Player Matchup

Ne Zha
Ne Zha
EliteSeafowl
Ne Zha
Level 159
God Stats
1W - 1L
1,194 SR
Queue Stats
53W - 25L
1,826 Elo+
Party 1
Yu Huang
Yu Huang
Eodbros
Yu Huang
Level 159
God Stats
4W - 1L
1,481 SR
Queue Stats
67W - 39L
1,797 Elo+
Party 1
Hun Batz
Hun Batz
fonzor
Hun Batz
Level 157
God Stats
1W - 0L
1,520 SR
Queue Stats
70W - 36L
1,864 Elo+
Party 1
Team Averages
Level 158
1,398 SR
1,829 Elo+

VS

Team Averages
Level 114
1,701 SR
1,636 Elo+
Chang'e
Chang'e
SixMagma
Chang'e
Level 159
God Stats
1W - 3L
1,598 SR
Queue Stats
103W - 95L
1,639 Elo+
Party 2
Izanami
Izanami
Tiranii
Izanami
Level 103
God Stats
2W - 3L
1,620 SR
Queue Stats
86W - 65L
1,679 Elo+
Party 2
Odin
Odin
orfnerca
Odin
Level 80
God Stats
1W - 1L
1,885 SR
Queue Stats
24W - 14L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 1 / 10
9,843
757
10,833
10,209
10,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Eodbros
Yu Huang
14
3 / 0 / 10
10,437
803
10,587
5,123
2,180
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
fonzor
Hun Batz
14
7 / 1 / 4
10,931
841
8,557
9,418
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SixMagma
Chang'e
10
0 / 5 / 1
8,156
627
5,109
10,956
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Tiranii
Izanami
11
0 / 4 / 1
8,795
677
7,547
8,739
2,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
10
1 / 4 / 0
8,333
641
3,447
12,975
11,016
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
1
10
8
W
Yu Huang
Eodbros
Yu Huang
3
0
10
8
L
Chang'e
SixMagma
Chang'e
0
5
1
0.1
L
Izanami
Tiranii
Izanami
0
4
1
0.13
W
Hun Batz
fonzor
Hun Batz
7
1
4
9
L
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
16,103
24,750
Taken
32,670
16,081
Mitigated
17,780
3,648
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,833
1,522
0
1,278
10,209
10,041
313
2,884
7,325
444
26,209
W
Yu Huang
Eodbros
Yu Huang
10,587
1,745
0
757
5,123
2,180
884
2,001
3,122
45,910
0
L
Chang'e
SixMagma
Chang'e
5,109
532
1,104
1,451
10,956
3,997
0
3,246
7,710
25,908
0
L
Izanami
Tiranii
Izanami
7,547
4,531
0
267
8,739
2,767
0
1,598
7,141
0
48,775
W
Hun Batz
fonzor
Hun Batz
8,557
1,507
0
1,613
9,418
3,860
1,924
1,147
8,271
0
64,551
L
Odin
3,447
673
0
250
12,975
11,016
0
6,627
6,348
0
9,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
25,284
164
Minions Killed
127
0
Camps Cleared
0
756,146
Distance Traveled
692,994
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,843
757
13
1
0
255,438
2
W
Yu Huang
10,437
803
69
5
0
249,276
0
L
Chang'e
8,156
627
35
3
0
244,532
2
L
Izanami
8,795
677
83
6
0
218,177
0
W
Hun Batz
10,931
841
82
6
0
251,432
0
L
Odin
8,333
641
9
1
0
230,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role