Player Matchup

Surtr
Surtr
JitteryGorilla7
Surtr
Level 18
God Stats
7W - 3L
1,420 SR
Queue Stats
31W - 25L
1,517 Elo+
Party 1
Scylla
Scylla
TyFoods
Scylla
Level 117
God Stats
2W - 2L
1,487 SR
Queue Stats
71W - 63L
1,418 Elo+
Party 1
King Arthur
King Arthur
Was It Cosby
King Arthur
Level 89
God Stats
1W - 0L
1,727 SR
Queue Stats
16W - 10L
1,495 Elo+
Party 1
Team Averages
Level 75
1,545 SR
1,477 Elo+

VS

Team Averages
Level 59
1,442 SR
1,358 Elo+
Cu Chulainn
Cu Chulainn
BillyBob691460
Cu Chulainn
Level 17
God Stats
3W - 3L
1,495 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 113
God Stats
15W - 34L
1,329 SR
Queue Stats
46W - 57L
1,331 Elo+
Solo
Lancelot
Lancelot
cody1403
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
11,090
792
10,586
12,841
12,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TyFoods
Scylla
15
4 / 1 / 10
11,536
824
15,541
5,653
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Was It Cosby
King Arthur
14
7 / 2 / 4
11,227
802
9,964
15,758
15,654
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BillyBob691460
Cu Chulainn
12
0 / 5 / 2
9,096
650
8,098
19,501
14,743
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ITzetta
Morgan Le Fay
10
0 / 5 / 2
8,865
633
8,452
8,905
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
cody1403
Lancelot
12
2 / 6 / 0
9,559
683
7,915
15,973
9,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BillyBob691460
Cu Chulainn
0
5
2
0.2
L
Morgan Le Fay
ITzetta
Morgan Le Fay
0
5
2
0.2
W
5
0
9
9.5
W
Scylla
TyFoods
Scylla
4
1
10
9
W
King Arthur
Was It Cosby
King Arthur
7
2
4
4.5
L
Lancelot
cody1403
Lancelot
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
24,465
34,252
Taken
44,379
30,737
Mitigated
28,309
6,314
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BillyBob691460
Cu Chulainn
8,098
1,591
0
7
19,501
14,743
0
7,503
11,792
836
30,196
L
Morgan Le Fay
ITzetta
Morgan Le Fay
8,452
1,081
0
530
8,905
3,726
0
2,825
6,080
35,385
0
W
10,586
2,585
0
1,825
12,841
12,584
302
3,870
7,721
1,074
25,520
W
Scylla
TyFoods
Scylla
15,541
2,082
0
1,637
5,653
2,499
1,981
1,647
4,006
72,582
0
W
King Arthur
Was It Cosby
King Arthur
9,964
992
0
2,852
15,758
15,654
230
3,981
10,719
487
32,684
L
Lancelot
cody1403
Lancelot
7,915
1,895
0
1,603
15,973
9,840
0
6,713
9,260
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
27,520
159
Minions Killed
145
0
Camps Cleared
0
777,253
Distance Traveled
648,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,096
650
55
4
0
227,738
0
L
Morgan Le Fay
8,865
633
58
4
0
158,790
1
W
Surtr
11,090
792
29
2
0
275,068
0
W
Scylla
11,536
824
92
7
0
242,944
0
W
King Arthur
11,227
802
38
3
0
259,241
0
L
Lancelot
9,559
683
32
2
0
262,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role