Player Matchup

Ix Chel
Ix Chel
Dandle89
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 2
Nu Wa
Nu Wa
MattiePP
Nu Wa
Level 36
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 2
Neith
Neith
RatboyJon
Neith
Level 12
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,512 SR
1,292 Elo+

VS

Team Averages
Level 27
1,381 SR
1,401 Elo+
Ymir
Ymir
FeltLive
Ymir
Level 42
God Stats
4W - 9L
1,664 SR
Queue Stats
17W - 21L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
GapingHoleKSU
Kukulkan
Level 26
God Stats
9W - 11L
1,240 SR
Queue Stats
10W - 17L
1,355 Elo+
Party 1
Set
Set
SoulReaver14
Set
Level 12
God Stats
1W - 5L
1,239 SR
Queue Stats
8W - 11L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dandle89
Ix Chel
12
1 / 4 / 0
9,512
732
5,550
9,889
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
MattiePP
Nu Wa
12
1 / 5 / 2
9,782
752
10,752
11,273
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RatboyJon
Neith
12
1 / 6 / 1
9,477
729
5,876
11,740
4,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 13
9,948
765
2,022
12,754
11,369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
GapingHoleKSU
Kukulkan
15
7 / 2 / 8
11,381
875
12,800
7,449
2,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 1 / 8
11,323
871
14,890
7,363
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
15
15
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dandle89
Ix Chel
1
4
0
0.25
W
Ymir
1
0
13
7.5
W
Kukulkan
GapingHoleKSU
Kukulkan
7
2
8
5.5
L
Nu Wa
MattiePP
Nu Wa
1
5
2
0.4
L
Neith
RatboyJon
Neith
1
6
1
0.25
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
29,712
32,902
Taken
27,566
10,899
Mitigated
17,953
6,868
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dandle89
Ix Chel
5,550
703
2,602
3,211
9,889
3,291
511
4,043
5,810
26,008
0
W
Ymir
2,022
499
0
1,887
12,754
11,369
531
7,138
5,356
18,846
0
W
Kukulkan
GapingHoleKSU
Kukulkan
12,800
979
0
819
7,449
2,680
1,433
4,831
2,586
55,404
0
L
Nu Wa
MattiePP
Nu Wa
10,752
2,360
0
274
11,273
3,366
344
4,743
6,530
28,198
0
L
Neith
RatboyJon
Neith
5,876
2,718
0
781
11,740
4,242
624
6,202
5,538
0
29,167
W
14,890
4,967
0
1,857
7,363
3,904
815
4,790
2,489
0
59,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
32,652
119
Minions Killed
145
0
Camps Cleared
0
623,267
Distance Traveled
764,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,512
732
44
3
0
220,432
0
W
Ymir
9,948
765
18
1
0
252,885
0
W
Kukulkan
11,381
875
65
5
0
240,933
0
L
Nu Wa
9,782
752
38
3
0
211,988
0
L
Neith
9,477
729
37
3
0
190,847
0
W
Set
11,323
871
62
5
0
270,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role