Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Capt723
Anubis
Level 151
God Stats
4W - 2L
1,705 SR
Queue Stats
164W - 166L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Tamable0
Danzaburou
Level 114
God Stats
3W - 1L
1,624 SR
Queue Stats
117W - 102L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
TheNoizyBoi
Jormungandr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 79L
1,524 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,534 Elo+

VS

Team Averages
Level 142
1,537 SR
1,532 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BananaCopp
Cabrakan
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 143L
1,599 Elo+
Solo
Chernobog
Chernobog
The4dversary
Chernobog
Level 162
God Stats
0W - 2L
1,301 SR
Queue Stats
396W - 391L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Tony6702
Ah Puch
Level 126
God Stats
4W - 2L
1,883 SR
Queue Stats
323W - 301L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 8
7,125
891
9,373
5,273
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
12
3 / 3 / 7
7,050
881
9,927
6,601
2,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Capt723
Anubis
16
6 / 0 / 7
8,764
1,096
7,671
4,856
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Tamable0
Danzaburou
15
3 / 3 / 7
8,071
1,009
5,696
7,876
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheNoizyBoi
Jormungandr
12
2 / 1 / 11
6,927
866
3,929
4,968
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 7
6,676
835
6,145
10,752
9,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
 
Odin
11
1 / 4 / 4
6,339
792
4,147
8,436
7,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
BananaCopp
Cabrakan
8
0 / 4 / 2
5,846
731
1,982
6,715
6,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
The4dversary
Chernobog
16
3 / 1 / 4
7,976
997
3,631
5,810
3,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Tony6702
Ah Puch
14
4 / 3 / 3
7,449
931
8,670
7,633
3,321
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
16
Kills
8
8
Deaths
16
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
8
6
W
Artemis
 
Artemis
3
3
7
2.17
L
Cthulhu
 
Cthulhu
0
4
7
0.88
L
Odin
 
Odin
1
4
4
0.75
L
Cabrakan
BananaCopp
Cabrakan
0
4
2
0.25
W
Anubis
Capt723
Anubis
6
0
7
9.5
W
Danzaburou
Tamable0
Danzaburou
3
3
7
2.17
L
Chernobog
The4dversary
Chernobog
3
1
4
5
W
Jormungandr
TheNoizyBoi
Jormungandr
2
1
11
7.5
L
Ah Puch
Tony6702
Ah Puch
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
24,575
29,574
Taken
39,346
14,895
Mitigated
30,340
12,219
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,373
232
942
2,496
5,273
2,221
0
2,560
2,621
18,263
0
W
Artemis
 
Artemis
9,927
4,681
981
1,266
6,601
2,535
94
4,601
1,863
0
19,181
L
Cthulhu
 
Cthulhu
6,145
168
786
1,218
10,752
9,320
0
4,696
5,665
9,659
0
L
Odin
 
Odin
4,147
169
739
1,126
8,436
7,805
0
4,547
3,611
3,165
3,661
L
Cabrakan
BananaCopp
Cabrakan
1,982
217
653
236
6,715
6,883
0
3,752
2,884
3,132
0
W
Anubis
Capt723
Anubis
7,671
339
559
1,917
4,856
2,540
0
3,414
1,242
18,363
0
W
Danzaburou
Tamable0
Danzaburou
5,696
1,893
370
1,914
7,876
2,926
174
6,014
1,643
0
15,424
L
Chernobog
The4dversary
Chernobog
3,631
1,258
370
1,235
5,810
3,011
0
2,629
2,865
0
20,846
W
Jormungandr
TheNoizyBoi
Jormungandr
3,929
374
617
1,157
4,968
4,673
0
2,816
2,152
9,806
0
L
Ah Puch
Tony6702
Ah Puch
8,670
239
433
1,380
7,633
3,321
0
4,662
2,777
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
34,286
131
Minions Killed
119
0
Camps Cleared
0
851,652
Distance Traveled
757,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,125
891
16
2
0
188,317
0
W
Artemis
7,050
881
32
4
0
134,232
0
L
Cthulhu
6,676
835
17
2
0
169,754
0
L
Odin
6,339
792
16
2
0
150,900
0
L
Cabrakan
5,846
731
2
0
0
106,934
0
W
Anubis
8,764
1,096
36
5
0
168,257
0
W
Danzaburou
8,071
1,009
28
4
0
181,081
0
L
Chernobog
7,976
997
53
7
0
182,556
0
W
Jormungandr
6,927
866
19
2
0
179,765
0
L
Ah Puch
7,449
931
31
4
0
146,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role