Player Matchup

Chiron
Chiron
GmanandT2
Chiron
Level 65
God Stats
6W - 1L
1,697 SR
Queue Stats
42W - 35L
1,523 Elo+
Party 1
Chronos
Chronos
HawkTwelve
Chronos
Level 145
God Stats
1W - 2L
1,269 SR
Queue Stats
54W - 54L
1,337 Elo+
Party 1
Skadi
Skadi
Piemastr1
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 1
Achilles
Achilles
ScubaMiner
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,625 Elo+
Party 1
Hades
Hades
SplayGecko69
Hades
Level 29
God Stats
5W - 3L
1,614 SR
Queue Stats
166W - 193L
1,321 Elo+
Solo
Team Averages
Level 60
1,516 SR
1,458 Elo+

VS

Team Averages
Level 37
1,544 SR
1,406 Elo+
Bastet
Bastet
DFYNTs
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 64L
1,407 Elo+
Solo
Chaac
Chaac
DarthVasha
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
McDingleberry
Zhong Kui
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 27L
1,274 Elo+
Solo
Skadi
Skadi
Opshinul
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,512 Elo+
Solo
Fenrir
Fenrir
Wolfman7847
Fenrir
Level 91
God Stats
2W - 2L
1,721 SR
Queue Stats
504W - 587L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GmanandT2
Chiron
18
9 / 4 / 14
10,390
945
16,041
12,255
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
HawkTwelve
Chronos
15
5 / 5 / 14
8,909
810
12,170
11,386
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Piemastr1
Skadi
17
5 / 3 / 18
9,370
852
10,675
8,417
3,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
ScubaMiner
Achilles
15
1 / 2 / 20
8,562
778
7,317
14,578
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 6 / 14
9,465
860
17,064
14,044
8,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DFYNTs
Bastet
18
8 / 4 / 6
10,363
942
13,449
10,863
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
14
2 / 7 / 5
8,457
769
7,346
21,399
19,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
McDingleberry
Zhong Kui
19
6 / 5 / 8
10,430
948
14,367
15,583
12,428
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Opshinul
Skadi
15
1 / 5 / 10
8,460
769
11,959
11,220
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
2 / 6 / 6
8,048
732
5,146
11,605
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
27
Kills
19
20
Deaths
27
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
DFYNTs
Bastet
8
4
6
2.75
L
Chaac
2
7
5
0.64
W
Chiron
GmanandT2
Chiron
9
4
14
4
W
Chronos
HawkTwelve
Chronos
5
5
14
2.4
L
Zhong Kui
McDingleberry
Zhong Kui
6
5
8
2
L
Skadi
Opshinul
Skadi
1
5
10
1.2
W
Skadi
Piemastr1
Skadi
5
3
18
4.67
W
Achilles
ScubaMiner
Achilles
1
2
20
5.5
W
7
6
14
2.33
L
Fenrir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,267
Damage
52,267
60,680
Taken
70,670
37,460
Mitigated
47,087
18,217
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DFYNTs
Bastet
13,449
2,992
985
3,200
10,863
4,192
0
1,638
8,980
0
20,003
L
Chaac
7,346
993
1,871
4,520
21,399
19,408
0
11,564
9,227
0
12,237
W
Chiron
GmanandT2
Chiron
16,041
5,779
1,847
2,360
12,255
4,943
1,912
4,418
7,837
0
28,752
W
Chronos
HawkTwelve
Chronos
12,170
4,778
1,265
2,452
11,386
4,877
3,130
1,789
9,549
26,490
0
L
Zhong Kui
McDingleberry
Zhong Kui
14,367
971
51
3,781
15,583
12,428
72
6,583
8,481
31,714
0
L
Skadi
Opshinul
Skadi
11,959
3,383
512
1,549
11,220
4,700
0
4,934
6,028
0
26,718
W
Skadi
Piemastr1
Skadi
10,675
4,526
90
905
8,417
3,111
1,936
1,791
6,539
0
17,850
W
Achilles
ScubaMiner
Achilles
7,317
1,281
1,322
3,930
14,578
15,777
448
3,809
10,449
0
8,855
W
17,064
1,031
680
3,366
14,044
8,752
1,052
2,820
10,750
27,845
0
L
Fenrir
5,146
1,127
374
1,389
11,605
6,359
0
4,387
7,096
0
9,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
45,758
123
Minions Killed
115
0
Camps Cleared
0
985,812
Distance Traveled
889,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,363
942
16
1
0
159,506
0
L
Chaac
8,457
769
9
1
0
186,987
0
W
Chiron
10,390
945
46
4
0
184,008
0
W
Chronos
8,909
810
37
3
0
171,427
0
L
Zhong Kui
10,430
948
47
4
0
176,423
0
L
Skadi
8,460
769
32
3
0
195,445
0
W
Skadi
9,370
852
5
0
0
207,295
0
W
Achilles
8,562
778
9
1
0
234,059
0
W
Hades
9,465
860
26
2
0
189,023
0
L
Fenrir
8,048
732
11
1
0
170,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role