Player Matchup

Osiris
Osiris
Galante16713
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
axel_castr
Tsukuyomi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 124L
1,371 Elo+
Party 1
Geb
Geb
enzo_gorgo
Geb
Level 71
God Stats
15W - 3L
1,500 SR
Queue Stats
99W - 117L
1,391 Elo+
Party 1
Cupid
Cupid
manuluis7
Cupid
Level 97
God Stats
7W - 5L
1,650 SR
Queue Stats
92W - 107L
1,416 Elo+
Party 1
Sol
Sol
xDarkFranzX
Sol
Level 67
God Stats
2W - 6L
1,723 SR
Queue Stats
40W - 52L
1,421 Elo+
Solo
Team Averages
Level 72
1,575 SR
1,429 Elo+

VS

Team Averages
Level 112
1,518 SR
1,442 Elo+
Skadi
Skadi
Coptero
Skadi
Level 69
God Stats
71W - 77L
1,520 SR
Queue Stats
75W - 82L
1,456 Elo+
Party 2
Arachne
Arachne
Din Jarin 79
Arachne
Level 157
God Stats
11W - 9L
1,588 SR
Queue Stats
172W - 178L
1,445 Elo+
Party 2
Geb
Geb
JIBA CROCODILO
Geb
Level 186
God Stats
38W - 40L
1,536 SR
Queue Stats
535W - 519L
1,532 Elo+
Party 2
Athena
Athena
ShadowVex123
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,270 Elo+
Solo
Thoth
Thoth
Tu_Mama914
Thoth
Level 108
God Stats
39W - 40L
1,448 SR
Queue Stats
837W - 809L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 1 / 0
7,868
463
2,769
14,268
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
axel_castr
Tsukuyomi
14
3 / 3 / 3
8,132
478
10,374
12,976
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 5
8,033
473
6,075
9,678
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
manuluis7
Cupid
14
4 / 1 / 3
7,927
466
11,804
13,062
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,637
390
1,633
6,212
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Coptero
Skadi
12
0 / 4 / 1
7,344
432
9,718
13,390
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Din Jarin 79
Arachne
14
4 / 1 / 2
9,101
535
5,925
10,205
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 0
9,134
537
7,555
8,416
7,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
1 / 3 / 0
7,475
440
3,853
12,577
8,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
17
2 / 1 / 2
10,029
590
7,696
7,193
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
8
8
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Coptero
Skadi
0
4
1
0.13
W
Arachne
Din Jarin 79
Arachne
4
1
2
5
L
Osiris
1
1
0
1
W
1
0
0
1
W
Athena
1
3
0
0.33
W
Thoth
2
1
2
3
L
Tsukuyomi
axel_castr
Tsukuyomi
3
3
3
1.5
L
1
0
5
3.5
L
Cupid
manuluis7
Cupid
4
1
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
34,747
56,196
Taken
51,781
29,541
Mitigated
28,471
23,207
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Coptero
Skadi
9,718
3,355
0
1,043
13,390
4,626
336
1,582
11,808
0
58,185
W
Arachne
Din Jarin 79
Arachne
5,925
4,300
0
6,084
10,205
4,449
336
1,210
8,995
0
47,076
L
Osiris
2,769
1,003
0
3,943
14,268
10,094
0
8,037
6,199
0
56,037
W
7,555
1,184
0
1,455
8,416
7,459
988
36
8,380
73,481
0
W
Athena
3,853
1,126
1,755
3,151
12,577
8,888
221
3,846
8,731
12,907
0
W
Thoth
7,696
83
0
786
7,193
3,049
245
1,134
5,951
88,324
0
L
Tsukuyomi
axel_castr
Tsukuyomi
10,374
2,299
0
5,469
12,976
4,886
0
2,523
10,351
0
63,186
L
6,075
444
0
2,805
9,678
7,311
0
2,256
7,342
33,786
0
L
Cupid
manuluis7
Cupid
11,804
5,534
1,182
7,964
13,062
5,625
104
2,700
10,302
0
62,934
L
1,633
275
0
1,844
6,212
1,625
0
3,080
2,806
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
43,083
402
Minions Killed
442
0
Camps Cleared
0
1,512,354
Distance Traveled
1,647,932
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,344
432
81
5
0
273,510
4
W
Arachne
9,101
535
69
4
0
372,618
0
L
Osiris
7,868
463
85
5
0
297,530
0
W
Geb
9,134
537
117
7
0
327,131
4
W
Athena
7,475
440
17
1
0
344,758
3
W
Thoth
10,029
590
158
9
0
329,915
3
L
Tsukuyomi
8,132
478
106
6
0
377,609
0
L
Geb
8,033
473
31
2
0
338,467
1
L
Cupid
7,927
466
101
6
0
309,408
1
L
Sol
6,637
390
79
5
0
189,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role