Player Matchup

Sobek
Sobek
DaTruth_19
Sobek
Level 120
God Stats
0W - 1L
1,646 SR
Queue Stats
468W - 434L
1,573 Elo+
Solo
Chang'e
Chang'e
Ooh Kill Em OG
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 173L
1,499 Elo+
Party 2
Serqet
Serqet
TenuousMist
Serqet
Level 129
God Stats
1W - 2L
1,544 SR
Queue Stats
109W - 91L
1,497 Elo+
Party 2
Osiris
Osiris
darkgamer56
Osiris
Level 154
God Stats
1W - 1L
1,526 SR
Queue Stats
240W - 201L
1,489 Elo+
Party 2
Zeus
Zeus
marcozkled
Zeus
Level 97
God Stats
1W - 2L
1,749 SR
Queue Stats
50W - 48L
1,567 Elo+
Solo
Team Averages
Level 129
1,593 SR
1,525 Elo+

VS

Team Averages
Level 128
1,599 SR
1,524 Elo+
Janus
Janus
ChaoticJedi17
Janus
Level 183
God Stats
64W - 56L
1,718 SR
Queue Stats
317W - 291L
1,477 Elo+
Party 1
Hercules
Hercules
GummyBear5
Hercules
Level 157
God Stats
4W - 0L
1,741 SR
Queue Stats
232W - 206L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Jabzzyyy
Baron Samedi
Level 112
God Stats
14W - 20L
1,398 SR
Queue Stats
112W - 90L
1,584 Elo+
Solo
Ishtar
Ishtar
Valendis
Ishtar
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,553 Elo+
Solo
Lancelot
Lancelot
Zyayayayaaa
Lancelot
Level 69
God Stats
17W - 18L
1,637 SR
Queue Stats
32W - 34L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 2 / 0
6,581
658
1,311
13,027
8,553
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 2
6,593
659
6,178
8,954
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
13
1 / 4 / 1
6,721
672
1,970
8,538
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
13
1 / 2 / 1
6,722
672
3,847
8,991
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 0
6,618
662
1,030
2,577
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
7,533
753
12,595
3,886
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
GummyBear5
Hercules
14
3 / 0 / 9
7,625
763
7,168
7,851
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Jabzzyyy
Baron Samedi
14
0 / 1 / 6
7,282
728
5,810
3,805
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Valendis
Ishtar
15
3 / 1 / 5
8,101
810
4,248
3,252
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Zyayayayaaa
Lancelot
14
3 / 0 / 4
7,239
724
3,893
4,758
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
12
12
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Sobek
0
2
0
0
W
Hercules
GummyBear5
Hercules
3
0
9
7.5
W
Baron Samedi
Jabzzyyy
Baron Samedi
0
1
6
3
L
0
3
2
0.33
L
Serqet
1
4
1
0.38
W
Ishtar
Valendis
Ishtar
3
1
5
5.5
W
Lancelot
Zyayayayaaa
Lancelot
3
0
4
5
L
Osiris
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
33,714
42,087
Taken
23,552
26,874
Mitigated
13,679
6,469
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,595
343
0
250
3,886
1,614
20
861
2,962
33,987
0
L
Sobek
1,311
34
1,032
2,043
13,027
8,553
0
5,546
7,481
5,329
0
W
Hercules
GummyBear5
Hercules
7,168
1,303
0
3,599
7,851
7,182
123
2,518
4,548
0
14,085
W
Baron Samedi
Jabzzyyy
Baron Samedi
5,810
274
304
1,315
3,805
1,648
634
810
2,810
27,451
0
L
6,178
600
519
1,434
8,954
3,325
0
4,294
4,660
24,484
0
L
Serqet
1,970
150
0
107
8,538
4,673
0
4,997
3,541
0
6,693
W
Ishtar
Valendis
Ishtar
4,248
2,491
0
563
3,252
1,310
543
1,013
1,924
0
26,302
W
Lancelot
Zyayayayaaa
Lancelot
3,893
167
0
1,431
4,758
1,925
79
2,418
2,080
0
13,078
L
Osiris
3,847
446
0
1,138
8,991
9,233
0
3,741
5,250
0
15,720
L
1,030
0
0
196
2,577
1,090
0
0
2,577
8,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
37,780
123
Minions Killed
219
0
Camps Cleared
0
937,893
Distance Traveled
1,016,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,533
753
52
5
0
209,314
0
L
Sobek
6,581
658
3
0
0
197,479
0
W
Hercules
7,625
763
22
2
0
210,801
0
W
Baron Samedi
7,282
728
59
6
0
198,752
0
L
Chang'e
6,593
659
57
6
0
183,933
0
L
Serqet
6,721
672
17
2
0
180,992
0
W
Ishtar
8,101
810
68
7
0
181,508
0
W
Lancelot
7,239
724
18
2
0
216,187
0
L
Osiris
6,722
672
20
2
0
206,304
0
L
Zeus
6,618
662
26
3
0
169,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role