Player Matchup

Scylla
Scylla
CleanBunny
Scylla
Level 102
God Stats
4W - 4L
1,790 SR
Queue Stats
319W - 300L
1,510 Elo+
Solo
Chiron
Chiron
Rijko159
Chiron
Level 89
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
Terrodrip
Maui
Level 27
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Thefenix21
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Da Ji
Da Ji
Tsuyariz
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,553 Elo+

VS

Team Averages
Level 120
1,664 SR
1,458 Elo+
Neith
Neith
Heyarnold14
Neith
Level 127
God Stats
2W - 4L
1,447 SR
Queue Stats
134W - 111L
1,531 Elo+
Solo
Mercury
Mercury
TROX6875
Mercury
Level 136
God Stats
9W - 2L
1,781 SR
Queue Stats
61W - 60L
1,429 Elo+
Party 2
Ra
Ra
Yahel76
Ra
Level 108
God Stats
2W - 2L
1,708 SR
Queue Stats
24W - 26L
1,393 Elo+
Party 2
Bacchus
Bacchus
ZimboDonday
Bacchus
Level 86
God Stats
11W - 3L
1,658 SR
Queue Stats
51W - 51L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
vloveshocky
Sun Wukong
Level 141
God Stats
3W - 0L
1,727 SR
Queue Stats
58W - 41L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CleanBunny
Scylla
10
0 / 2 / 0
5,344
668
2,070
3,551
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Rijko159
Chiron
7
0 / 1 / 0
4,032
504
2,400
4,464
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
7
0 / 0 / 0
3,710
464
983
3,200
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Thefenix21
Vulcan
1
0 / 0 / 0
3,111
389
0
0
0
Da Ji
Tsuyariz
Da Ji
9
0 / 3 / 0
4,600
575
1,999
7,490
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,942
618
3,018
2,769
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
TROX6875
Mercury
10
2 / 0 / 0
5,514
689
766
5,123
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 0
5,479
685
932
3,270
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ZimboDonday
Bacchus
9
0 / 0 / 1
5,050
631
2,184
4,509
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
vloveshocky
Sun Wukong
10
1 / 0 / 1
5,990
749
3,518
4,775
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
CleanBunny
Scylla
0
2
0
0
W
1
0
0
1
L
Chiron
Rijko159
Chiron
0
1
0
0
W
Mercury
TROX6875
Mercury
2
0
0
2
L
Maui
0
0
0
0
L
Vulcan
Thefenix21
Vulcan
0
0
0
0
L
Da Ji
Tsuyariz
Da Ji
0
3
0
0
W
2
0
0
2
W
Bacchus
ZimboDonday
Bacchus
0
0
1
0.5
W
Sun Wukong
vloveshocky
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,452
Damage
10,418
18,705
Taken
20,446
6,828
Mitigated
10,082
4,808
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CleanBunny
Scylla
2,070
363
0
609
3,551
1,054
0
932
2,619
37,581
0
W
3,018
879
0
847
2,769
951
0
404
2,365
0
45,459
L
Chiron
Rijko159
Chiron
2,400
721
270
975
4,464
1,442
0
1,402
3,062
0
25,603
W
Mercury
TROX6875
Mercury
766
248
0
639
5,123
1,713
0
108
5,015
0
44,861
L
Maui
983
0
0
661
3,200
1,331
0
810
2,390
8,311
0
L
Vulcan
Thefenix21
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Tsuyariz
Da Ji
1,999
404
0
2,293
7,490
3,001
0
0
7,490
0
28,204
W
932
96
72
958
3,270
1,044
20
1,722
1,308
35,445
0
W
Bacchus
ZimboDonday
Bacchus
2,184
278
0
1,311
4,509
3,600
0
659
3,850
12,954
0
W
Sun Wukong
vloveshocky
Sun Wukong
3,518
516
0
1,750
4,775
2,774
0
60
4,715
0
45,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
26,975
196
Minions Killed
311
0
Camps Cleared
0
667,622
Distance Traveled
878,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,344
668
85
11
0
170,682
0
W
Neith
4,942
618
77
10
0
156,112
0
L
Chiron
4,032
504
42
5
0
159,527
0
W
Mercury
5,514
689
81
10
0
203,289
0
L
Maui
3,710
464
16
2
0
155,725
0
L
Vulcan
3,111
389
0
0
0
0
0
L
Da Ji
4,600
575
53
7
0
181,688
0
W
Ra
5,479
685
51
6
0
179,824
0
W
Bacchus
5,050
631
22
3
0
181,602
0
W
Sun Wukong
5,990
749
80
10
0
157,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role