Player Matchup

Scylla
Scylla
Godchuga
Scylla
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
3W - 7L
1,418 Elo+
Party 2
King Arthur
King Arthur
NobleKnight_Serg
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
PsycoticTURTLEs
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 2
Team Averages
Level 27
1,419 SR
1,574 Elo+

VS

Team Averages
Level 44
1,614 SR
1,382 Elo+
Tiamat
Tiamat
Bope Pojangles
Tiamat
Level 46
God Stats
53W - 43L
1,540 SR
Queue Stats
137W - 149L
1,406 Elo+
Solo
Jormungandr
Jormungandr
LiIGing
Jormungandr
Level 58
God Stats
3W - 2L
1,801 SR
Queue Stats
75W - 69L
1,367 Elo+
Party 1
Chernobog
Chernobog
Stmanga30
Chernobog
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 37L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Godchuga
Scylla
12
1 / 6 / 4
9,828
702
10,751
13,963
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NobleKnight_Serg
King Arthur
12
1 / 10 / 1
9,479
677
3,122
16,164
10,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 3
10,036
717
7,593
15,799
17,180
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 2 / 6
12,944
925
16,401
9,670
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LiIGing
Jormungandr
13
3 / 1 / 14
11,001
786
11,847
16,623
16,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Stmanga30
Chernobog
13
4 / 2 / 12
11,084
792
9,036
9,084
4,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
L
Scylla
Godchuga
Scylla
1
6
4
0.5
W
Jormungandr
LiIGing
Jormungandr
3
1
14
10
L
King Arthur
NobleKnight_Serg
King Arthur
1
10
1
0.15
L
2
5
3
0.7
W
Chernobog
Stmanga30
Chernobog
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
37,284
45,926
Taken
35,377
33,792
Mitigated
28,083
2,903
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,401
1,487
0
2,317
9,670
6,350
149
6,249
3,175
46,440
0
L
Scylla
Godchuga
Scylla
10,751
1,054
0
1,470
13,963
5,654
0
9,517
4,115
37,499
0
W
Jormungandr
LiIGing
Jormungandr
11,847
2,760
0
1,200
16,623
16,990
274
7,491
8,606
39,611
897
L
King Arthur
NobleKnight_Serg
King Arthur
3,122
199
0
861
16,164
10,958
0
9,714
5,994
0
10,952
L
7,593
328
147
425
15,799
17,180
0
7,786
7,361
30,032
0
W
Chernobog
Stmanga30
Chernobog
9,036
4,074
0
2,149
9,084
4,743
1,261
5,375
3,685
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
35,029
92
Minions Killed
141
0
Camps Cleared
0
667,879
Distance Traveled
751,709
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,944
925
61
4
0
281,916
0
L
Scylla
9,828
702
50
4
0
230,200
0
W
Jormungandr
11,001
786
30
2
0
248,380
0
L
King Arthur
9,479
677
16
1
0
205,224
0
L
Cthulhu
10,036
717
26
2
0
232,455
5
W
Chernobog
11,084
792
50
4
0
221,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role