Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Virulent-Killer-
Freya
Level 66
God Stats
2W - 1L
1,855 SR
Queue Stats
45W - 45L
1,467 Elo+
Party 1
Lancelot
Lancelot
Xetross
Lancelot
Level 49
God Stats
0W - 1L
1,343 SR
Queue Stats
31W - 33L
1,396 Elo+
Party 1
Janus
Janus
dankC0WB0Y53
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,522 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,477 Elo+

VS

Team Averages
Level 124
1,465 SR
1,442 Elo+
Chaac
Chaac
EggFuuYoung23
Chaac
Level 157
God Stats
7W - 9L
1,276 SR
Queue Stats
899W - 927L
1,506 Elo+
Solo
Surtr
Surtr
ManicsLostcause
Surtr
Level 125
God Stats
3W - 5L
1,503 SR
Queue Stats
396W - 370L
1,465 Elo+
Solo
Thor
Thor
Perfect Heist
Thor
Level 127
God Stats
6W - 5L
1,352 SR
Queue Stats
291W - 290L
1,497 Elo+
Solo
Hades
Hades
StayTrout
Hades
Level 68
God Stats
3W - 0L
1,805 SR
Queue Stats
186W - 191L
1,402 Elo+
Solo
Janus
Janus
YeaYourTrashKid
Janus
Level 141
God Stats
1W - 0L
1,390 SR
Queue Stats
9W - 15L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 5 / 5
9,957
830
16,951
10,904
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
 
Ah Puch
14
1 / 4 / 1
8,551
713
4,191
10,543
4,430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 4
9,501
792
10,735
13,338
6,353
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Xetross
Lancelot
13
0 / 4 / 2
8,369
697
5,825
11,749
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 6 / 6
10,837
903
11,108
10,381
4,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
9,838
820
13,516
11,797
8,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 11
9,842
820
6,264
13,316
15,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 4 / 9
11,053
921
16,770
11,874
5,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
StayTrout
Hades
15
1 / 4 / 12
9,063
755
3,803
10,590
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 11
10,917
910
7,534
10,573
4,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
14
Kills
25
25
Deaths
15
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
5
0.9
L
Ah Puch
 
Ah Puch
1
4
1
0.38
W
4
4
11
2.38
W
3
2
11
4.25
W
11
4
9
3.88
W
Hades
StayTrout
Hades
1
4
12
1.75
L
4
6
4
1
L
Lancelot
Xetross
Lancelot
0
4
2
0.25
W
6
1
11
11.5
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
47,887
56,915
Taken
58,150
28,493
Mitigated
41,378
11,285
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,951
3,781
599
2,111
10,904
4,798
0
2,487
8,417
40,783
0
L
Ah Puch
 
Ah Puch
4,191
284
280
3,326
10,543
4,430
231
1,691
8,852
15,073
0
W
13,516
2,316
1,730
2,315
11,797
8,282
1,084
8,948
2,628
0
28,128
W
6,264
1,682
1,985
3,421
13,316
15,929
1,094
8,126
5,014
277
14,406
W
16,770
2,146
824
753
11,874
5,511
2,633
8,429
3,279
0
24,398
W
Hades
StayTrout
Hades
3,803
233
1,504
1,620
10,590
6,962
1,424
7,317
3,214
11,557
0
L
10,735
2,688
509
2,607
13,338
6,353
867
2,471
10,867
22,072
0
L
Lancelot
Xetross
Lancelot
5,825
580
619
500
11,749
8,432
228
3,055
8,634
0
11,761
W
7,534
341
2,771
4,934
10,573
4,694
1,750
9,604
859
37,183
0
L
11,108
380
265
469
10,381
4,480
571
1,890
8,491
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
50,713
154
Minions Killed
170
0
Camps Cleared
0
1,135,730
Distance Traveled
1,144,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,957
830
49
4
0
244,173
0
L
Ah Puch
8,551
713
23
2
0
224,275
0
W
Chaac
9,838
820
31
3
0
229,202
0
W
Surtr
9,842
820
21
2
0
239,537
0
W
Thor
11,053
921
21
2
0
216,075
0
W
Hades
9,063
755
21
2
0
209,727
0
L
Freya
9,501
792
28
2
0
202,728
0
L
Lancelot
8,369
697
14
1
0
270,402
0
W
Janus
10,917
910
76
6
0
250,176
0
L
Janus
10,837
903
40
3
0
194,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role