Player Matchup

Cliodhna
Cliodhna
DinosaurusRexx
Cliodhna
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 108L
1,372 Elo+
Party 1
Ao Kuang
Ao Kuang
Halarino
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,272 Elo+
Party 1
Zeus
Zeus
LiLL-_-JuIcE
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Solo
Neith
Neith
SpeedGuyRi
Neith
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 41L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
murrrman
Nu Wa
Level 47
God Stats
3W - 1L
1,592 SR
Queue Stats
75W - 97L
1,376 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,323 Elo+

VS

Team Averages
Level 30
1,464 SR
1,457 Elo+
Chernobog
Chernobog
ItzRainzo
Chernobog
Level 26
God Stats
0W - 1L
1,747 SR
Queue Stats
6W - 8L
1,502 Elo+
Party 2
Ravana
Ravana
KINGDIDDYBOP
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,205 Elo+
Solo
Serqet
Serqet
LDDI1998
Serqet
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,641 Elo+
Party 2
Thanatos
Thanatos
SavagePretzel247
Thanatos
Level 29
God Stats
3W - 6L
1,074 SR
Queue Stats
187W - 198L
1,441 Elo+
Solo
King Arthur
King Arthur
YoungZD100
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
7 / 3 / 17
9,707
971
9,090
10,110
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Halarino
Ao Kuang
14
2 / 2 / 15
8,249
825
4,843
10,095
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 3 / 15
9,463
946
13,435
7,089
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
9 / 1 / 16
10,173
1,017
10,309
5,369
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
murrrman
Nu Wa
16
5 / 2 / 19
9,636
964
12,148
6,984
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItzRainzo
Chernobog
13
2 / 7 / 5
7,435
744
7,740
12,290
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
1 / 7 / 1
6,722
672
1,573
10,858
7,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
LDDI1998
Serqet
15
2 / 6 / 6
8,401
840
5,543
13,555
16,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 3
8,701
870
4,957
5,138
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
YoungZD100
King Arthur
12
1 / 8 / 3
6,720
672
3,162
14,025
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
29
Kills
10
11
Deaths
29
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
7
3
17
5.17
W
Ao Kuang
Halarino
Ao Kuang
2
2
15
4.75
L
Chernobog
ItzRainzo
Chernobog
2
7
5
0.64
L
Ravana
1
7
1
0.21
L
Serqet
LDDI1998
Serqet
2
6
6
0.83
W
6
3
15
4.5
L
4
1
3
5.5
W
Neith
9
1
16
17
L
King Arthur
YoungZD100
King Arthur
1
8
3
0.31
W
Nu Wa
murrrman
Nu Wa
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
22,975
39,647
Taken
55,866
25,375
Mitigated
44,061
12,376
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
9,090
1,266
115
1,943
10,110
4,632
1,445
97
9,299
0
17,509
W
Ao Kuang
Halarino
Ao Kuang
4,843
1,081
431
2,671
10,095
13,092
874
96
9,697
6,462
0
L
Chernobog
ItzRainzo
Chernobog
7,740
3,222
59
1,000
12,290
4,171
38
8,053
3,982
0
22,020
L
Ravana
1,573
103
0
499
10,858
7,951
99
5,645
5,042
0
8,198
L
Serqet
LDDI1998
Serqet
5,543
763
682
2,172
13,555
16,956
240
7,507
5,748
829
8,258
W
13,435
973
611
1,152
7,089
2,331
1,505
73
6,922
31,286
0
L
4,957
513
155
3,561
5,138
2,498
133
2,425
2,662
0
17,240
W
Neith
10,309
4,586
2,300
1,857
5,369
2,635
2,308
126
5,154
0
20,784
L
King Arthur
YoungZD100
King Arthur
3,162
249
207
547
14,025
12,485
72
5,865
7,875
0
5,916
W
Nu Wa
murrrman
Nu Wa
12,148
4,412
333
963
6,984
2,685
2,974
141
6,709
26,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,228
Gold Earned
37,979
128
Minions Killed
81
0
Camps Cleared
0
957,138
Distance Traveled
800,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,707
971
15
2
0
207,753
0
W
Ao Kuang
8,249
825
5
1
0
187,507
0
L
Chernobog
7,435
744
34
3
0
154,060
0
L
Ravana
6,722
672
9
1
0
177,862
0
L
Serqet
8,401
840
8
1
0
165,288
0
W
Zeus
9,463
946
51
5
0
173,028
0
L
Thanatos
8,701
870
26
3
0
142,596
0
W
Neith
10,173
1,017
26
3
0
213,892
0
L
King Arthur
6,720
672
4
0
0
160,542
0
W
Nu Wa
9,636
964
31
3
0
174,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role