Player Matchup

Thoth
Thoth
 
Thoth
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DrSamtheSlamMan
Lancelot
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
FateTypeMoon
Baron Samedi
Level 104
God Stats
3W - 1L
1,630 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 2
Neith
Neith
Plain Clips
Neith
Level 53
God Stats
20W - 17L
1,471 SR
Queue Stats
108W - 109L
1,404 Elo+
Party 3
Khepri
Khepri
Plain Milky
Khepri
Level 64
God Stats
3W - 3L
1,441 SR
Queue Stats
142W - 140L
1,403 Elo+
Party 3
Team Averages
Level 71
1,508 SR
1,457 Elo+

VS

Team Averages
Level 77
1,380 SR
1,411 Elo+
Serqet
Serqet
FairylKensai
Serqet
Level 55
God Stats
0W - 1L
1,290 SR
Queue Stats
135W - 141L
1,413 Elo+
Party 1
Neith
Neith
FallibleWarrior3
Neith
Level 13
God Stats
8W - 17L
1,321 SR
Queue Stats
14W - 24L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
Shlush
Zhong Kui
Level 60
God Stats
2W - 6L
1,363 SR
Queue Stats
49W - 59L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StewardMan
Ah Muzen Cab
Level 56
God Stats
3W - 4L
1,437 SR
Queue Stats
128W - 132L
1,377 Elo+
Party 1
Geb
Geb
djXpress4
Geb
Level 199
God Stats
11W - 16L
1,489 SR
Queue Stats
409W - 405L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 1
4,039
673
747
1,814
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
6
3 / 0 / 1
4,219
703
2,501
4,015
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
FateTypeMoon
Baron Samedi
7
3 / 0 / 0
4,291
715
3,296
2,901
1,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 1
3,618
603
2,575
1,434
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
5
0 / 0 / 1
3,601
600
821
2,934
1,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
0 / 2 / 0
3,349
558
284
3,765
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,342
557
1,309
3,357
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Shlush
Zhong Kui
5
0 / 1 / 0
3,173
529
2,248
3,567
1,945
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
StewardMan
Ah Muzen Cab
6
0 / 2 / 0
3,700
617
1,867
4,274
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,589
598
708
3,513
1,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
W
Lancelot
3
0
1
3.5
L
Serqet
0
2
0
0
L
0
2
0
0
W
Baron Samedi
FateTypeMoon
Baron Samedi
3
0
0
3
W
1
0
1
1.5
W
Khepri
0
0
1
0.5
L
Zhong Kui
Shlush
Zhong Kui
0
1
0
0
L
Ah Muzen Cab
StewardMan
Ah Muzen Cab
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,940
Damage
6,416
13,098
Taken
18,476
5,408
Mitigated
7,057
6,444
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
747
94
0
497
1,814
472
0
720
1,018
22,796
0
W
Lancelot
2,501
765
0
2,310
4,015
1,340
0
1,527
2,463
0
13,901
L
Serqet
284
74
0
475
3,765
1,011
0
172
3,593
0
14,373
L
1,309
702
0
550
3,357
1,024
0
401
2,956
0
15,290
W
Baron Samedi
FateTypeMoon
Baron Samedi
3,296
403
31
1,312
2,901
1,458
0
0
2,901
24,087
0
W
2,575
1,334
0
687
1,434
577
0
344
1,090
0
20,084
W
Khepri
821
151
403
1,204
2,934
1,561
0
341
2,593
9,451
0
L
Zhong Kui
Shlush
Zhong Kui
2,248
359
0
1,006
3,567
1,945
0
708
2,733
13,910
0
L
Ah Muzen Cab
StewardMan
Ah Muzen Cab
1,867
289
0
242
4,274
1,477
0
3,187
1,087
0
18,039
L
708
32
0
1,549
3,513
1,600
0
441
3,072
7,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,768
Gold Earned
17,153
155
Minions Killed
128
0
Camps Cleared
0
599,193
Distance Traveled
538,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,039
673
43
7
0
121,579
0
W
Lancelot
4,219
703
32
5
0
145,222
0
L
Serqet
3,349
558
27
5
0
96,319
2
L
Neith
3,342
557
44
7
0
96,210
0
W
Baron Samedi
4,291
715
40
7
0
114,911
0
W
Neith
3,618
603
33
6
0
103,437
0
W
Khepri
3,601
600
7
1
0
114,044
0
L
Zhong Kui
3,173
529
20
3
0
112,084
0
L
Ah Muzen Cab
3,700
617
31
5
0
105,787
0
L
Geb
3,589
598
6
1
0
128,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role