Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Barbatos227
Khepri
Level 87
God Stats
5W - 5L
1,522 SR
Queue Stats
13W - 12L
1,597 Elo+
Solo
Shiva
Shiva
IIXPotterXII
Shiva
Level 16
God Stats
4W - 1L
1,575 SR
Queue Stats
4W - 4L
1,306 Elo+
Party 3
Heimdallr
Heimdallr
ixnic2
Heimdallr
Level 28
God Stats
1W - 1L
1,614 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
major6020
Tsukuyomi
Level 145
God Stats
1W - 0L
1,452 SR
Queue Stats
9W - 14L
1,466 Elo+
Party 2
Team Averages
Level 80
1,533 SR
1,470 Elo+

VS

Team Averages
Level 103
1,557 SR
1,531 Elo+
Hachiman
Hachiman
DaKingKevo
Hachiman
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 217L
1,622 Elo+
Party 4
Anubis
Anubis
LemmeGetSmoke
Anubis
Level 129
God Stats
3W - 2L
1,714 SR
Queue Stats
127W - 111L
1,589 Elo+
Party 4
Ares
Ares
ObiWanPain
Ares
Level 83
God Stats
0W - 1L
1,289 SR
Queue Stats
225W - 172L
1,557 Elo+
Party 4
Bakasura
Bakasura
bronsonbandy
Bakasura
Level 101
God Stats
5W - 2L
1,777 SR
Queue Stats
156W - 154L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
thatkiddfoshee
Cernunnos
Level 94
God Stats
40W - 38L
1,506 SR
Queue Stats
150W - 140L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 7 / 2
8,072
505
5,359
12,126
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 1 / 3
7,052
441
3,639
10,315
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 1
9,075
567
9,047
18,238
16,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ixnic2
Heimdallr
16
3 / 0 / 0
9,192
575
7,797
8,126
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
major6020
Tsukuyomi
16
8 / 2 / 3
9,919
620
15,723
16,180
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaKingKevo
Hachiman
14
1 / 4 / 0
8,302
519
6,859
14,095
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 2
9,204
575
11,641
9,798
4,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
7,219
451
6,080
11,345
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
bronsonbandy
Bakasura
12
2 / 5 / 2
7,808
488
7,883
16,078
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
thatkiddfoshee
Cernunnos
14
1 / 4 / 1
8,164
510
7,127
13,087
5,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
15
Kills
11
11
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
7
2
0.29
W
Khepri
0
1
3
1.5
L
Hachiman
DaKingKevo
Hachiman
1
4
0
0.25
W
3
1
1
3.5
L
6
2
2
3.5
L
1
0
1
1.5
L
Bakasura
bronsonbandy
Bakasura
2
5
2
0.6
W
Heimdallr
ixnic2
Heimdallr
3
0
0
3
W
Tsukuyomi
major6020
Tsukuyomi
8
2
3
4.75
L
Cernunnos
thatkiddfoshee
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
39,590
64,985
Taken
64,403
38,542
Mitigated
31,901
19,089
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,359
116
1,105
4,249
12,126
3,757
0
8,281
3,740
58,169
0
W
Khepri
3,639
557
155
1,591
10,315
8,004
0
3,644
6,268
20,350
0
L
Hachiman
DaKingKevo
Hachiman
6,859
4,898
0
5,362
14,095
6,231
0
1,771
12,324
0
71,558
W
9,047
1,347
0
2,438
18,238
16,460
200
0
17,340
551
67,047
L
11,641
1,100
0
5,657
9,798
4,802
0
2,967
6,831
79,752
0
L
6,080
937
138
2,331
11,345
9,559
0
2,533
8,812
20,990
0
L
Bakasura
bronsonbandy
Bakasura
7,883
5,175
0
3,985
16,078
5,796
0
1,767
14,311
0
47,995
W
Heimdallr
ixnic2
Heimdallr
7,797
4,864
0
3,529
8,126
3,587
902
2,551
5,575
0
81,352
W
Tsukuyomi
major6020
Tsukuyomi
15,723
3,704
0
6,022
16,180
6,734
0
3,460
12,221
0
81,190
L
Cernunnos
thatkiddfoshee
Cernunnos
7,127
4,363
0
5,905
13,087
5,513
779
607
12,480
0
55,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
40,697
497
Minions Killed
456
0
Camps Cleared
0
1,578,566
Distance Traveled
1,512,929
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,072
505
117
7
0
288,018
6
W
Khepri
7,052
441
22
1
0
314,867
0
L
Hachiman
8,302
519
115
7
0
319,278
5
W
Shiva
9,075
567
113
7
0
296,729
0
L
Anubis
9,204
575
129
8
0
277,750
3
L
Ares
7,219
451
23
1
0
306,411
4
L
Bakasura
7,808
488
96
6
0
350,724
0
W
Heimdallr
9,192
575
131
8
0
303,106
0
W
Tsukuyomi
9,919
620
114
7
0
375,846
5
L
Cernunnos
8,164
510
93
6
0
258,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role