Player Matchup

Susano
Susano
CHECK2003
Susano
Level 68
God Stats
4W - 9L
1,297 SR
Queue Stats
174W - 161L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Jax2195
Kuzenbo
Level 124
God Stats
30W - 40L
1,499 SR
Queue Stats
147W - 187L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
XHUNTERX260_
Jing Wei
Level 127
God Stats
6W - 11L
1,398 SR
Queue Stats
113W - 161L
1,413 Elo+
Party 1
Tiamat
Tiamat
ZArcticPoseidonZ
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 301L
1,494 Elo+
Party 1
Fenrir
Fenrir
smilortwins357
Fenrir
Level 145
God Stats
10W - 6L
1,630 SR
Queue Stats
240W - 321L
1,493 Elo+
Party 1
Team Averages
Level 111
1,465 SR
1,462 Elo+

VS

Team Averages
Level 120
1,567 SR
1,482 Elo+
Chiron
Chiron
BigDak5503
Chiron
Level 92
God Stats
5W - 1L
1,724 SR
Queue Stats
165W - 153L
1,481 Elo+
Solo
Anubis
Anubis
Forgive_Forget_
Anubis
Level 124
God Stats
3W - 1L
1,637 SR
Queue Stats
15W - 13L
1,551 Elo+
Solo
Surtr
Surtr
JJluvaboy24
Surtr
Level 160
God Stats
11W - 4L
1,574 SR
Queue Stats
57W - 48L
1,483 Elo+
Solo
Geb
Geb
RAZOR_oIo_
Geb
Level 103
God Stats
161W - 145L
1,497 SR
Queue Stats
534W - 518L
1,415 Elo+
Solo
Nemesis
Nemesis
StickyNoteJay
Nemesis
Level 119
God Stats
5W - 9L
1,404 SR
Queue Stats
241W - 226L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CHECK2003
Susano
13
3 / 4 / 1
8,029
502
5,364
14,464
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Jax2195
Kuzenbo
10
3 / 1 / 2
7,412
463
5,810
12,357
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
XHUNTERX260_
Jing Wei
13
0 / 0 / 2
7,579
474
8,608
13,561
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
8,158
510
4,378
11,947
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,461
466
5,506
14,127
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigDak5503
Chiron
13
1 / 1 / 0
7,763
485
8,452
10,307
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 4
10,629
664
12,180
8,685
4,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 3
9,048
566
8,681
11,513
8,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 2
7,613
476
5,157
13,071
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
15
3 / 1 / 5
9,405
588
9,574
11,800
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigDak5503
Chiron
1
1
0
1
L
Susano
CHECK2003
Susano
3
4
1
0.88
W
8
1
4
10
W
1
1
3
2.5
L
Kuzenbo
Jax2195
Kuzenbo
3
1
2
4
W
0
3
2
0.33
W
Nemesis
3
1
5
5.5
L
Jing Wei
XHUNTERX260_
Jing Wei
0
0
2
1
L
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
44,044
66,456
Taken
55,376
45,030
Mitigated
33,456
19,410
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigDak5503
Chiron
8,452
3,569
554
1,795
10,307
3,961
1,041
1,961
8,346
0
59,028
L
Susano
CHECK2003
Susano
5,364
1,706
0
5,684
14,464
5,248
0
4,305
10,159
0
66,160
W
12,180
490
0
5,359
8,685
4,601
250
4,228
4,197
94,027
0
W
8,681
3,225
0
5,052
11,513
8,233
177
0
11,513
1,299
63,960
L
Kuzenbo
Jax2195
Kuzenbo
5,810
2,160
248
2,511
12,357
15,055
0
3,257
9,100
17,375
291
W
5,157
184
174
2,261
13,071
11,419
0
2,846
10,193
37,947
0
W
Nemesis
9,574
4,144
0
1,338
11,800
5,242
224
705
11,055
0
75,163
L
Jing Wei
XHUNTERX260_
Jing Wei
8,608
6,367
0
5,158
13,561
5,198
118
2,277
11,284
0
73,550
L
4,378
346
0
2,298
11,947
5,162
0
6,490
5,457
63,200
0
L
5,506
1,241
0
3,511
14,127
14,367
0
1,493
12,634
0
49,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
44,458
446
Minions Killed
504
0
Camps Cleared
0
1,585,773
Distance Traveled
1,672,758
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,763
485
97
6
0
332,689
0
L
Susano
8,029
502
95
6
0
358,515
0
W
Anubis
10,629
664
167
10
0
315,217
0
W
Surtr
9,048
566
100
6
0
308,811
6
L
Kuzenbo
7,412
463
13
1
0
316,870
2
W
Geb
7,613
476
41
3
0
329,613
7
W
Nemesis
9,405
588
99
6
0
386,428
0
L
Jing Wei
7,579
474
123
8
0
322,308
0
L
Tiamat
8,158
510
128
8
0
296,334
0
L
Fenrir
7,461
466
87
5
0
291,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role