
11,545
825
65
5
0
246,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role