Player Matchup

Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GSTmilk
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
TheH8DYonkoYT
Cthulhu
Level 17
God Stats
1W - 3L
1,418 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Serqet
Serqet
bloodmistcc
Serqet
Level 21
God Stats
1W - 3L
1,498 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Maui
Maui
vorcaer
Maui
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,574 Elo+
Party 2
Team Averages
Level 45
1,483 SR
1,523 Elo+

VS

Team Averages
Level 132
1,449 SR
1,471 Elo+
Olorun
Olorun
AlphaKamilion
Olorun
Level 149
God Stats
6W - 4L
1,283 SR
Queue Stats
210W - 200L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
KND Zebra
Cthulhu
Level 109
God Stats
5W - 0L
1,651 SR
Queue Stats
192W - 186L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
KndChuy
Ao Kuang
Level 124
God Stats
3W - 1L
1,686 SR
Queue Stats
89W - 83L
1,511 Elo+
Party 1
Mulan
Mulan
KrAzie13
Mulan
Level 156
God Stats
5W - 7L
1,126 SR
Queue Stats
213W - 205L
1,440 Elo+
Party 3
Chang'e
Chang'e
Nawglers44
Chang'e
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 128L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 2 / 1
4,962
496
4,069
7,320
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
GSTmilk
Izanami
7
0 / 4 / 0
4,433
443
2,244
7,621
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
8
0 / 5 / 1
4,460
446
3,408
7,639
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
6
0 / 6 / 1
4,466
447
1,669
8,226
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
vorcaer
Maui
7
0 / 4 / 0
4,690
469
1,735
6,753
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
6,773
677
4,435
5,335
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KND Zebra
Cthulhu
11
4 / 0 / 5
7,006
701
6,303
7,192
4,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
KndChuy
Ao Kuang
10
6 / 1 / 3
6,373
637
4,746
8,134
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
KrAzie13
Mulan
9
4 / 1 / 7
6,159
616
6,092
6,658
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Nawglers44
Chang'e
11
0 / 1 / 5
6,444
644
4,805
5,808
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
21
21
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
W
7
0
1
7.5
L
Izanami
GSTmilk
Izanami
0
4
0
0
W
Cthulhu
KND Zebra
Cthulhu
4
0
5
6.5
W
Ao Kuang
KndChuy
Ao Kuang
6
1
3
7.5
W
Mulan
KrAzie13
Mulan
4
1
7
7.5
W
Chang'e
Nawglers44
Chang'e
0
1
5
2.5
L
Cthulhu
0
5
1
0.1
L
Serqet
0
6
1
0.08
L
Maui
vorcaer
Maui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
26,381
37,559
Taken
33,127
19,440
Mitigated
15,639
3,131
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,069
603
0
840
7,320
5,354
0
4,512
2,808
0
15,313
W
4,435
1,944
128
2,171
5,335
2,030
453
661
4,594
39,538
0
L
Izanami
GSTmilk
Izanami
2,244
1,470
0
1,195
7,621
2,579
0
2,666
4,955
0
22,840
W
Cthulhu
KND Zebra
Cthulhu
6,303
527
0
2,845
7,192
4,771
37
2,286
4,416
47,522
0
W
Ao Kuang
KndChuy
Ao Kuang
4,746
660
0
2,720
8,134
2,628
483
593
7,329
28,113
0
W
Mulan
KrAzie13
Mulan
6,092
1,233
0
718
6,658
4,365
111
463
5,908
31
24,437
W
Chang'e
Nawglers44
Chang'e
4,805
842
606
2,750
5,808
1,845
697
716
4,812
50,809
0
L
Cthulhu
3,408
463
0
804
7,639
4,156
0
4,310
3,329
15,495
0
L
Serqet
1,669
469
0
0
8,226
2,854
0
4,502
3,724
0
16,006
L
Maui
vorcaer
Maui
1,735
830
0
292
6,753
4,497
0
4,330
2,423
10,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
32,755
138
Minions Killed
305
0
Camps Cleared
0
982,800
Distance Traveled
1,034,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,962
496
23
2
0
195,105
0
W
Olorun
6,773
677
63
6
0
197,981
0
L
Izanami
4,433
443
49
5
0
184,473
1
W
Cthulhu
7,006
701
68
7
0
194,190
2
W
Ao Kuang
6,373
637
41
4
0
236,941
0
W
Mulan
6,159
616
45
5
0
198,610
2
W
Chang'e
6,444
644
88
9
0
207,070
0
L
Cthulhu
4,460
446
21
2
0
179,691
0
L
Serqet
4,466
447
29
3
0
229,099
0
L
Maui
4,690
469
16
2
0
194,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role