Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Gamerboy36133
Loki
Level 30
God Stats
3W - 1L
1,250 SR
Queue Stats
98W - 172L
1,108 Elo+
Solo
Zhong Kui
Zhong Kui
fireamorte
Zhong Kui
Level 118
God Stats
29W - 22L
1,538 SR
Queue Stats
292W - 268L
1,461 Elo+
Solo
Arachne
Arachne
profound_grub5
Arachne
Level 65
God Stats
51W - 23L
1,705 SR
Queue Stats
192W - 193L
1,486 Elo+
Party 1
Artemis
Artemis
xxUN1BOMBERxx
Artemis
Level 55
God Stats
11W - 9L
1,528 SR
Queue Stats
177W - 211L
1,439 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,399 Elo+

VS

Team Averages
Level 80
1,523 SR
1,394 Elo+
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FreedDragon
Persephone
Level 62
God Stats
7W - 9L
1,412 SR
Queue Stats
106W - 120L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
GangsterXetySk8
Sun Wukong
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,261 Elo+
Solo
Pele
Pele
Rhyts
Pele
Level 63
God Stats
3W - 1L
1,584 SR
Queue Stats
187W - 165L
1,397 Elo+
Solo
Ullr
Ullr
SSxYaBoiiGonzo
Ullr
Level 59
God Stats
1W - 2L
1,620 SR
Queue Stats
295W - 288L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 2 / 1
4,437
444
2,461
7,861
5,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 1
4,870
487
924
7,332
2,401
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
fireamorte
Zhong Kui
11
2 / 1 / 0
6,167
617
5,551
7,785
6,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 2 / 0
5,482
548
4,253
10,049
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
8
1 / 1 / 0
4,997
500
3,855
4,669
1,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 4
4,944
494
2,653
5,463
4,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
FreedDragon
Persephone
10
5 / 2 / 2
6,611
661
4,119
4,215
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
GangsterXetySk8
Sun Wukong
11
1 / 2 / 0
6,116
612
4,503
9,543
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Rhyts
Pele
10
3 / 1 / 3
5,964
596
3,873
8,902
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 3
5,297
530
4,594
6,195
2,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
10
12
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
Odin
 
Odin
0
0
4
2
W
Persephone
FreedDragon
Persephone
5
2
2
3
L
0
6
1
0.08
W
Sun Wukong
GangsterXetySk8
Sun Wukong
1
2
0
0.5
W
Pele
Rhyts
Pele
3
1
3
4.5
W
1
1
3
2.5
L
Zhong Kui
fireamorte
Zhong Kui
2
1
0
2
L
3
2
0
1.5
L
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
19,742
37,696
Taken
34,318
18,997
Mitigated
15,821
8,778
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,461
391
0
1,493
7,861
5,007
0
499
7,362
15,426
0
W
Odin
 
Odin
2,653
369
0
961
5,463
4,364
253
1,324
4,139
1,248
15,326
W
Persephone
FreedDragon
Persephone
4,119
384
0
1,114
4,215
1,194
510
256
3,941
36,682
0
L
924
271
0
0
7,332
2,401
0
1,266
6,066
0
29,562
W
Sun Wukong
GangsterXetySk8
Sun Wukong
4,503
707
0
3,839
9,543
5,377
0
4,791
4,752
0
46,637
W
Pele
Rhyts
Pele
3,873
1,196
59
1,753
8,902
2,816
450
1,155
7,747
0
34,643
W
4,594
3,160
0
1,849
6,195
2,070
548
577
5,618
0
31,936
L
Zhong Kui
fireamorte
Zhong Kui
5,551
341
0
4,462
7,785
6,789
0
186
7,599
46,334
0
L
4,253
2,684
0
1,729
10,049
3,185
0
2,028
8,021
0
26,439
L
Artemis
3,855
1,912
0
1,094
4,669
1,615
0
545
4,124
0
27,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
28,932
222
Minions Killed
277
0
Camps Cleared
0
937,673
Distance Traveled
1,003,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,437
444
15
2
0
190,985
0
W
Odin
4,944
494
19
2
0
192,262
0
W
Persephone
6,611
661
58
6
0
196,998
0
L
Loki
4,870
487
41
4
0
166,333
0
W
Sun Wukong
6,116
612
89
9
0
199,731
0
W
Pele
5,964
596
49
5
0
229,127
0
W
Ullr
5,297
530
62
6
0
184,976
0
L
Zhong Kui
6,167
617
71
7
0
171,597
2
L
Arachne
5,482
548
44
4
0
235,787
0
L
Artemis
4,997
500
51
5
0
172,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role