Player Matchup

Hou Yi
Hou Yi
Blazel
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,411 Elo+
Party 1
Scylla
Scylla
DukeIsThug
Scylla
Level 108
God Stats
3W - 2L
1,341 SR
Queue Stats
157W - 161L
1,413 Elo+
Party 4
Atlas
Atlas
Plocker
Atlas
Level 69
God Stats
5W - 6L
1,371 SR
Queue Stats
283W - 304L
1,440 Elo+
Party 4
Guan Yu
Guan Yu
Thanatos9198
Guan Yu
Level 27
God Stats
5W - 0L
1,927 SR
Queue Stats
13W - 24L
1,410 Elo+
Solo
Ishtar
Ishtar
x70DUSTIN23x
Ishtar
Level 118
God Stats
2W - 6L
1,302 SR
Queue Stats
288W - 295L
1,429 Elo+
Party 1
Team Averages
Level 77
1,488 SR
1,420 Elo+

VS

Team Averages
Level 82
1,494 SR
1,387 Elo+
Jing Wei
Jing Wei
Big Gems J
Jing Wei
Level 83
God Stats
12W - 21L
1,383 SR
Queue Stats
634W - 627L
1,423 Elo+
Solo
Khepri
Khepri
LilRogue6663984
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 223L
1,282 Elo+
Party 2
The Morrigan
The Morrigan
Maste911
The Morrigan
Level 75
God Stats
1W - 2L
1,717 SR
Queue Stats
76W - 103L
1,297 Elo+
Party 2
Hera
Hera
Rxzer_02
Hera
Level 84
God Stats
0W - 2L
1,238 SR
Queue Stats
49W - 43L
1,482 Elo+
Party 3
Horus
Horus
seppukuArk
Horus
Level 126
God Stats
6W - 4L
1,630 SR
Queue Stats
268W - 241L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blazel
Hou Yi
20
10 / 2 / 13
12,393
826
17,355
11,191
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
DukeIsThug
Scylla
19
7 / 2 / 15
11,989
799
30,414
11,360
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Plocker
Atlas
18
2 / 3 / 23
11,873
792
15,647
22,565
33,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Thanatos9198
Guan Yu
19
7 / 4 / 14
12,249
817
6,871
22,238
24,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
17
3 / 3 / 19
10,935
729
17,528
13,146
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Big Gems J
Jing Wei
18
5 / 7 / 6
10,591
706
12,889
19,428
12,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 10
10,145
676
4,271
24,802
29,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Maste911
The Morrigan
17
2 / 5 / 8
9,606
640
11,662
10,532
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
17
5 / 6 / 4
10,597
706
24,949
15,326
8,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
1 / 5 / 10
9,062
604
12,795
27,150
37,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
52
29
Kills
14
14
Deaths
29
84
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Big Gems J
Jing Wei
5
7
6
1.14
W
Hou Yi
Blazel
Hou Yi
10
2
13
8.25
W
Scylla
DukeIsThug
Scylla
7
2
15
7.25
L
1
6
10
1
L
The Morrigan
Maste911
The Morrigan
2
5
8
1.2
W
Atlas
Plocker
Atlas
2
3
23
4.5
L
Hera
5
6
4
1.17
W
Guan Yu
Thanatos9198
Guan Yu
7
4
14
3.5
L
Horus
1
5
10
1.2
W
Ishtar
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,815
Damage
66,566
80,500
Taken
97,238
77,780
Mitigated
94,384
34,389
Healing
37,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Big Gems J
Jing Wei
12,889
9,895
1,267
1,752
19,428
12,144
1,436
10,885
8,231
0
31,606
W
Hou Yi
Blazel
Hou Yi
17,355
6,280
1,378
1,410
11,191
6,270
2,955
4,950
5,787
0
45,875
W
Scylla
DukeIsThug
Scylla
30,414
2,962
1,876
1,997
11,360
6,494
1,388
6,879
4,253
57,141
0
L
4,271
247
1,099
3,123
24,802
29,197
46
9,638
14,996
9,559
0
L
The Morrigan
Maste911
The Morrigan
11,662
1,044
1,051
983
10,532
6,604
675
4,225
6,023
20,011
0
W
Atlas
Plocker
Atlas
15,647
5,265
3,200
4,094
22,565
33,117
332
10,426
11,176
36,167
1,761
L
Hera
24,949
5,478
1,243
699
15,326
8,920
231
7,687
7,639
47,551
0
W
Guan Yu
Thanatos9198
Guan Yu
6,871
382
10,644
7,544
22,238
24,849
496
10,559
11,253
0
18,040
L
Horus
12,795
5,589
12,602
14,167
27,150
37,519
157
11,623
15,063
0
16,231
W
Ishtar
17,528
7,165
711
1,535
13,146
7,050
2,729
7,144
5,864
0
45,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,439
Gold Earned
50,001
198
Minions Killed
133
0
Camps Cleared
0
1,427,798
Distance Traveled
1,253,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,591
706
45
3
0
215,234
0
W
Hou Yi
12,393
826
44
3
0
274,718
0
W
Scylla
11,989
799
59
4
0
292,634
0
L
Khepri
10,145
676
9
1
0
263,972
0
L
The Morrigan
9,606
640
19
1
0
239,183
0
W
Atlas
11,873
792
25
2
0
291,505
0
L
Hera
10,597
706
55
4
0
233,315
0
W
Guan Yu
12,249
817
16
1
0
323,704
0
L
Horus
9,062
604
5
0
0
302,222
0
W
Ishtar
10,935
729
54
4
0
245,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role