Player Matchup

Tiamat
Tiamat
ChayBae1
Tiamat
Level 46
God Stats
2W - 2L
1,298 SR
Queue Stats
214W - 221L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IcyUchiha907
Ah Muzen Cab
Level 154
God Stats
3W - 1L
1,715 SR
Queue Stats
69W - 76L
1,506 Elo+
Party 2
Ymir
Ymir
Jay Keels
Ymir
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 251L
1,460 Elo+
Solo
Vulcan
Vulcan
MikeLitoris907
Vulcan
Level 100
God Stats
3W - 4L
1,724 SR
Queue Stats
244W - 235L
1,395 Elo+
Party 2
Bacchus
Bacchus
Phil_Mccrak907
Bacchus
Level 57
God Stats
2W - 0L
1,746 SR
Queue Stats
75W - 77L
1,466 Elo+
Party 2
Team Averages
Level 99
1,597 SR
1,448 Elo+

VS

Team Averages
Level 147
1,579 SR
1,426 Elo+
Da Ji
Da Ji
CebollaChan
Da Ji
Level 176
God Stats
1W - 2L
1,678 SR
Queue Stats
224W - 242L
1,494 Elo+
Solo
Ganesha
Ganesha
DoubleT23
Ganesha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,205 Elo+
Solo
Pele
Pele
LargeDanglybit
Pele
Level 195
God Stats
1W - 4L
1,737 SR
Queue Stats
334W - 336L
1,465 Elo+
Party 1
Hera
Hera
TimelessBlade
Hera
Level 129
God Stats
6W - 8L
1,479 SR
Queue Stats
149W - 154L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
culyGOD
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChayBae1
Tiamat
15
1 / 3 / 11
9,233
710
4,866
8,027
3,616
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
IcyUchiha907
Ah Muzen Cab
20
14 / 2 / 8
12,965
997
28,402
12,078
6,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
0 / 2 / 16
10,006
770
6,510
14,791
14,515
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 4 / 12
10,497
807
16,641
9,236
4,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 15
10,830
833
8,580
14,035
14,596
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
8,358
643
8,493
11,824
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
DoubleT23
Ganesha
17
1 / 4 / 13
8,574
660
7,198
16,246
22,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 7 / 4
9,428
725
12,950
17,032
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 4 / 4
9,113
701
13,421
8,991
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
culyGOD
Kumbhakarna
15
4 / 5 / 5
9,444
726
8,658
20,512
22,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
23
Kills
15
15
Deaths
23
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
W
Tiamat
ChayBae1
Tiamat
1
3
11
2.17
L
Ganesha
DoubleT23
Ganesha
1
4
13
1.88
W
Ah Muzen Cab
IcyUchiha907
Ah Muzen Cab
14
2
8
9
W
Ymir
0
2
16
4
L
2
7
4
0.57
W
5
4
12
2.75
W
3
4
15
2.63
L
6
4
4
2
L
Kumbhakarna
culyGOD
Kumbhakarna
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,999
Damage
50,720
58,167
Taken
74,605
43,606
Mitigated
65,550
14,006
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,493
1,434
763
3,102
11,824
7,370
595
5,623
5,988
0
15,564
W
Tiamat
ChayBae1
Tiamat
4,866
251
852
1,567
8,027
3,616
900
4,781
3,058
11,194
0
L
Ganesha
DoubleT23
Ganesha
7,198
222
433
845
16,246
22,124
100
8,129
7,907
18,212
0
W
Ah Muzen Cab
IcyUchiha907
Ah Muzen Cab
28,402
14,551
427
646
12,078
6,661
2,407
5,165
6,766
0
67,248
W
Ymir
6,510
1,059
2,374
3,337
14,791
14,515
174
8,321
5,974
10,698
939
L
12,950
1,778
943
2,991
17,032
8,712
0
9,408
7,049
0
36,503
W
16,641
8,530
0
250
9,236
4,218
550
5,008
3,962
30,864
0
W
8,580
1,255
1,964
2,589
14,035
14,596
354
5,371
8,091
14,137
0
L
13,421
3,508
1,266
1,074
8,991
4,667
313
3,611
5,232
28,138
0
L
Kumbhakarna
culyGOD
Kumbhakarna
8,658
593
1,670
5,030
20,512
22,677
52
8,879
11,633
11,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,531
Gold Earned
44,917
135
Minions Killed
153
0
Camps Cleared
0
1,240,006
Distance Traveled
1,177,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,358
643
27
2
0
227,038
0
W
Tiamat
9,233
710
16
1
0
237,575
0
L
Ganesha
8,574
660
6
0
0
246,413
0
W
Ah Muzen Cab
12,965
997
81
6
0
244,070
0
W
Ymir
10,006
770
11
1
0
225,608
0
L
Pele
9,428
725
57
4
0
227,583
0
W
Vulcan
10,497
807
19
1
0
275,267
0
W
Bacchus
10,830
833
8
1
0
257,486
0
L
Hera
9,113
701
48
4
0
204,097
0
L
Kumbhakarna
9,444
726
15
1
0
272,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role