Player Matchup

Rama
Rama
HiRezP00P
Rama
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 38L
1,720 Elo+
Party 3
Cabrakan
Cabrakan
KTWJarrhead
Cabrakan
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
121W - 118L
1,559 Elo+
Party 3
Ymir
Ymir
Moranar
Ymir
Level 9
God Stats
2W - 2L
1,295 SR
Queue Stats
4W - 7L
1,128 Elo+
Party 1
Pele
Pele
dasu9821
Pele
Level 89
God Stats
12W - 5L
1,710 SR
Queue Stats
159W - 135L
1,416 Elo+
Party 1
Chang'e
Chang'e
thedarkjudaz
Chang'e
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 14L
1,257 Elo+
Party 1
Team Averages
Level 59
1,458 SR
1,416 Elo+

VS

Team Averages
Level 89
1,518 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
A-Speco
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 2
Anubis
Anubis
DistantPluvio
Anubis
Level 49
God Stats
4W - 5L
1,622 SR
Queue Stats
14W - 21L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
FunkyGoblins
Sun Wukong
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 103L
1,483 Elo+
Party 2
Bellona
Bellona
Revan439
Bellona
Level 116
God Stats
10W - 15L
1,465 SR
Queue Stats
73W - 83L
1,461 Elo+
Party 2
Khepri
Khepri
Seagull 632
Khepri
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 80L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
5 / 0 / 3
10,459
654
9,929
10,892
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
KTWJarrhead
Cabrakan
15
1 / 1 / 1
9,501
594
5,851
10,546
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Moranar
Ymir
12
1 / 3 / 4
7,680
480
1,901
11,942
6,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
17
5 / 0 / 4
10,440
653
9,364
12,298
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chang'e
thedarkjudaz
Chang'e
13
0 / 4 / 3
7,778
486
2,716
11,628
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A-Speco
Ah Muzen Cab
13
3 / 2 / 1
7,444
465
7,753
6,449
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 1
7,681
480
7,863
12,538
5,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FunkyGoblins
Sun Wukong
11
0 / 0 / 0
7,163
448
3,467
7,871
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
Revan439
Bellona
14
4 / 4 / 2
8,702
544
11,967
16,790
14,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
10
1 / 1 / 1
6,818
426
1,026
7,962
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
8
8
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A-Speco
Ah Muzen Cab
3
2
1
1.75
L
0
5
1
0.1
L
Sun Wukong
FunkyGoblins
Sun Wukong
0
0
0
0
W
Rama
5
0
3
6.5
W
Cabrakan
KTWJarrhead
Cabrakan
1
1
1
1.5
W
Ymir
Moranar
Ymir
1
3
4
1
L
Bellona
Revan439
Bellona
4
4
2
1.25
L
Khepri
1
1
1
1.5
W
Pele
5
0
4
7
W
Chang'e
thedarkjudaz
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
32,076
57,306
Taken
51,610
27,105
Mitigated
32,946
22,887
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A-Speco
Ah Muzen Cab
7,753
2,763
0
667
6,449
2,651
429
1,665
4,713
0
61,000
L
7,863
77
0
4,299
12,538
5,776
0
1,570
10,876
61,678
0
L
Sun Wukong
FunkyGoblins
Sun Wukong
3,467
168
0
3,025
7,871
5,150
0
3,608
3,955
0
44,381
W
Rama
9,929
8,136
0
6,133
10,892
3,905
2,268
4,885
6,007
0
91,198
W
Cabrakan
KTWJarrhead
Cabrakan
5,851
1,301
0
3,857
10,546
6,872
746
882
9,056
61,510
0
W
Ymir
Moranar
Ymir
1,901
312
0
2,408
11,942
6,738
291
932
11,010
26,050
0
L
Bellona
Revan439
Bellona
11,967
4,428
0
1,675
16,790
14,581
200
2,068
14,597
237
82,174
L
Khepri
1,026
73
0
636
7,962
4,788
0
808
6,922
22,045
0
W
Pele
9,364
1,986
0
6,083
12,298
5,208
1,152
2,257
9,852
0
104,882
W
Chang'e
thedarkjudaz
Chang'e
2,716
151
865
3,541
11,628
4,382
586
702
10,926
41,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
37,808
572
Minions Killed
407
0
Camps Cleared
0
1,580,678
Distance Traveled
1,382,738
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,444
465
83
5
0
246,146
1
L
Anubis
7,681
480
93
6
0
271,200
3
L
Sun Wukong
7,163
448
76
5
0
248,047
0
W
Rama
10,459
654
155
10
0
310,860
1
W
Cabrakan
9,501
594
133
8
0
288,289
0
W
Ymir
7,680
480
47
3
0
278,652
0
L
Bellona
8,702
544
105
7
0
365,835
0
L
Khepri
6,818
426
50
3
0
251,510
0
W
Pele
10,440
653
144
9
0
378,543
1
W
Chang'e
7,778
486
93
6
0
324,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role