Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BokSoup
Ah Muzen Cab
Level 57
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 4L
1,558 Elo+
Party 3
Discordia
Discordia
Dalome130
Discordia
Level 98
God Stats
1W - 0L
1,399 SR
Queue Stats
22W - 17L
1,458 Elo+
Party 1
Chaac
Chaac
KaijuNo1
Chaac
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,516 Elo+
Party 3
Surtr
Surtr
Ramzebú
Surtr
Level 129
God Stats
7W - 5L
1,422 SR
Queue Stats
97W - 81L
1,481 Elo+
Solo
Atlas
Atlas
Tezcatlipoca522
Atlas
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,441 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,491 Elo+

VS

Team Averages
Level 109
1,395 SR
1,442 Elo+
Surtr
Surtr
 
Surtr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
RobDawg1991
Hades
Level 168
God Stats
3W - 5L
1,288 SR
Queue Stats
315W - 299L
1,467 Elo+
Party 2
Anhur
Anhur
gruelas3
Anhur
Level 113
God Stats
0W - 3L
1,187 SR
Queue Stats
237W - 251L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
zwo98
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BokSoup
Ah Muzen Cab
20
5 / 2 / 15
11,535
824
12,828
9,781
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Dalome130
Discordia
20
10 / 4 / 10
12,818
916
21,676
12,487
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
KaijuNo1
Chaac
19
7 / 5 / 18
11,548
825
16,949
22,801
27,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Ramzebú
Surtr
19
6 / 4 / 14
11,201
800
14,135
21,221
22,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 17
11,061
790
8,781
16,803
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
5 / 6 / 5
10,635
760
10,514
21,068
20,575
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
18
2 / 4 / 14
10,433
745
12,193
20,252
19,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 5 / 8
10,382
742
15,821
14,552
9,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
gruelas3
Anhur
14
1 / 8 / 13
8,870
634
8,185
15,425
6,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
zwo98
Jing Wei
17
5 / 7 / 11
10,047
718
14,294
14,501
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
30
Kills
19
20
Deaths
30
74
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
5
6
5
1.25
L
Sun Wukong
 
Sun Wukong
2
4
14
2.25
W
Ah Muzen Cab
BokSoup
Ah Muzen Cab
5
2
15
6.25
W
Discordia
Dalome130
Discordia
10
4
10
3.75
W
Chaac
KaijuNo1
Chaac
7
5
18
3.2
W
Surtr
Ramzebú
Surtr
6
4
14
3.25
L
6
5
8
2
W
2
5
17
2.1
L
Anhur
gruelas3
Anhur
1
8
13
0.94
L
Jing Wei
zwo98
Jing Wei
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,369
Damage
61,007
83,093
Taken
85,798
80,355
Mitigated
62,910
27,886
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,514
3,534
1,226
4,307
21,068
20,575
52
6,795
14,149
399
23,762
L
Sun Wukong
 
Sun Wukong
12,193
1,896
1,653
3,505
20,252
19,417
108
8,402
11,504
0
31,841
W
Ah Muzen Cab
BokSoup
Ah Muzen Cab
12,828
5,982
329
1,585
9,781
5,905
3,903
2,047
7,634
0
42,664
W
Discordia
Dalome130
Discordia
21,676
1,003
1,489
3,407
12,487
6,554
2,045
4,252
8,167
53,953
0
W
Chaac
KaijuNo1
Chaac
16,949
3,753
964
9,376
22,801
27,706
619
4,344
17,840
0
32,580
W
Surtr
Ramzebú
Surtr
14,135
3,818
1,094
5,957
21,221
22,873
260
3,261
17,647
1,092
22,336
L
15,821
1,257
1,996
4,095
14,552
9,519
392
3,431
10,854
25,010
0
W
8,781
3,869
1,291
2,394
16,803
17,317
803
2,280
14,116
13,156
0
L
Anhur
gruelas3
Anhur
8,185
4,201
558
1,295
15,425
6,513
413
5,818
9,541
0
16,358
L
Jing Wei
zwo98
Jing Wei
14,294
8,639
667
1,430
14,501
6,886
1,336
5,736
8,526
0
32,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
50,367
204
Minions Killed
197
0
Camps Cleared
0
1,243,702
Distance Traveled
1,136,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,635
760
31
2
0
203,842
0
L
Sun Wukong
10,433
745
59
4
0
245,461
0
W
Ah Muzen Cab
11,535
824
72
5
0
249,770
0
W
Discordia
12,818
916
70
5
0
248,330
0
W
Chaac
11,548
825
32
2
0
268,958
0
W
Surtr
11,201
800
18
1
0
268,440
0
L
Hades
10,382
742
35
3
0
278,281
0
W
Atlas
11,061
790
12
1
0
208,204
0
L
Anhur
8,870
634
22
2
0
191,508
0
L
Jing Wei
10,047
718
50
4
0
217,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role