Player Matchup

Cu Chulainn
Cu Chulainn
Enderlord-543
Cu Chulainn
Level 95
God Stats
2W - 0L
1,543 SR
Queue Stats
61W - 57L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
GangsterXetySk8
Kukulkan
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,443 Elo+
Solo
Ganesha
Ganesha
JagerBtFM
Ganesha
Level 155
God Stats
13W - 6L
1,541 SR
Queue Stats
65W - 50L
1,523 Elo+
Party 3
Ishtar
Ishtar
XxKao UwUxX
Ishtar
Level 126
God Stats
10W - 6L
1,567 SR
Queue Stats
105W - 69L
1,595 Elo+
Party 1
Fenrir
Fenrir
x-CREEPER-MIAU-x
Fenrir
Level 51
God Stats
29W - 32L
1,665 SR
Queue Stats
228W - 197L
1,521 Elo+
Party 1
Team Averages
Level 97
1,563 SR
1,514 Elo+

VS

Team Averages
Level 112
1,522 SR
1,514 Elo+
Artemis
Artemis
Alcaicedo
Artemis
Level 125
God Stats
9W - 7L
1,653 SR
Queue Stats
347W - 331L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
BASJYAGJL
Kuzenbo
Level 139
God Stats
0W - 2L
1,314 SR
Queue Stats
245W - 247L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
Ramanathapuram
Zhong Kui
Level 127
God Stats
8W - 8L
1,494 SR
Queue Stats
285W - 276L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
Reckonnn
Ne Zha
Level 64
God Stats
4W - 5L
1,493 SR
Queue Stats
52W - 58L
1,461 Elo+
Solo
Freya
Freya
XxPUTIFINOxX_PR
Freya
Level 107
God Stats
23W - 24L
1,655 SR
Queue Stats
298W - 288L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enderlord-543
Cu Chulainn
14
1 / 1 / 1
8,706
622
6,365
10,511
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
14
3 / 1 / 5
8,335
595
8,487
9,531
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JagerBtFM
Ganesha
10
0 / 0 / 8
7,023
502
3,781
11,718
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
15
3 / 0 / 3
8,584
613
5,759
9,733
4,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 4
8,672
619
8,823
10,536
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcaicedo
Artemis
12
0 / 3 / 1
6,893
492
6,463
8,608
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
BASJYAGJL
Kuzenbo
12
0 / 2 / 1
7,047
503
7,170
11,785
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
Ramanathapuram
Zhong Kui
10
2 / 2 / 0
7,076
505
5,041
9,711
8,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Reckonnn
Ne Zha
13
0 / 4 / 1
7,103
507
5,496
14,209
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,728
481
6,261
11,763
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alcaicedo
Artemis
0
3
1
0.17
L
Kuzenbo
BASJYAGJL
Kuzenbo
0
2
1
0.25
W
Cu Chulainn
Enderlord-543
Cu Chulainn
1
1
1
1.5
W
Kukulkan
3
1
5
5.5
W
Ganesha
JagerBtFM
Ganesha
0
0
8
4
L
Zhong Kui
Ramanathapuram
Zhong Kui
2
2
0
1
L
Ne Zha
Reckonnn
Ne Zha
0
4
1
0.13
W
Ishtar
3
0
3
4.5
L
0
4
1
0.13
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
30,431
52,029
Taken
56,076
31,473
Mitigated
36,147
15,207
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alcaicedo
Artemis
6,463
2,744
0
2,633
8,608
3,021
848
1,782
6,786
0
55,186
L
Kuzenbo
BASJYAGJL
Kuzenbo
7,170
2,434
0
2,578
11,785
14,466
0
1,990
9,795
50,157
375
W
Cu Chulainn
Enderlord-543
Cu Chulainn
6,365
984
0
2,985
10,511
7,523
110
5,540
4,287
1,380
64,565
W
Kukulkan
8,487
575
0
3,667
9,531
4,167
0
3,979
5,191
60,540
0
W
Ganesha
JagerBtFM
Ganesha
3,781
285
0
2,834
11,718
10,786
0
4,011
7,556
20,849
0
L
Zhong Kui
Ramanathapuram
Zhong Kui
5,041
928
1,231
2,384
9,711
8,137
0
3,406
6,305
19,278
0
L
Ne Zha
Reckonnn
Ne Zha
5,496
891
0
1,518
14,209
6,423
260
1,406
12,803
0
68,039
W
Ishtar
5,759
3,822
0
2,662
9,733
4,187
639
2,000
7,709
0
73,935
L
6,261
1,826
0
2,759
11,763
4,100
448
4,359
7,404
40,647
0
W
8,823
2,170
0
3,059
10,536
4,810
0
1,923
8,441
0
53,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
34,847
439
Minions Killed
380
0
Camps Cleared
0
1,476,380
Distance Traveled
1,311,227
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,893
492
91
7
0
224,311
0
L
Kuzenbo
7,047
503
82
6
0
270,724
0
W
Cu Chulainn
8,706
622
117
8
0
247,718
2
W
Kukulkan
8,335
595
118
8
0
286,390
0
W
Ganesha
7,023
502
3
0
0
308,823
5
L
Zhong Kui
7,076
505
24
2
0
272,606
2
L
Ne Zha
7,103
507
101
7
0
273,969
0
W
Ishtar
8,584
613
129
9
0
291,448
2
L
Freya
6,728
481
82
6
0
269,617
0
W
Fenrir
8,672
619
72
5
0
342,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role