Player Matchup

Bellona
Bellona
AldoGGs
Bellona
Level 31
God Stats
21W - 12L
1,691 SR
Queue Stats
68W - 76L
1,437 Elo+
Party 2
Thor
Thor
SilverCrow000
Thor
Level 59
God Stats
13W - 6L
1,692 SR
Queue Stats
69W - 77L
1,440 Elo+
Party 2
Merlin
Merlin
gerarl1200pique
Merlin
Level 29
God Stats
20W - 19L
1,544 SR
Queue Stats
65W - 78L
1,411 Elo+
Party 2
Team Averages
Level 40
1,643 SR
1,429 Elo+

VS

Team Averages
Level 59
1,372 SR
1,422 Elo+
Nu Wa
Nu Wa
Its Wrinkles
Nu Wa
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
Mitchyy2749
Rama
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
Tlaquita
Janus
Level 58
God Stats
6W - 9L
1,343 SR
Queue Stats
39W - 41L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AldoGGs
Bellona
13
6 / 1 / 8
10,344
862
6,437
16,710
18,384
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
8 / 2 / 5
10,433
869
8,310
10,082
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 11
9,761
813
9,828
6,491
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
9,175
765
8,487
10,850
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 3
8,397
700
6,762
10,923
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Tlaquita
Janus
12
1 / 3 / 2
9,296
775
8,146
6,566
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AldoGGs
Bellona
6
1
8
10
L
2
6
1
0.42
L
0
6
3
0.25
W
8
2
5
5.25
L
Janus
Tlaquita
Janus
1
3
2
0.67
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
23,395
33,283
Taken
28,339
25,147
Mitigated
9,094
3,310
Healing
1,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AldoGGs
Bellona
6,437
1,302
0
1,602
16,710
18,384
615
8,414
8,176
0
22,511
L
8,487
3,157
0
772
10,850
3,155
0
3,025
7,825
38,458
0
L
6,762
4,879
0
250
10,923
3,520
0
3,685
7,170
0
17,274
W
8,310
2,211
0
899
10,082
4,128
1,458
5,006
5,020
0
35,202
L
Janus
Tlaquita
Janus
8,146
1,026
186
254
6,566
2,419
195
3,342
3,224
42,106
0
W
9,828
238
0
809
6,491
2,635
917
4,157
2,334
51,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
26,868
120
Minions Killed
133
0
Camps Cleared
0
701,144
Distance Traveled
607,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,344
862
23
2
0
266,108
0
L
Nu Wa
9,175
765
47
4
0
199,499
0
L
Rama
8,397
700
22
2
0
212,233
0
W
Thor
10,433
869
35
3
0
207,612
0
L
Janus
9,296
775
64
5
0
195,615
0
W
Merlin
9,761
813
62
5
0
227,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role