Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bulldo
Atlas
Level 102
God Stats
11W - 13L
1,467 SR
Queue Stats
284W - 271L
1,495 Elo+
Solo
Janus
Janus
Danakill
Janus
Level 126
God Stats
4W - 2L
1,637 SR
Queue Stats
56W - 67L
1,540 Elo+
Solo
Kali
Kali
Zergiog
Kali
Level 65
God Stats
4W - 0L
1,717 SR
Queue Stats
12W - 8L
1,645 Elo+
Solo
Chaac
Chaac
axelbergvall
Chaac
Level 108
God Stats
4W - 4L
1,560 SR
Queue Stats
36W - 32L
1,396 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,515 Elo+

VS

Team Averages
Level 92
1,546 SR
1,471 Elo+
Danzaburou
Danzaburou
F1reborn
Danzaburou
Level 120
God Stats
2W - 4L
1,806 SR
Queue Stats
143W - 128L
1,660 Elo+
Solo
Loki
Loki
Jimmy98220
Loki
Level 69
God Stats
88W - 70L
1,550 SR
Queue Stats
242W - 247L
1,436 Elo+
Solo
Olorun
Olorun
Rufonomix
Olorun
Level 47
God Stats
5W - 8L
1,540 SR
Queue Stats
42W - 42L
1,286 Elo+
Party 1
Fafnir
Fafnir
Svik192
Fafnir
Level 77
God Stats
3W - 5L
1,389 SR
Queue Stats
51W - 46L
1,496 Elo+
Party 1
Anubis
Anubis
TelegaTopDodep
Anubis
Level 147
God Stats
166W - 166L
1,447 SR
Queue Stats
589W - 568L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 7 / 4
7,414
494
3,756
12,758
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Bulldo
Atlas
12
4 / 1 / 5
8,895
593
7,776
11,139
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Danakill
Janus
17
4 / 1 / 3
9,633
642
5,369
8,321
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Zergiog
Kali
14
3 / 3 / 3
8,648
577
8,173
16,488
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 2
10,050
670
13,638
16,640
14,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F1reborn
Danzaburou
13
4 / 4 / 5
8,453
564
12,768
12,849
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 0
7,287
486
2,936
11,498
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Rufonomix
Olorun
12
1 / 4 / 2
7,081
472
2,733
10,431
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Svik192
Fafnir
10
2 / 3 / 4
6,647
443
5,946
9,551
8,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
7 / 4 / 2
9,099
607
11,913
12,185
5,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
20
Kills
15
15
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
7
4
0.43
W
Atlas
Bulldo
Atlas
4
1
5
6.5
W
Janus
Danakill
Janus
4
1
3
5.5
L
Danzaburou
F1reborn
Danzaburou
4
4
5
1.63
L
1
5
0
0.2
L
Olorun
Rufonomix
Olorun
1
4
2
0.5
L
Fafnir
Svik192
Fafnir
2
3
4
1.33
L
7
4
2
2
W
Kali
Zergiog
Kali
3
3
3
1.5
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
36,296
65,346
Taken
56,514
39,040
Mitigated
27,378
15,798
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,756
2,622
0
2,366
12,758
3,804
1,026
5,418
7,214
0
36,565
W
Atlas
Bulldo
Atlas
7,776
3,607
2,099
1,470
11,139
10,356
90
3,093
7,942
24,731
0
W
Janus
Danakill
Janus
5,369
330
0
1,000
8,321
3,380
296
3,258
4,903
87,496
0
L
Danzaburou
F1reborn
Danzaburou
12,768
6,375
0
4,113
12,849
5,150
754
3,764
9,085
0
71,944
L
2,936
930
0
3,871
11,498
4,311
0
210
11,274
0
49,800
L
Olorun
Rufonomix
Olorun
2,733
738
20
2,421
10,431
4,013
294
4,071
6,176
36,957
0
L
Fafnir
Svik192
Fafnir
5,946
2,276
448
1,573
9,551
8,143
346
3,153
6,354
14,364
0
L
11,913
726
0
5,597
12,185
5,761
100
2,380
9,735
71,979
0
W
Kali
Zergiog
Kali
8,173
4,281
0
3,222
16,488
7,257
660
3,170
13,318
0
68,551
W
13,638
1,865
0
5,641
16,640
14,243
1,081
5,396
11,244
686
77,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
38,567
449
Minions Killed
383
0
Camps Cleared
0
1,441,690
Distance Traveled
1,307,718
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,414
494
62
4
0
251,286
6
W
Atlas
8,895
593
18
1
0
270,449
4
W
Janus
9,633
642
156
10
0
339,625
0
L
Danzaburou
8,453
564
122
8
0
277,623
0
L
Loki
7,287
486
87
6
0
240,662
0
L
Olorun
7,081
472
63
4
0
262,076
0
L
Fafnir
6,647
443
15
1
0
294,978
0
L
Anubis
9,099
607
96
6
0
232,379
2
W
Kali
8,648
577
103
7
0
284,283
0
W
Chaac
10,050
670
110
7
0
296,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role