Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Motw24
Guan Yu
Level 115
God Stats
2W - 1L
1,698 SR
Queue Stats
170W - 189L
1,419 Elo+
Party 3
Xbalanque
Xbalanque
XxXCapAlXxX
Xbalanque
Level 17
God Stats
4W - 7L
1,351 SR
Queue Stats
13W - 25L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
imsupersayin21
Kuzenbo
Level 92
God Stats
2W - 1L
1,843 SR
Queue Stats
193W - 195L
1,461 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,428 Elo+

VS

Team Averages
Level 98
1,413 SR
1,400 Elo+
Bellona
Bellona
ChunkyMonkeez
Bellona
Level 81
God Stats
2W - 1L
1,440 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Wafflix
Ymir
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
85W - 91L
1,457 Elo+
Party 1
Janus
Janus
ZayDaBoi
Janus
Level 94
God Stats
1W - 1L
1,161 SR
Queue Stats
3W - 5L
1,275 Elo+
Party 1
Zeus
Zeus
alberto02_5
Zeus
Level 64
God Stats
2W - 2L
1,465 SR
Queue Stats
150W - 159L
1,409 Elo+
Solo
Sylvanus
Sylvanus
meganotch
Sylvanus
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 32L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
8 / 2 / 1
10,202
600
12,884
11,122
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
13
1 / 7 / 3
8,036
473
9,660
14,014
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Motw24
Guan Yu
16
2 / 3 / 1
8,567
504
6,223
16,130
22,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
XxXCapAlXxX
Xbalanque
9
0 / 9 / 4
6,323
372
2,000
11,762
3,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
4 / 4 / 3
7,817
460
7,164
20,467
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 2 / 1
10,452
615
10,906
17,622
15,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Wafflix
Ymir
16
8 / 4 / 5
9,938
585
12,090
19,029
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
ZayDaBoi
Janus
14
9 / 5 / 8
9,418
554
16,525
12,746
4,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 2
8,753
515
8,978
7,901
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
meganotch
Sylvanus
14
3 / 0 / 14
9,284
546
5,922
9,698
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
25
25
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
8
2
1
4.25
L
Ravana
 
Ravana
1
7
3
0.36
W
Bellona
2
2
1
1.25
L
Guan Yu
Motw24
Guan Yu
2
3
1
0.83
W
Ymir
Wafflix
Ymir
8
4
5
2.63
L
Xbalanque
XxXCapAlXxX
Xbalanque
0
9
4
0.22
W
Janus
ZayDaBoi
Janus
9
5
8
2.6
W
3
5
2
0.8
L
4
4
3
1.38
W
Sylvanus
meganotch
Sylvanus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
54,421
73,495
Taken
66,996
63,194
Mitigated
42,164
13,385
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,884
1,254
1,396
1,739
11,122
4,699
0
7,255
3,867
78,861
0
L
Ravana
 
Ravana
9,660
2,800
0
1,327
14,014
7,314
0
11,419
2,455
0
75,247
W
Bellona
10,906
4,878
0
5,504
17,622
15,989
1,007
376
16,123
0
90,425
L
Guan Yu
Motw24
Guan Yu
6,223
817
0
4,179
16,130
22,656
0
693
15,437
0
58,577
W
Ymir
Wafflix
Ymir
12,090
4,732
0
1,043
19,029
9,681
193
5,811
12,783
72,118
0
L
Xbalanque
XxXCapAlXxX
Xbalanque
2,000
807
0
772
11,762
3,495
0
8,354
3,408
0
16,843
W
Janus
ZayDaBoi
Janus
16,525
1,700
0
1,358
12,746
4,350
696
4,505
8,013
62,121
0
W
8,978
1,403
0
0
7,901
2,927
1,001
5,094
2,631
54,463
0
L
7,164
3,035
340
3,632
20,467
25,030
0
15,630
4,733
24,679
133
W
Sylvanus
meganotch
Sylvanus
5,922
1,399
2,910
3,771
9,698
9,217
109
3,615
5,767
29,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
47,845
379
Minions Killed
436
0
Camps Cleared
0
1,651,277
Distance Traveled
1,581,404
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,202
600
147
9
0
340,622
2
L
Ravana
8,036
473
94
6
0
328,072
0
W
Bellona
10,452
615
128
8
0
292,803
0
L
Guan Yu
8,567
504
86
5
0
392,565
0
W
Ymir
9,938
585
91
5
0
338,850
0
L
Xbalanque
6,323
372
21
1
0
236,163
0
W
Janus
9,418
554
87
5
0
349,629
0
W
Zeus
8,753
515
83
5
0
297,178
0
L
Kuzenbo
7,817
460
31
2
0
353,855
2
W
Sylvanus
9,284
546
47
3
0
302,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role