Player Matchup

Chaac
Chaac
ActiveCamo295
Chaac
Level 21
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 10L
1,071 Elo+
Party 1
Merlin
Merlin
BlueBentayga
Merlin
Level 56
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 9L
1,071 Elo+
Party 1
Sun Wukong
Sun Wukong
Kidstarrr
Sun Wukong
Level 22
God Stats
2W - 6L
1,840 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 1
Loki
Loki
RUSTY BLADES71
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,351 Elo+
Solo
Neith
Neith
llStanWickll
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 1
Team Averages
Level 34
1,580 SR
1,205 Elo+

VS

Team Averages
Level 58
1,549 SR
1,351 Elo+
Baba Yaga
Baba Yaga
DocDre3
Baba Yaga
Level 47
God Stats
1W - 1L
1,404 SR
Queue Stats
14W - 25L
1,334 Elo+
Party 2
Ravana
Ravana
Nightstalker6315
Ravana
Level 156
God Stats
8W - 4L
1,706 SR
Queue Stats
165W - 175L
1,462 Elo+
Party 3
Bacchus
Bacchus
Unkxrd1sy23
Bacchus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 15L
1,114 Elo+
Party 2
Hera
Hera
Villa_ghost
Hera
Level 34
God Stats
7W - 6L
1,634 SR
Queue Stats
119W - 120L
1,409 Elo+
Solo
Mercury
Mercury
spyro12767
Mercury
Level 28
God Stats
11W - 5L
1,500 SR
Queue Stats
66W - 84L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
10,044
478
5,805
19,960
9,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
14
0 / 2 / 1
8,757
417
3,529
9,695
3,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Kidstarrr
Sun Wukong
15
3 / 1 / 1
9,024
430
5,517
15,405
10,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 1
8,574
408
4,643
21,857
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
8,626
411
7,902
11,574
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DocDre3
Baba Yaga
15
0 / 0 / 2
8,919
425
8,942
8,563
3,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 2 / 6
12,428
592
21,478
13,164
13,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Unkxrd1sy23
Bacchus
13
2 / 4 / 0
8,073
384
5,563
12,141
7,295
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 3
11,881
566
11,446
7,976
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
spyro12767
Mercury
19
5 / 0 / 2
11,719
558
7,056
14,108
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
20
20
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Merlin
0
2
1
0.25
W
Baba Yaga
DocDre3
Baba Yaga
0
0
2
1
L
Sun Wukong
Kidstarrr
Sun Wukong
3
1
1
3.5
W
7
2
6
5
L
0
9
1
0.06
W
Bacchus
Unkxrd1sy23
Bacchus
2
4
0
0.5
W
6
0
3
7.5
L
1
3
1
0.5
W
Mercury
spyro12767
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
54,485
78,491
Taken
55,952
35,930
Mitigated
33,728
22,283
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,805
2,440
0
7,086
19,960
9,055
0
2,734
17,226
0
54,140
L
Merlin
3,529
316
94
1,405
9,695
3,865
532
4,681
5,014
62,597
0
W
Baba Yaga
DocDre3
Baba Yaga
8,942
0
0
1,646
8,563
3,568
940
75
8,488
64,597
0
L
Sun Wukong
Kidstarrr
Sun Wukong
5,517
1,200
0
5,341
15,405
10,680
0
5,918
9,487
0
64,745
W
21,478
6,162
0
5,877
13,164
13,302
579
846
12,318
0
116,549
L
4,643
1,329
0
5,575
21,857
7,810
0
4,112
17,745
0
61,934
W
Bacchus
Unkxrd1sy23
Bacchus
5,563
338
0
1,421
12,141
7,295
130
1,007
11,134
28,360
0
W
11,446
2,998
0
1,173
7,976
3,227
1,519
1,117
6,509
96,881
0
L
7,902
2,738
0
2,782
11,574
4,520
1,023
8,666
2,908
0
55,964
W
Mercury
spyro12767
Mercury
7,056
1,810
0
1,546
14,108
6,336
877
712
13,396
0
119,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
53,020
438
Minions Killed
633
0
Camps Cleared
0
1,782,494
Distance Traveled
2,171,507
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,044
478
90
4
0
369,633
0
L
Merlin
8,757
417
96
5
0
343,724
0
W
Baba Yaga
8,919
425
109
5
0
421,949
0
L
Sun Wukong
9,024
430
75
4
0
381,157
0
W
Ravana
12,428
592
157
7
0
413,059
0
L
Loki
8,574
408
86
4
0
342,614
6
W
Bacchus
8,073
384
41
2
0
428,497
0
W
Hera
11,881
566
150
7
0
396,215
0
L
Neith
8,626
411
91
4
0
345,366
0
W
Mercury
11,719
558
176
8
0
511,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role