Player Matchup

Skadi
Skadi
AbruptlyGodly
Skadi
Level 103
God Stats
0W - 2L
1,271 SR
Queue Stats
28W - 35L
1,413 Elo+
Party 3
Ymir
Ymir
ChrisBW4
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 3
Hachiman
Hachiman
GabeCastro
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,331 Elo+
Party 3
Hun Batz
Hun Batz
KRUSTYKREW44
Hun Batz
Level 16
God Stats
1W - 2L
1,517 SR
Queue Stats
7W - 14L
1,339 Elo+
Party 3
Surtr
Surtr
ctisyourboy
Surtr
Level 27
God Stats
2W - 4L
1,371 SR
Queue Stats
9W - 20L
1,344 Elo+
Party 3
Team Averages
Level 32
1,432 SR
1,420 Elo+

VS

Team Averages
Level 95
1,641 SR
1,537 Elo+
Loki
Loki
 
Loki
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GoblinsGamee
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
Slayer21bravo
Erlang Shen
Level 95
God Stats
4W - 0L
1,826 SR
Queue Stats
277W - 255L
1,413 Elo+
Party 1
Hera
Hera
SuppleFemboy
Hera
Level 7
God Stats
74W - 30L
1,952 SR
Queue Stats
380W - 261L
1,916 Elo+
Party 2
Hachiman
Hachiman
Warhawk21joe
Hachiman
Level 118
God Stats
3W - 4L
1,428 SR
Queue Stats
273W - 245L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,161
477
6,693
12,653
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 5 / 0
5,951
397
2,334
15,419
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
GabeCastro
Hachiman
10
0 / 7 / 0
5,704
380
2,130
12,275
3,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
KRUSTYKREW44
Hun Batz
11
1 / 5 / 0
6,800
453
3,413
15,045
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
7,676
512
7,156
12,133
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 1 / 4
9,958
664
11,348
13,455
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 9
8,669
578
6,489
7,133
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Slayer21bravo
Erlang Shen
13
1 / 0 / 4
7,958
531
8,412
15,071
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 0 / 2
10,509
701
15,291
3,487
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Warhawk21joe
Hachiman
12
1 / 1 / 4
7,231
482
8,463
10,327
3,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
26
26
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
4
9
L
0
7
1
0.07
L
Ymir
0
5
0
0
L
Hachiman
GabeCastro
Hachiman
0
7
0
0
W
4
0
9
8.5
L
Hun Batz
KRUSTYKREW44
Hun Batz
1
5
0
0.2
W
Erlang Shen
Slayer21bravo
Erlang Shen
1
0
4
3
W
13
0
2
14
W
Hachiman
Warhawk21joe
Hachiman
1
1
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
50,003
67,525
Taken
49,473
34,203
Mitigated
25,925
9,229
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,348
4,416
0
7,785
13,455
5,691
0
63
13,308
0
98,699
L
6,693
2,530
0
902
12,653
3,601
0
2,314
10,339
0
56,952
L
Ymir
2,334
1,091
0
648
15,419
10,805
0
7,413
7,736
12,599
0
L
Hachiman
GabeCastro
Hachiman
2,130
1,334
0
755
12,275
3,024
0
10,023
2,252
0
23,195
W
6,489
937
0
1,890
7,133
5,493
341
1,014
5,779
21,726
0
L
Hun Batz
KRUSTYKREW44
Hun Batz
3,413
2,260
0
5,208
15,045
5,407
0
1,906
13,139
0
44,192
W
Erlang Shen
Slayer21bravo
Erlang Shen
8,412
4,827
0
8,981
15,071
9,540
557
1,084
13,005
0
51,459
W
15,291
3,478
0
497
3,487
1,259
1,528
237
3,250
96,817
0
W
Hachiman
Warhawk21joe
Hachiman
8,463
5,155
0
3,765
10,327
3,942
2,046
876
9,451
0
44,551
L
7,156
2,767
0
1,716
12,133
11,366
0
0
12,133
1,097
42,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
44,325
259
Minions Killed
466
0
Camps Cleared
0
1,397,592
Distance Traveled
1,565,513
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,958
664
146
10
0
346,236
0
L
Skadi
7,161
477
91
6
0
277,205
4
L
Ymir
5,951
397
12
1
0
282,600
0
L
Hachiman
5,704
380
35
2
0
245,917
0
W
Geb
8,669
578
24
2
0
311,311
4
L
Hun Batz
6,800
453
70
5
0
319,455
2
W
Erlang Shen
7,958
531
77
5
0
310,996
3
W
Hera
10,509
701
160
11
0
313,331
3
W
Hachiman
7,231
482
59
4
0
283,639
0
L
Surtr
7,676
512
51
3
0
272,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role