Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Drususs
Ymir
Level 108
God Stats
94W - 83L
1,591 SR
Queue Stats
158W - 141L
1,582 Elo+
Solo
Chang'e
Chang'e
GODBLACKSMITS
Chang'e
Level 65
God Stats
3W - 2L
1,633 SR
Queue Stats
193W - 189L
1,539 Elo+
Solo
Apollo
Apollo
KoKGaah
Apollo
Level 86
God Stats
6W - 5L
1,497 SR
Queue Stats
80W - 64L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
blueshiki
Sun Wukong
Level 119
God Stats
12W - 5L
1,743 SR
Queue Stats
406W - 424L
1,519 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,533 Elo+

VS

Team Averages
Level 96
1,625 SR
1,546 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FAH_Mazza
Thor
Level 149
God Stats
9W - 7L
1,498 SR
Queue Stats
204W - 175L
1,563 Elo+
Solo
Discordia
Discordia
Lila3Pontos
Discordia
Level 43
God Stats
8W - 3L
1,780 SR
Queue Stats
17W - 7L
1,713 Elo+
Solo
Chaac
Chaac
Siddhathar
Chaac
Level 62
God Stats
3W - 4L
1,503 SR
Queue Stats
71W - 80L
1,435 Elo+
Solo
Freya
Freya
hericpoderoso123
Freya
Level 107
God Stats
3W - 1L
1,845 SR
Queue Stats
72W - 67L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 1 / 3
5,038
504
2,808
7,110
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
Drususs
Ymir
8
2 / 3 / 1
5,321
532
3,822
9,879
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
9
1 / 2 / 1
4,850
485
1,948
6,030
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KoKGaah
Apollo
9
1 / 4 / 2
5,391
539
4,391
10,864
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
blueshiki
Sun Wukong
8
1 / 2 / 0
4,973
497
2,184
6,200
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 3 / 3
6,110
611
4,795
7,629
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
2 / 0 / 6
5,952
595
6,409
9,525
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lila3Pontos
Discordia
9
1 / 1 / 2
5,565
557
3,172
3,058
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
0 / 1 / 1
6,309
631
3,830
8,176
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 1
7,031
703
5,803
7,344
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
3
2.5
W
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Ymir
Drususs
Ymir
2
3
1
0.83
W
Thor
2
0
6
5
L
Chang'e
1
2
1
0.75
L
Apollo
KoKGaah
Apollo
1
4
2
0.5
W
Discordia
Lila3Pontos
Discordia
1
1
2
2
W
Chaac
0
1
1
0.5
L
Sun Wukong
blueshiki
Sun Wukong
1
2
0
0.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
24,009
40,083
Taken
35,732
19,233
Mitigated
14,990
11,260
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,808
2,126
0
1,871
7,110
2,654
0
1,125
5,985
0
21,567
W
Heimdallr
 
Heimdallr
4,795
2,100
0
2,553
7,629
3,077
654
904
6,670
0
40,912
L
Ymir
Drususs
Ymir
3,822
995
0
1,442
9,879
7,593
0
1,570
8,309
17,380
0
W
Thor
6,409
1,276
0
2,272
9,525
4,286
0
2,674
6,796
0
36,545
L
Chang'e
1,948
111
320
1,886
6,030
2,029
0
3,427
2,603
23,474
0
L
Apollo
KoKGaah
Apollo
4,391
2,120
0
5,019
10,864
3,569
0
1,713
9,119
0
40,230
W
Discordia
Lila3Pontos
Discordia
3,172
322
0
560
3,058
692
88
246
2,647
24,969
0
W
Chaac
3,830
869
0
2,180
8,176
4,160
482
140
8,036
0
50,118
L
Sun Wukong
blueshiki
Sun Wukong
2,184
401
0
722
6,200
3,388
0
1,175
5,025
0
24,245
W
5,803
2,071
0
2,250
7,344
2,775
295
2,016
5,288
49,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
30,967
227
Minions Killed
326
0
Camps Cleared
0
954,562
Distance Traveled
988,371
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,038
504
52
5
0
211,659
0
W
Heimdallr
6,110
611
58
6
0
171,838
0
L
Ymir
5,321
532
27
3
0
187,195
2
W
Thor
5,952
595
54
5
0
201,190
2
L
Chang'e
4,850
485
44
4
0
204,325
0
L
Apollo
5,391
539
69
7
0
202,974
0
W
Discordia
5,565
557
56
6
0
211,130
0
W
Chaac
6,309
631
84
8
0
181,305
0
L
Sun Wukong
4,973
497
35
4
0
148,409
1
W
Freya
7,031
703
74
7
0
222,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role