Player Matchup

Ne Zha
Ne Zha
AbyssWalker123
Ne Zha
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
292W - 270L
1,402 Elo+
Party 2
Ishtar
Ishtar
Ah-MuzenCab
Ishtar
Level 125
God Stats
1W - 1L
1,488 SR
Queue Stats
177W - 202L
1,395 Elo+
Party 2
Poseidon
Poseidon
ClonkTink
Poseidon
Level 26
God Stats
1W - 1L
1,222 SR
Queue Stats
73W - 72L
1,450 Elo+
Party 2
Surtr
Surtr
MsKreant
Surtr
Level 158
God Stats
15W - 19L
1,525 SR
Queue Stats
374W - 355L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
zarabanda6
Kumbhakarna
Level 87
God Stats
5W - 4L
1,266 SR
Queue Stats
86W - 85L
1,435 Elo+
Solo
Team Averages
Level 104
1,400 SR
1,447 Elo+

VS

Team Averages
Level 143
1,604 SR
1,522 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Moshellshocker03
Izanami
Level 85
God Stats
16W - 5L
1,806 SR
Queue Stats
49W - 26L
1,575 Elo+
Solo
Sylvanus
Sylvanus
ianpenta15
Sylvanus
Level 148
God Stats
23W - 15L
1,628 SR
Queue Stats
574W - 528L
1,529 Elo+
Party 1
Surtr
Surtr
xXSrTaquitoXx
Surtr
Level 172
God Stats
39W - 30L
1,584 SR
Queue Stats
588W - 540L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
7,064
543
4,949
11,485
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
11
0 / 1 / 0
6,502
500
2,312
6,616
2,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
ClonkTink
Poseidon
14
0 / 3 / 2
7,302
562
7,008
7,786
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
MsKreant
Surtr
11
4 / 4 / 0
6,856
527
7,452
15,210
12,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
zarabanda6
Kumbhakarna
1
0 / 0 / 0
4,324
333
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 1 / 5
8,155
627
6,163
11,632
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
13
2 / 2 / 5
7,957
612
3,420
3,451
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 1
7,814
601
3,472
7,669
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
ianpenta15
Sylvanus
10
2 / 0 / 3
7,083
545
2,024
5,277
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 3 / 2
8,337
641
8,890
10,328
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
9
Kills
12
13
Deaths
9
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
5
5.5
W
Merlin
 
Merlin
2
2
5
2.25
L
5
5
0
1
L
Ishtar
0
1
0
0
L
Poseidon
ClonkTink
Poseidon
0
3
2
0.33
W
2
3
1
0.83
L
Surtr
MsKreant
Surtr
4
4
0
1
W
Sylvanus
ianpenta15
Sylvanus
2
0
3
3.5
W
3
3
2
1.33
L
Kumbhakarna
zarabanda6
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
23,969
41,097
Taken
38,357
21,183
Mitigated
18,490
7,408
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,163
956
0
1,384
11,632
5,295
0
4,331
7,301
0
67,828
W
Merlin
 
Merlin
3,420
125
0
742
3,451
1,040
160
712
2,739
56,012
0
L
4,949
1,139
0
1,035
11,485
4,212
0
2,222
9,263
0
51,705
L
Ishtar
2,312
859
0
781
6,616
2,156
680
190
6,426
0
36,032
L
Poseidon
ClonkTink
Poseidon
7,008
605
0
500
7,786
2,529
0
1,435
6,351
64,352
0
W
3,472
2,495
0
1,944
7,669
2,451
720
0
7,669
0
65,283
L
Surtr
MsKreant
Surtr
7,452
3,544
0
5,092
15,210
12,286
0
2,088
13,122
282
40,917
W
Sylvanus
ianpenta15
Sylvanus
2,024
252
2,931
2,376
5,277
3,676
320
1,735
3,542
12,544
0
W
8,890
4,550
0
2,946
10,328
6,028
64
486
9,842
664
59,139
L
Kumbhakarna
zarabanda6
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
39,346
333
Minions Killed
451
0
Camps Cleared
0
1,078,604
Distance Traveled
1,387,341
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,155
627
105
8
0
337,927
0
W
Merlin
7,957
612
107
8
0
270,746
6
L
Ne Zha
7,064
543
87
7
0
277,431
0
L
Ishtar
6,502
500
67
5
0
285,175
0
L
Poseidon
7,302
562
116
9
0
266,044
0
W
Izanami
7,814
601
118
9
0
240,723
2
L
Surtr
6,856
527
63
5
0
249,954
1
W
Sylvanus
7,083
545
22
2
0
285,646
3
W
Surtr
8,337
641
99
8
0
252,299
8
L
Kumbhakarna
4,324
333
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role