Player Matchup

Amaterasu
Amaterasu
Coochiburglar
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,294 Elo+
Party 1
Anubis
Anubis
Cynndicate
Anubis
Level 28
God Stats
2W - 3L
1,295 SR
Queue Stats
6W - 14L
1,294 Elo+
Party 1
Chaac
Chaac
DangitDangg
Chaac
Level 18
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 10L
1,294 Elo+
Party 1
Bacchus
Bacchus
Omegathong
Bacchus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
kupo517
Xbalanque
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 14L
1,294 Elo+
Party 1
Team Averages
Level 21
1,456 SR
1,335 Elo+

VS

Team Averages
Level 102
1,604 SR
1,553 Elo+
Horus
Horus
DogeGoesBork69
Horus
Level 107
God Stats
51W - 44L
1,652 SR
Queue Stats
115W - 113L
1,578 Elo+
Party 2
Chaac
Chaac
RedDemonCrazy
Chaac
Level 101
God Stats
21W - 18L
1,558 SR
Queue Stats
546W - 485L
1,495 Elo+
Party 3
Baron Samedi
Baron Samedi
Yeaboyz5641
Baron Samedi
Level 67
God Stats
64W - 40L
1,580 SR
Queue Stats
192W - 149L
1,536 Elo+
Party 3
Sol
Sol
YoinkMcZoink
Sol
Level 108
God Stats
33W - 23L
1,728 SR
Queue Stats
54W - 50L
1,612 Elo+
Party 2
Serqet
Serqet
king-baskiel
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 146L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coochiburglar
Amaterasu
12
1 / 2 / 3
7,659
479
7,834
13,989
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Cynndicate
Anubis
15
3 / 5 / 0
8,746
547
9,297
13,088
6,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 3
7,269
454
6,504
14,701
14,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Omegathong
Bacchus
10
0 / 5 / 3
6,815
426
4,244
13,740
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
kupo517
Xbalanque
15
0 / 2 / 0
8,192
512
2,475
10,290
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,662
541
5,685
13,669
12,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 2 / 3
10,324
645
10,489
14,924
10,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Yeaboyz5641
Baron Samedi
16
6 / 0 / 3
10,113
632
9,425
4,358
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 2
10,464
654
11,491
11,091
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
16
3 / 1 / 6
9,748
609
5,832
11,912
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
16
16
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Coochiburglar
Amaterasu
1
2
3
1.25
L
Anubis
Cynndicate
Anubis
3
5
0
0.6
L
2
2
3
1.75
W
1
2
7
2.25
L
Bacchus
Omegathong
Bacchus
0
5
3
0.3
W
2
2
3
1.75
W
Baron Samedi
Yeaboyz5641
Baron Samedi
6
0
3
7.5
W
4
1
2
5
W
Serqet
3
1
6
6
L
Xbalanque
kupo517
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
42,922
65,808
Taken
55,954
51,779
Mitigated
34,888
16,508
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Coochiburglar
Amaterasu
7,834
2,663
0
3,523
13,989
12,288
0
794
13,195
0
42,362
L
Anubis
Cynndicate
Anubis
9,297
493
0
3,801
13,088
6,382
0
5,945
6,944
65,309
0
L
6,504
1,467
0
2,076
14,701
14,589
0
4,786
9,915
1,549
43,483
W
5,685
1,978
683
5,032
13,669
12,682
72
6,160
7,271
0
15,967
L
Bacchus
Omegathong
Bacchus
4,244
780
0
1,925
13,740
14,592
0
5,329
8,276
17,217
0
W
10,489
1,085
0
6,677
14,924
10,783
157
1,928
12,293
0
76,509
W
Baron Samedi
Yeaboyz5641
Baron Samedi
9,425
673
619
1,884
4,358
1,944
1,222
2,076
2,282
75,482
0
W
11,491
5,782
0
7,071
11,091
4,244
9,208
1,893
9,111
94,927
0
W
Serqet
5,832
1,912
0
970
11,912
5,235
1,054
2,149
9,715
0
80,184
L
Xbalanque
kupo517
Xbalanque
2,475
1,106
0
5,183
10,290
3,928
2,174
4,164
6,126
0
65,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
49,311
400
Minions Killed
545
0
Camps Cleared
0
1,526,184
Distance Traveled
1,669,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,659
479
87
5
0
296,638
0
L
Anubis
8,746
547
117
7
0
283,550
0
L
Chaac
7,269
454
65
4
0
321,272
0
W
Horus
8,662
541
18
1
0
349,588
0
L
Bacchus
6,815
426
15
1
0
326,408
0
W
Chaac
10,324
645
137
9
0
316,187
1
W
Baron Samedi
10,113
632
117
7
0
322,271
0
W
Sol
10,464
654
151
9
0
309,665
0
W
Serqet
9,748
609
122
8
0
371,930
0
L
Xbalanque
8,192
512
116
7
0
298,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role