Player Matchup

Hachiman
Hachiman
FDGOD73
Hachiman
Level 143
God Stats
15W - 8L
1,745 SR
Queue Stats
467W - 435L
1,491 Elo+
Party 1
Pele
Pele
FeelingFroggy11
Pele
Level 146
God Stats
5W - 4L
1,469 SR
Queue Stats
713W - 596L
1,609 Elo+
Solo
Rama
Rama
NoirAurora8
Rama
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
443W - 399L
1,485 Elo+
Party 1
Anubis
Anubis
TartanBubbles10
Anubis
Level 145
God Stats
3W - 0L
1,725 SR
Queue Stats
105W - 94L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
jugo hebi
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 248L
1,474 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,518 Elo+

VS

Team Averages
Level 137
1,504 SR
1,462 Elo+
Arachne
Arachne
FryTheHuman
Arachne
Level 142
God Stats
12W - 16L
1,543 SR
Queue Stats
14W - 21L
1,416 Elo+
Party 2
Odin
Odin
OG Hassuru
Odin
Level 152
God Stats
0W - 1L
1,209 SR
Queue Stats
69W - 67L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
ReaperzGambit
Nu Wa
Level 40
God Stats
1W - 1L
1,859 SR
Queue Stats
63W - 75L
1,467 Elo+
Party 2
Hades
Hades
Th3Waitingon3
Hades
Level 158
God Stats
1W - 3L
1,401 SR
Queue Stats
153W - 137L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
winterlord2079
Kukulkan
Level 194
God Stats
5W - 7L
1,506 SR
Queue Stats
19W - 21L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FDGOD73
Hachiman
14
3 / 0 / 7
8,771
627
8,670
7,264
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 7
9,212
658
14,154
13,275
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 2
7,087
506
5,255
11,801
4,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
8,842
632
6,792
12,080
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
jugo hebi
Kuzenbo
12
4 / 1 / 5
7,745
553
4,641
12,399
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FryTheHuman
Arachne
10
0 / 5 / 0
6,252
447
4,083
13,344
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 4
7,830
559
8,831
10,429
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 4
7,603
543
8,470
6,011
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 4 / 3
7,213
515
11,038
15,023
7,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
10
0 / 6 / 0
6,551
468
3,846
9,512
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
9
9
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FDGOD73
Hachiman
3
0
7
6.5
W
7
0
7
10.5
L
Arachne
FryTheHuman
Arachne
0
5
0
0
W
2
6
2
0.5
L
4
1
4
6
L
1
0
4
3
W
0
2
0
0
L
4
4
3
1.38
W
Kuzenbo
jugo hebi
Kuzenbo
4
1
5
6.5
L
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
36,268
56,819
Taken
54,319
31,161
Mitigated
21,382
25,647
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FDGOD73
Hachiman
8,670
5,540
0
4,216
7,264
2,775
714
2,925
4,151
0
62,123
W
14,154
3,331
0
8,424
13,275
5,887
0
3,559
9,552
0
85,405
L
Arachne
FryTheHuman
Arachne
4,083
2,136
0
3,246
13,344
5,240
0
540
12,688
0
46,190
W
5,255
4,422
0
2,706
11,801
4,353
0
3,912
7,741
0
42,378
L
8,831
3,610
0
2,190
10,429
4,245
0
991
9,438
69
49,525
L
8,470
643
0
1,190
6,011
1,663
0
4,906
1,105
51,723
0
W
6,792
63
0
6,986
12,080
5,917
630
5,844
5,898
76,762
0
L
11,038
2,286
308
6,304
15,023
7,472
0
4,096
10,895
48,621
0
W
Kuzenbo
jugo hebi
Kuzenbo
4,641
1,587
230
3,085
12,399
12,229
0
6,219
5,957
18,752
0
L
Kukulkan
3,846
458
0
1,492
9,512
2,762
0
672
8,760
51,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
35,449
491
Minions Killed
425
0
Camps Cleared
0
1,378,615
Distance Traveled
1,342,784
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,771
627
131
9
0
263,961
0
W
Pele
9,212
658
124
9
0
332,874
4
L
Arachne
6,252
447
76
5
0
321,100
1
W
Rama
7,087
506
70
5
0
286,816
0
L
Odin
7,830
559
75
5
0
277,029
0
L
Nu Wa
7,603
543
110
8
0
214,345
4
W
Anubis
8,842
632
146
10
0
207,747
0
L
Hades
7,213
515
80
6
0
267,104
4
W
Kuzenbo
7,745
553
20
1
0
287,217
1
L
Kukulkan
6,551
468
84
6
0
263,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role