Player Matchup

Chronos
Chronos
Chaotic123
Chronos
Level 88
God Stats
13W - 11L
1,556 SR
Queue Stats
254W - 238L
1,563 Elo+
Party 1
Surtr
Surtr
Luxxnn
Surtr
Level 85
God Stats
6W - 13L
1,595 SR
Queue Stats
233W - 223L
1,565 Elo+
Party 1
Thanatos
Thanatos
Mark07896
Thanatos
Level 129
God Stats
2W - 1L
1,959 SR
Queue Stats
14W - 10L
1,564 Elo+
Solo
Atlas
Atlas
crryanmagician21
Atlas
Level 33
God Stats
5W - 4L
1,714 SR
Queue Stats
194W - 177L
1,466 Elo+
Party 1
Rama
Rama
xShookOnez
Rama
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 80L
1,530 Elo+
Solo
Team Averages
Level 73
1,665 SR
1,538 Elo+

VS

Team Averages
Level 105
1,544 SR
1,614 Elo+
Serqet
Serqet
ColonelJakeyPoo
Serqet
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 24L
1,883 Elo+
Solo
Sylvanus
Sylvanus
ConcordianFlame
Sylvanus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,539 Elo+
Solo
Hachiman
Hachiman
Jakedidathing
Hachiman
Level 143
God Stats
15W - 12L
1,571 SR
Queue Stats
610W - 582L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 106
God Stats
61W - 32L
1,762 SR
Queue Stats
225W - 198L
1,554 Elo+
Party 2
Poseidon
Poseidon
tagurazz
Poseidon
Level 120
God Stats
2W - 3L
1,386 SR
Queue Stats
261W - 216L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chaotic123
Chronos
12
1 / 1 / 0
6,905
531
3,898
9,014
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Luxxnn
Surtr
11
0 / 5 / 0
6,147
473
5,829
15,790
8,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Mark07896
Thanatos
10
2 / 3 / 2
6,209
478
5,352
10,679
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,978
460
5,435
13,706
9,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 4 / 1
6,005
462
5,119
12,556
4,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,183
553
3,968
10,471
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 0 / 6
6,790
522
3,596
7,535
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Jakedidathing
Hachiman
11
3 / 3 / 4
6,944
534
12,354
10,956
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sharps32
Sun Wukong
14
7 / 0 / 3
9,087
699
15,123
12,496
10,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
tagurazz
Poseidon
12
2 / 1 / 0
7,491
576
5,945
5,021
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
15
15
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
Chaotic123
Chronos
1
1
0
1
W
3
0
2
4
W
Sylvanus
0
0
6
3
W
Hachiman
Jakedidathing
Hachiman
3
3
4
1.67
L
Surtr
Luxxnn
Surtr
0
5
0
0
L
Thanatos
Mark07896
Thanatos
2
3
2
1
W
Sun Wukong
Sharps32
Sun Wukong
7
0
3
8.5
L
0
2
3
0.75
W
Poseidon
tagurazz
Poseidon
2
1
0
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
40,986
61,745
Taken
46,479
29,282
Mitigated
25,949
18,473
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Chaotic123
Chronos
3,898
953
0
799
9,014
3,368
0
3,693
4,907
52,065
0
W
3,968
464
0
5,404
10,471
4,393
0
2,235
8,236
0
48,621
W
Sylvanus
3,596
1,240
3,017
3,375
7,535
4,967
115
2,741
4,794
19,047
0
W
Hachiman
Jakedidathing
Hachiman
12,354
8,243
0
3,971
10,956
3,848
644
2,040
8,916
0
49,267
L
Surtr
Luxxnn
Surtr
5,829
1,940
0
5,541
15,790
8,412
0
262
15,476
625
51,122
L
Thanatos
Mark07896
Thanatos
5,352
1,448
0
5,636
10,679
3,944
0
1,787
8,806
0
37,198
W
Sun Wukong
Sharps32
Sun Wukong
15,123
4,668
0
4,475
12,496
10,912
0
1,031
11,465
90
76,580
L
5,435
2,133
1,656
2,197
13,706
9,243
0
3,207
10,403
19,805
0
W
Poseidon
tagurazz
Poseidon
5,945
823
0
648
5,021
1,829
122
1,509
3,512
60,962
0
L
5,119
3,468
0
2,644
12,556
4,315
0
367
11,813
0
42,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
37,495
353
Minions Killed
435
0
Camps Cleared
0
1,196,942
Distance Traveled
1,275,028
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,905
531
122
9
0
261,629
2
W
Serqet
7,183
553
80
6
0
302,582
2
W
Sylvanus
6,790
522
32
2
0
232,428
2
W
Hachiman
6,944
534
68
5
0
229,289
0
L
Surtr
6,147
473
78
6
0
249,930
3
L
Thanatos
6,209
478
57
4
0
205,525
0
W
Sun Wukong
9,087
699
139
11
0
251,146
0
L
Atlas
5,978
460
19
1
0
256,114
0
W
Poseidon
7,491
576
116
9
0
259,583
0
L
Rama
6,005
462
77
6
0
223,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role