Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
Level 138
God Stats
2W - 1L
1,765 SR
Queue Stats
8W - 6L
1,754 Elo+
Party 1
Maui
Maui
Uzumaki BOOM
Maui
Level 127
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
shardslayer666
He Bo
Level 159
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 1
Team Averages
Level 141
1,762 SR
1,604 Elo+

VS

Team Averages
Level 118
1,482 SR
1,452 Elo+
Cupid
Cupid
Hundorf
Cupid
Level 107
God Stats
9W - 11L
1,318 SR
Queue Stats
120W - 122L
1,512 Elo+
Party 2
Hera
Hera
My Guy65
Hera
Level 159
God Stats
12W - 5L
1,666 SR
Queue Stats
349W - 346L
1,479 Elo+
Solo
Odin
Odin
nutria0
Odin
Level 89
God Stats
2W - 1L
1,462 SR
Queue Stats
6W - 13L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
14
1 / 3 / 2
11,460
674
15,353
18,382
9,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 4
11,251
662
3,010
22,059
27,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 6 / 2
11,994
706
10,707
14,271
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hundorf
Cupid
18
10 / 1 / 4
14,336
843
20,723
16,724
6,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
1 / 5 / 11
12,416
730
14,266
11,181
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
nutria0
Odin
16
3 / 0 / 10
12,989
764
12,442
16,418
20,511
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
14
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hundorf
Cupid
10
1
4
12
L
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
1
3
2
0.67
W
Hera
1
5
11
1.3
L
1
5
4
0.6
W
Odin
nutria0
Odin
3
0
10
8
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
47,431
54,712
Taken
44,323
43,828
Mitigated
31,911
3,703
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hundorf
Cupid
20,723
13,306
1,206
9,110
16,724
6,887
2,682
5,773
10,804
0
75,910
L
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
15,353
5,588
0
1,109
18,382
9,666
0
6,954
11,360
0
73,876
W
Hera
14,266
3,040
0
2,001
11,181
4,513
628
4,255
6,926
66,327
0
L
3,010
189
0
2,010
22,059
27,525
0
5,329
16,666
15,168
0
W
Odin
nutria0
Odin
12,442
1,366
0
2,216
16,418
20,511
127
4,506
11,819
1,008
32,586
L
10,707
260
0
584
14,271
6,637
0
2,822
11,449
46,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
39,741
184
Minions Killed
220
0
Camps Cleared
0
886,910
Distance Traveled
964,525
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,336
843
100
6
0
314,948
2
L
Ah Muzen Cab
11,460
674
100
6
0
312,371
4
W
Hera
12,416
730
89
5
0
298,095
2
L
Maui
11,251
662
26
2
0
285,553
6
W
Odin
12,989
764
31
2
0
351,482
0
L
He Bo
11,994
706
58
3
0
288,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role