Player Matchup

Awilix
Awilix
ABGAM
Awilix
Level 118
God Stats
6W - 4L
1,491 SR
Queue Stats
126W - 112L
1,568 Elo+
Party 3
Loki
Loki
Boomerouts
Loki
Level 217
God Stats
0W - 2L
1,136 SR
Queue Stats
42W - 39L
1,532 Elo+
Party 1
Anhur
Anhur
ChadGirthquake
Anhur
Level 88
God Stats
0W - 1L
1,967 SR
Queue Stats
23W - 19L
1,625 Elo+
Party 1
Merlin
Merlin
arturo10v
Merlin
Level 123
God Stats
12W - 15L
1,574 SR
Queue Stats
135W - 123L
1,585 Elo+
Party 3
Ganesha
Ganesha
xOnlyDanzx
Ganesha
Level 156
God Stats
0W - 3L
1,330 SR
Queue Stats
562W - 512L
1,571 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,576 Elo+

VS

Team Averages
Level 139
1,553 SR
1,585 Elo+
Odin
Odin
Boozooka
Odin
Level 66
God Stats
3W - 2L
1,340 SR
Queue Stats
22W - 9L
1,725 Elo+
Solo
Mulan
Mulan
JoeGhatto
Mulan
Level 148
God Stats
2W - 1L
1,498 SR
Queue Stats
455W - 456L
1,581 Elo+
Party 2
Freya
Freya
PowderyDONUTS
Freya
Level 198
God Stats
6W - 13L
1,345 SR
Queue Stats
433W - 516L
1,508 Elo+
Party 2
Agni
Agni
elsmosh2001
Agni
Level 104
God Stats
6W - 1L
1,811 SR
Queue Stats
185W - 167L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiGoJambon
Tsukuyomi
Level 181
God Stats
20W - 12L
1,774 SR
Queue Stats
574W - 549L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ABGAM
Awilix
10
0 / 5 / 2
5,757
480
4,751
11,488
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 0
6,580
548
4,822
13,310
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
6,126
511
4,291
4,687
1,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
arturo10v
Merlin
11
1 / 2 / 0
5,898
492
4,266
8,210
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xOnlyDanzx
Ganesha
10
0 / 4 / 1
5,676
473
2,690
12,615
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 2 / 6
6,182
515
4,097
8,061
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
JoeGhatto
Mulan
13
4 / 0 / 1
7,720
643
7,852
9,477
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
6,311
526
3,217
7,129
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 1
7,571
631
11,130
5,971
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
iiGoJambon
Tsukuyomi
12
2 / 0 / 7
6,817
568
8,657
8,952
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
ABGAM
Awilix
0
5
2
0.2
L
1
4
0
0.25
W
Odin
1
2
6
2
L
1
0
0
1
W
Mulan
JoeGhatto
Mulan
4
0
1
4.5
W
1
1
1
1.5
L
Merlin
arturo10v
Merlin
1
2
0
0.5
W
6
0
1
6.5
W
Tsukuyomi
iiGoJambon
Tsukuyomi
2
0
7
5.5
L
Ganesha
xOnlyDanzx
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
34,953
50,310
Taken
39,590
27,861
Mitigated
20,206
10,236
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ABGAM
Awilix
4,751
1,901
0
500
11,488
4,837
0
5,539
5,909
0
38,281
L
4,822
863
0
2,554
13,310
9,035
0
28
13,176
0
51,002
W
Odin
4,097
998
0
1,080
8,061
4,896
0
1,688
6,311
0
15,457
L
4,291
2,282
0
2,582
4,687
1,479
701
1,196
3,343
0
44,977
W
Mulan
JoeGhatto
Mulan
7,852
2,081
0
3,534
9,477
7,488
0
423
9,024
0
56,563
W
3,217
885
0
3,266
7,129
2,511
987
336
6,793
47,173
0
L
Merlin
arturo10v
Merlin
4,266
419
0
1,380
8,210
3,153
0
3,506
4,704
41,400
0
W
11,130
859
0
2,413
5,971
1,918
150
1,319
4,474
57,767
0
W
Tsukuyomi
iiGoJambon
Tsukuyomi
8,657
2,892
0
5,169
8,952
3,393
0
2,858
5,897
0
54,519
L
Ganesha
xOnlyDanzx
Ganesha
2,690
568
1,256
1,964
12,615
9,357
0
3,763
8,448
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
34,601
349
Minions Killed
377
0
Camps Cleared
0
1,154,553
Distance Traveled
1,224,531
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,757
480
62
5
0
256,083
0
L
Loki
6,580
548
95
8
0
247,301
0
W
Odin
6,182
515
17
1
0
260,740
6
L
Anhur
6,126
511
96
8
0
218,460
0
W
Mulan
7,720
643
97
8
0
245,133
4
W
Freya
6,311
526
82
7
0
210,302
1
L
Merlin
5,898
492
94
8
0
199,162
0
W
Agni
7,571
631
112
9
0
237,930
0
W
Tsukuyomi
6,817
568
69
6
0
270,426
2
L
Ganesha
5,676
473
2
0
0
233,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role