Player Matchup

Tiamat
Tiamat
Brooklee07
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
979 Elo+
Party 2
Skadi
Skadi
BuckEnergy07
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
979 Elo+
Party 2
Nike
Nike
HeDoesABodyGood
Nike
Level 84
God Stats
0W - 1L
1,413 SR
Queue Stats
2W - 12L
1,141 Elo+
Party 1
Scylla
Scylla
PeepedUrDaD
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,096 Elo+
Party 2
Ix Chel
Ix Chel
purp_Balenciaga
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,163 Elo+
Party 1
Team Averages
Level 32
1,483 SR
1,072 Elo+

VS

Team Averages
Level 98
1,348 SR
1,470 Elo+
Mulan
Mulan
ArrogantSheet57
Mulan
Level 111
God Stats
6W - 8L
1,532 SR
Queue Stats
245W - 217L
1,456 Elo+
Solo
Thoth
Thoth
GroobieSRWG
Thoth
Level 68
God Stats
4W - 5L
1,143 SR
Queue Stats
151W - 128L
1,462 Elo+
Solo
Eset
Eset
HarambeDiedForUs
Eset
Level 28
God Stats
2W - 1L
1,245 SR
Queue Stats
158W - 185L
1,519 Elo+
Solo
Hades
Hades
markuca
Hades
Level 156
God Stats
20W - 15L
1,535 SR
Queue Stats
594W - 615L
1,440 Elo+
Solo
Chronos
Chronos
pandora_box317
Chronos
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
84W - 68L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brooklee07
Tiamat
10
1 / 4 / 2
6,765
677
1,684
7,586
4,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
7,325
733
7,037
8,445
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 6 / 6
7,813
781
9,273
16,969
15,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
2 / 4 / 4
7,953
795
8,814
7,030
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 3
7,831
783
5,500
8,020
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
8,834
883
11,254
15,498
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 12
8,465
847
10,139
5,850
2,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 14
8,559
856
5,383
8,876
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
markuca
Hades
16
7 / 2 / 12
9,312
931
10,530
8,224
5,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 6
9,703
970
7,059
9,720
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
10
Kills
21
21
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
Tiamat
Brooklee07
Tiamat
1
4
2
0.5
L
2
4
5
1.13
W
2
1
12
8
W
2
5
14
1.8
L
2
6
6
0.83
L
Scylla
2
4
4
1
W
Hades
markuca
Hades
7
2
12
6.5
W
7
1
6
10
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
44,365
48,050
Taken
48,168
30,351
Mitigated
27,482
6,989
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,254
1,618
1,493
4,254
15,498
12,477
383
3,747
11,561
0
17,690
L
Tiamat
Brooklee07
Tiamat
1,684
311
0
478
7,586
4,157
0
5,290
2,296
2,251
0
L
7,037
2,308
776
920
8,445
3,403
0
4,672
3,773
0
14,147
W
10,139
1,542
1,375
841
5,850
2,214
1,383
2,057
3,689
19,557
0
W
5,383
70
628
30
8,876
3,307
635
3,754
5,026
12,564
0
L
9,273
599
5
2,288
16,969
15,406
0
12,152
4,769
0
17,745
L
Scylla
8,814
392
544
320
7,030
2,897
0
5,778
1,252
21,498
0
W
Hades
markuca
Hades
10,530
697
2,404
2,018
8,224
5,328
360
2,497
5,727
21,462
0
W
7,059
2,076
1,692
2,100
9,720
4,156
1,037
4,317
5,363
25,400
0
L
5,500
828
805
853
8,020
4,488
0
5,126
2,818
15,354
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
44,873
83
Minions Killed
129
0
Camps Cleared
0
886,564
Distance Traveled
997,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,834
883
13
1
0
238,060
0
L
Tiamat
6,765
677
2
0
0
144,886
0
L
Skadi
7,325
733
16
2
0
183,773
0
W
Thoth
8,465
847
36
4
0
184,708
0
W
Eset
8,559
856
15
2
0
191,003
0
L
Nike
7,813
781
15
2
0
178,593
0
L
Scylla
7,953
795
34
3
0
190,328
0
W
Hades
9,312
931
26
3
0
181,303
0
W
Chronos
9,703
970
39
4
0
202,373
0
L
Ix Chel
7,831
783
16
2
0
188,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role