Player Matchup

Ratatoskr
Ratatoskr
DragonWillow
Ratatoskr
Level 137
God Stats
40W - 40L
1,563 SR
Queue Stats
1,947W - 1,928L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
JaguarClapper30
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,265 Elo+
Party 1
Bastet
Bastet
MundaneZombie
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Solo
Fenrir
Fenrir
SS Galaxy
Fenrir
Level 140
God Stats
5W - 5L
1,420 SR
Queue Stats
188W - 170L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zealoth222
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,444 Elo+

VS

Team Averages
Level 113
1,536 SR
1,425 Elo+
Susano
Susano
LK Halcon
Susano
Level 105
God Stats
4W - 3L
1,448 SR
Queue Stats
74W - 72L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
LkGrizzly
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 81L
1,445 Elo+
Party 2
Bacchus
Bacchus
PoisePenguin
Bacchus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 79L
1,414 Elo+
Party 2
Ah Puch
Ah Puch
imcrspy
Ah Puch
Level 86
God Stats
8W - 2L
1,690 SR
Queue Stats
300W - 289L
1,456 Elo+
Solo
Medusa
Medusa
marco132
Medusa
Level 128
God Stats
2W - 1L
1,541 SR
Queue Stats
52W - 54L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DragonWillow
Ratatoskr
16
3 / 7 / 10
9,557
683
11,573
27,898
16,326
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
JaguarClapper30
Baron Samedi
17
4 / 9 / 10
10,537
753
9,351
15,646
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 3
10,035
717
10,337
16,259
6,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Fenrir
SS Galaxy
Fenrir
17
6 / 5 / 6
10,703
765
11,367
20,145
24,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Zealoth222
Morgan Le Fay
16
0 / 10 / 13
9,209
658
5,194
17,331
6,559
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LK Halcon
Susano
18
9 / 4 / 25
11,757
840
13,059
15,946
13,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
LkGrizzly
Baron Samedi
20
10 / 2 / 19
12,345
882
16,615
10,534
6,311
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PoisePenguin
Bacchus
19
5 / 3 / 27
11,563
826
13,612
19,870
25,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
imcrspy
Ah Puch
20
13 / 5 / 20
12,873
920
32,638
15,569
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
marco132
Medusa
16
1 / 4 / 25
10,207
729
8,840
13,103
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
154
18
Kills
38
38
Deaths
18
42
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DragonWillow
Ratatoskr
3
7
10
1.14
L
Baron Samedi
JaguarClapper30
Baron Samedi
4
9
10
1
W
Susano
LK Halcon
Susano
9
4
25
5.38
W
Baron Samedi
LkGrizzly
Baron Samedi
10
2
19
9.75
L
5
7
3
0.93
W
Bacchus
PoisePenguin
Bacchus
5
3
27
6.17
L
Fenrir
SS Galaxy
Fenrir
6
5
6
1.8
L
Morgan Le Fay
Zealoth222
Morgan Le Fay
0
10
13
0.65
W
Ah Puch
imcrspy
Ah Puch
13
5
20
4.6
W
Medusa
marco132
Medusa
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
84,764
97,279
Taken
75,022
61,858
Mitigated
57,741
21,356
Healing
28,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DragonWillow
Ratatoskr
11,573
1,415
1,613
7,552
27,898
16,326
0
16,318
11,124
163
25,622
L
Baron Samedi
JaguarClapper30
Baron Samedi
9,351
664
551
425
15,646
7,687
0
9,785
5,598
18,358
0
W
Susano
LK Halcon
Susano
13,059
3,049
658
2,077
15,946
13,305
970
2,918
12,956
0
21,517
W
Baron Samedi
LkGrizzly
Baron Samedi
16,615
1,900
4,916
3,812
10,534
6,311
3,345
3,048
7,486
34,811
0
L
10,337
2,309
488
3,343
16,259
6,887
0
10,806
4,987
0
23,158
W
Bacchus
PoisePenguin
Bacchus
13,612
971
842
7,273
19,870
25,887
1,511
3,737
15,971
24,269
0
L
Fenrir
SS Galaxy
Fenrir
11,367
2,195
1,917
4,936
20,145
24,399
0
12,557
6,849
0
21,614
L
Morgan Le Fay
Zealoth222
Morgan Le Fay
5,194
128
240
291
17,331
6,559
0
11,732
5,329
15,980
0
W
Ah Puch
imcrspy
Ah Puch
32,638
649
1,498
4,525
15,569
6,516
636
1,945
13,624
60,569
0
W
Medusa
marco132
Medusa
8,840
4,690
285
2,567
13,103
5,722
2,454
3,277
9,774
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
58,745
123
Minions Killed
159
0
Camps Cleared
0
1,141,536
Distance Traveled
1,334,783
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,557
683
9
1
0
260,468
0
L
Baron Samedi
10,537
753
32
2
0
199,154
0
W
Susano
11,757
840
13
1
0
263,015
4
W
Baron Samedi
12,345
882
43
3
0
244,901
0
L
Bastet
10,035
717
35
3
0
259,261
0
W
Bacchus
11,563
826
18
1
0
281,330
0
L
Fenrir
10,703
765
29
2
0
222,486
0
L
Morgan Le Fay
9,209
658
18
1
0
200,167
0
W
Ah Puch
12,873
920
47
3
0
274,133
0
W
Medusa
10,207
729
38
3
0
271,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role